hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 20, D:1) a +0 club (16, 25, D:1) a +0 dagger (19, 7, D:1) a +0 club (42, 30, D:1) 11 bolts (44, 9, D:1) a +0 club (51, 36, D:1) a +0 falchion (54, 36, D:1) a +0 club (54, 37, D:1) a +0 club Level 2 of the Dungeon [Shop] Xienlaw's Weapon Emporium a +0 hunting sling (21 gold) a +0 flail (49 gold) the +8 autumn katana {vorpal, manifold assault} (707 gold) It sometimes launches melee attacks against multiple visible enemies. a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) [Shop] Tymel's Assorted Antiques a +0 leather armour (60 gold) a scroll of summoning (285 gold) a potion of lignification (90 gold) a staff of cold (750 gold) a scroll of immolation (105 gold) a +0 dagger (60 gold) [Shop] Qaugyih's Assorted Antiques a +0 pair of gloves (81 gold) an amulet of faith (720 gold) a +0 dagger (36 gold) a +0 mace (54 gold) a +3 vorpal hand crossbow (399 gold) [Shop] Tocziph's Distillery a potion of curing (33 gold) a potion of ambrosia (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of attraction (33 gold) 2 potions of berserk rage (110 gold) a potion of mutation (88 gold) (0, 0, D:2) a book of Air (5, 13, D:2) a +0 dagger 3 stones (6, -16, D:2) a +0 ring mail (8, 6, D:2) 26 stones (8, 13, D:2) a There-And-Back Book (18, -13, D:2) a +0 robe (28, -15, D:2) 17 stones (28, 7, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, -3, D:3) a +0 dagger (1, 6, D:3) a +0 dagger a +0 ring mail a +0 club (1, 7, D:3) a +0 dagger (2, -3, D:3) a +0 dagger (3, -3, D:3) a +0 hunting sling 11 stones (6, -4, D:3) a +0 hunting sling 22 stones (7, -3, D:3) a +2 dagger of venom (8, -4, D:3) a +0 hunting sling 17 stones (8, 6, D:3) a +2 long sword of protection (8, 7, D:3) 27 arrows (9, 6, D:3) 16 arrows (10, 6, D:3) 13 bolts (10, 7, D:3) 25 stones (13, -9, D:3) a book of Vapours (21, -44, D:3) a +0 dagger (22, -10, D:3) a +0 club (28, -19, D:3) a +0 whip 3 stones a +0 club (32, -26, D:3) 12 arrows (35, -12, D:3) a +0 club a +0 hunting sling 12 stones (40, -28, D:3) a +0 robe (41, -20, D:3) a +0 dagger a +0 hunting sling 19 stones (41, -8, D:3) 18 bolts (41, -7, D:3) a +0 leather armour (42, -7, D:3) a +0 ring mail (45, -13, D:3) a +0 robe (45, -12, D:3) 26 arrows (45, -5, D:3) a +0 club a +0 leather armour a +0 short sword (46, -8, D:3) a +0 club 5 stones (46, -5, D:3) a +0 ring mail (47, -5, D:3) a +0 short sword (48, -7, D:3) a staff of conjuration (49, -7, D:3) a +0 leather armour (49, -6, D:3) 16 bolts (50, -51, D:3) 20 stones (50, -7, D:3) 10 stones (51, -29, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 20, D:4) a +0 pair of gloves (7, 45, D:4) a +0 dagger (12, 37, D:4) a +0 club (13, 15, D:4) a +0 dagger (14, 10, D:4) a +0 trident a +0 ring mail (24, 6, D:4) a +0 mace a +0 short sword (25, 17, D:4) 25 stones (28, 8, D:4) a +0 dagger (29, 24, D:4) the +10 falchion of Quick Death {venom, rF++ Dex-2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. (38, 23, D:4) 13 stones (45, 8, D:4) a +2 pair of boots (46, 52, D:4) a +0 pair of gloves (49, 8, D:4) a +0 whip a +0 scale mail (49, 9, D:4) a +0 club (49, 53, D:4) 17 stones (50, 8, D:4) a +0 club a +0 leather armour (51, 39, D:4) a +0 short sword a +0 ring mail (52, 8, D:4) a +0 giant club (55, 29, D:4) 32 stones (57, 17, D:4) a +1 hand axe of electrocution (66, 31, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Daot Ogimi's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of harm (126 gold) a scarf of resistance (448 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) the amulet "Lyschukhi" {Spirit Will+ Int+8 Stlth+} (870 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+8). Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:5) a +0 falchion a boomerang (18, -30, D:5) 9 stones (30, -12, D:5) a +0 shortbow 14 arrows (30, 13, D:5) a +0 club a +0 dagger a +0 flail (31, 12, D:5) a +0 club (31, 13, D:5) a +2 antimagic hand axe (37, -5, D:5) 21 stones (48, 12, D:5) a +0 pair of boots (50, 5, D:5) a +0 mace (55, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 17, D:6) a +0 giant club an ogre corpse (skeletalised by now) (2, -25, D:6) a +0 leather armour (9, 20, D:6) a +0 ring mail (23, 8, D:6) a +0 dagger a +0 robe (29, 12, D:6) a water moccasin corpse (30, 13, D:6) an iguana corpse (31, -26, D:6) a +0 shortbow 14 arrows (31, 11, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (31, 12, D:6) a necrophage corpse (34, -4, D:6) a +0 robe (35, -19, D:6) a +0 falchion (35, 11, D:6) a +0 shortbow (40, 12, D:6) a potion of ambrosia (40, 14, D:6) a wand of flame (8) (41, 12, D:6) 14 gold pieces (41, 13, D:6) the +8 spear of Theory {vorpal, Will+ Int+3 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Will: It increases your willpower. Stlth: It makes you more stealthy. (41, 14, D:6) 19 gold pieces (42, 12, D:6) 4 large rocks a scroll of fear a cyclops corpse (42, 14, D:6) a potion of mutation (42, 28, D:6) a +0 mace (43, 6, D:6) a +0 hand axe (still there?) an orc corpse (still there?) (43, 7, D:6) a +0 dagger a +0 robe (44, 7, D:6) a +0 hand axe (still there?) a +0 flail (still there?) an orc corpse (still there?) (45, 8, D:6) a +0 flail