hackum Level 1 of the Dungeon (0, 0, D:1) a potion of resistance (2, -1, D:1) 2 potions of berserk rage (3, -1, D:1) a +0 falchion (8, 18, D:1) 6 stones (9, 15, D:1) a potion of flight (25, -15, D:1) a +0 short sword (26, -15, D:1) a +0 short sword 5 stones (38, 26, D:1) a +0 sling (42, -13, D:1) a +0 spear (45, 3, D:1) a +0 club (48, 13, D:1) a +0 dagger (48, 26, D:1) a +0 spear (51, 14, D:1) 2 potions of lignification Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -25, D:2) a +0 club (19, -19, D:2) a potion of flight (20, 8, D:2) a +0 whip 3 stones (21, 9, D:2) 5 stones (22, -3, D:2) 2 stones (22, 2, D:2) a +0 dagger (23, -20, D:2) a +0 flail (24, -3, D:2) a +0 short sword (34, -16, D:2) 9 stones Level 3 of the Dungeon (17, 1, D:3) a +0 war axe a +0 scale mail (18, 30, D:3) a +1 dagger of flaming a +0 ring mail a +0 whip a +0 leather armour (20, 31, D:3) a +0 hand axe a +0 leather armour (23, 3, D:3) the +2 robe "Qeclauh" {Fly rN++ Will+ Int-3} Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. Fly: It grants you flight. Will: It increases your willpower. (26, -1, D:3) a potion of lignification (32, 33, D:3) a +0 ring mail (37, -15, D:3) a +0 club (44, -2, D:3) a +0 club 3 stones (45, -9, D:3) 3 stones (52, -5, D:3) a +0 pair of gloves (54, -7, D:3) a +0 dagger (55, 11, D:3) a potion of heal wounds (58, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, 3, D:4) a +0 robe (12, -13, D:4) a +0 scale mail (15, 9, D:4) a +0 whip a +0 flail (15, 10, D:4) a +0 spear (19, -1, D:4) a +0 club (40, -15, D:4) a +0 dagger 4 stones a potion of lignification (42, 2, D:4) 4 stones (48, 1, D:4) a book of Changes (52, 35, D:4) a potion of curing (53, 31, D:4) a +0 rapier (57, 1, D:4) a +4 quarterstaff of chaos (59, -7, D:4) 4 stones (63, -8, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Juempus's Assorted Antiques a condenser vane (1280 gold) a ring of ice (800 gold) a scroll of fear (128 gold) a phantom mirror (1280 gold) a scroll of fear (128 gold) a scroll of immolation (128 gold) a +0 mace (96 gold) a +0 mace (96 gold) a wand of paralysis (5) (384 gold) [Shop] Huet's Armour Boutique a +0 chain mail (54 gold) a +0 robe (8 gold) the +1 ring mail of Fedhas's Approval {rF- Int+4 SInv} (259 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. the +4 helmet "Agabbaff" {rElec rF++ Dex+3} (747 gold) Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. a +2 ring mail of cold resistance (252 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 cloak (54 gold) [Shop] Qezutusi's Jewellery Boutique the ring of Mulaf {Fly rElec rF+ Will- Int+3} (518 gold) [ring of protection from fire] Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It decreases your willpower. a ring of positive energy (240 gold) the amulet "Jaje" {Spirit Str+4} (544 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). a +5 ring of evasion (432 gold) a ring of see invisible (180 gold) an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) [Shop] Woxkakhe's Weapon Shoppe a +0 trident (42 gold) a +0 halberd (48 gold) a +0 rapier (48 gold) 6 silver boomerangs (432 gold) a +0 dagger (24 gold) 3 stones (3 gold) a +0 short sword (36 gold) a +0 glaive (78 gold) (0, 0, D:5) 5 stones (2, -3, D:5) 2 stones (8, 7, D:5) a +0 short sword (10, 29, D:5) the +1 whip "Gram" {antimagic, rElec Int-4 SInv Stlth+} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (10, 31, D:5) 4 stones (11, 30, D:5) a +0 spear (13, 9, D:5) a potion of curing (14, 1, D:5) a potion of heal wounds (16, 15, D:5) a +0 whip (16, 16, D:5) a +0 robe a +0 dire flail (17, 3, D:5) a +0 hand axe a +0 leather armour a +0 whip 2 boomerangs (18, 4, D:5) a +0 club a +0 sling (18, 13, D:5) a +0 leather armour (21, 2, D:5) 5 stones (29, 1, D:5) a +0 dagger a +0 ring mail (30, 2, D:5) a +0 dagger (30, 43, D:5) a +0 ring mail (31, 3, D:5) a +0 morningstar a +0 leather armour a +0 hand axe a +0 ring mail (43, 12, D:5) a potion of heal wounds (44, 4, D:5) a +0 shortbow (46, 16, D:5) a scroll of vulnerability 3 scrolls of amnesia 5 scrolls of immolation (50, 21, D:5) 3 stones (51, 13, D:5) a +0 flail (51, 21, D:5) a potion of curing (57, 38, D:5) a +0 hand axe (58, -4, D:5) a +0 club (58, 35, D:5) a +2 short sword of venom 2 boomerangs (58, 37, D:5) a +0 hand axe 2 boomerangs a +0 leather armour a +0 club a +0 scale mail (61, 0, D:5) a +0 giant club (63, 19, D:5) a potion of brilliance Level 6 of the Dungeon (0, 0, D:6) a potion of curing (2, -11, D:6) a +0 dagger (3, -7, D:6) a potion of berserk rage (3, 18, D:6) 5 stones (10, -3, D:6) a +0 robe a +3 hand axe (10, -1, D:6) a +0 flail (10, 0, D:6) a +0 mace (11, -29, D:6) 5 stones (20, -11, D:6) 7 stones (36, -11, D:6) a +0 spear (37, 1, D:6) a +0 trident (38, 0, D:6) a +0 shortbow (38, 1, D:6) a +0 leather armour a +0 flail (38, 2, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon [Shop] Lirufuej's Serpentskin Sales 5 curare-tipped darts (78 gold) +0 swamp dragon scales (650 gold) a +1 kite shield of poison resistance (175 gold) 5 poisoned darts (39 gold) +0 swamp dragon scales (650 gold) 6 curare-tipped darts (93 gold) 5 poisoned darts (39 gold) (0, 0, D:7) a +0 morningstar (10, 7, D:7) a +0 giant club (12, -2, D:7) a +0 whip a +0 dagger 5 stones (13, -2, D:7) a +0 whip a curare-tipped dart (14, -2, D:7) a +0 short sword a +0 short sword (24, -4, D:7) 3 stones (30, 1, D:7) a potion of ambrosia (33, -6, D:7) Sif Muna's Lessons on Anathema Spells Type Level a - Slow Hexes 1 (unseen) (38, 16, D:7) a +0 helmet (40, 33, D:7) a +0 longbow (41, 23, D:7) a +0 chain mail (44, 15, D:7) a +0 mace 2 boomerangs (47, 14, D:7) a +0 ring mail (47, 26, D:7) a +0 club (50, 13, D:7) a +0 robe (51, 16, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 7 stones (7, 55, D:8) a +0 robe (13, 2, D:8) a potion of attraction (24, 41, D:8) +0 steam dragon scales (25, 11, D:8) a +0 falchion (25, 13, D:8) a +0 hand axe (27, 11, D:8) a +0 mace (27, 13, D:8) a +0 spear (28, 13, D:8) a +0 club (28, 35, D:8) 2 potions of degeneration (41, 13, D:8) a +0 whip (42, 12, D:8) a +0 flail (43, 13, D:8) a +0 dagger a +0 robe a +0 mace a +0 chain mail (43, 24, D:8) a +0 long sword (53, 6, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 15 gold pieces (8, 2, D:9) 5 poisoned darts (8, 10, D:9) the Exposition on Lava Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Starburst Conjuration/Fire 6 c - Ignition Fire 8 (unseen) (9, 10, D:9) the +6 flail of Merayjem {holy, rN+ MP+9 Stlth+} rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (unseen) (11, 37, D:9) a +0 club (20, 10, D:9) 2 poisoned darts (22, 10, D:9) 20 gold pieces the Ecumenical Temple