hackum Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 31, D:1) 5 stones (0, 32, D:1) a +0 club (2, 20, D:1) a +0 spear (4, 5, D:1) a +0 quarterstaff (4, 30, D:1) a potion of brilliance (5, 24, D:1) a +0 robe (7, 13, D:1) 4 stones (11, -2, D:1) 3 javelins (28, 10, D:1) 2 potions of degeneration (32, 20, D:1) a +0 whip (32, 21, D:1) a +0 short sword (34, -4, D:1) 6 stones (66, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hirchopa's Antique Weapon Emporium a +0 hand axe (81 gold) a +0 club (27 gold) a +2 sling of flaming (396 gold) a +1 vampiric demon trident (1404 gold) a +0 flail (94 gold) a +0 quarterstaff (108 gold) a +0 quarterstaff (108 gold) a +0 trident (94 gold) a +0 mace (81 gold) (0, 0, D:2) a +0 dagger (4, 1, D:2) a +0 dagger (8, 11, D:2) a potion of curing (10, -10, D:2) 4 stones (22, 6, D:2) a potion of degeneration (28, -11, D:2) a +0 club (28, 8, D:2) a +0 flail a +0 sling (32, -8, D:2) a potion of curing (34, -10, D:2) a +0 antimagic spear (35, -1, D:2) a stone (37, -8, D:2) 6 stones (37, -2, D:2) a +2 antimagic spear (43, 3, D:2) a staff of air (46, -12, D:2) a +0 rapier (47, -13, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Cumurergh's Antique Armour Emporium a +0 ring mail (120 gold) a +0 cloak (135 gold) the +7 plate armour of Nanon {rC+ Slay-6 Stlth+} (1740 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 scale mail (120 gold) a +0 chain mail (135 gold) a +2 leather armour of positive energy (480 gold) a +0 chain mail (135 gold) a +0 ring mail (120 gold) (6, 19, D:3) a +0 falchion (21, 3, D:3) 4 stones (22, 21, D:3) a +0 war axe (24, 15, D:3) a potion of curing (32, 0, D:3) a +0 club (32, 1, D:3) a +0 club (32, 3, D:3) a +0 hand axe (33, 5, D:3) a +0 sling a +0 club (42, 25, D:3) a +0 club (44, 20, D:3) a +0 dagger (61, 38, D:3) an amulet of faith Level 4 of the Dungeon (0, 0, D:4) a potion of curing (1, 12, D:4) 8 stones (3, -15, D:4) a +0 dagger (4, -11, D:4) a +0 short sword (5, 41, D:4) 4 stones (6, -11, D:4) a +0 leather armour (9, -10, D:4) a +0 kite shield (9, -9, D:4) a staff of earth (9, 10, D:4) a +0 club (22, 16, D:4) 2 potions of heal wounds (25, -19, D:4) a +1 short sword of freezing a stone a kobold corpse (28, 16, D:4) a jackal corpse (skeletalised by now) (33, 7, D:4) a potion of heal wounds (34, -5, D:4) a potion of curing (34, -3, D:4) a scroll of fog (36, 31, D:4) a +0 club (43, 32, D:4) a hound corpse (skeletalised by now) (50, 20, D:4) a +0 dagger an orc corpse (skeletalised by now) (56, -19, D:4) the +9 mace of War {holy, Fly Int-5 Dex+2} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). Fly: It grants you flight. Level 5 of the Dungeon (0, 0, D:5) a wand of mindburst (9)