hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 7, D:1) a +0 leather armour (16, -11, D:1) a potion of lignification (16, 3, D:1) a potion of heal wounds (18, 0, D:1) 7 stones (21, -21, D:1) 3 stones (30, 24, D:1) a +0 dagger 3 stones (40, -17, D:1) a +0 club 4 stones (41, -10, D:1) a +0 dagger (48, 22, D:1) a +0 ring mail (50, 10, D:1) a +0 leather armour (51, 9, D:1) a +0 hand axe (51, 10, D:1) a potion of lignification (51, 11, D:1) a book of Necromancy (52, 10, D:1) 2 potions of curing (55, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -25, D:2) a potion of haste (4, -27, D:2) a +0 club (4, -20, D:2) a +0 short sword (13, 10, D:2) a potion of heal wounds (21, -16, D:2) a +0 short sword (31, 6, D:2) 7 stones (33, -25, D:2) a +0 ring mail of poison resistance (38, 8, D:2) a +0 club (38, 17, D:2) 5 stones (41, -2, D:2) a +0 plate armour (42, -5, D:2) 5 stones (54, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 16, D:3) a +0 club (18, 6, D:3) a +0 club (21, 2, D:3) a +0 dagger a goblin corpse (21, 18, D:3) a quokka skeleton (26, 2, D:3) a potion of mutation (26, 17, D:3) a staff of cold (30, -4, D:3) a +0 dagger (33, 19, D:3) a quokka corpse (skeletalised by now) (36, -3, D:3) a +0 club (37, -18, D:3) a quokka corpse (40, 22, D:3) a hobgoblin corpse (skeletalised by now) (41, 22, D:3) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now)