hackum Level 1 of the Dungeon (1, -16, D:1) a +0 robe (3, -43, D:1) a +0 ring mail (13, -35, D:1) a +0 spear (13, -4, D:1) a +0 mace (15, -37, D:1) a +0 club (16, -15, D:1) a +0 whip (22, -24, D:1) a +0 dagger (23, -1, D:1) a +0 spear (41, -1, D:1) a +0 dagger (45, -12, D:1) a +0 short sword 5 stones (46, 7, D:1) 18 stones (51, -6, D:1) a +0 short sword (53, 10, D:1) 17 sling bullets (54, -6, D:1) a +0 spear (56, -32, D:1) 9 bolts (59, -30, D:1) a +0 club Level 2 of the Dungeon (0, 4, D:2) a +2 vorpal flail a +0 club (2, 15, D:2) a +0 club (9, -17, D:2) a +0 robe of positive energy (12, -10, D:2) a +0 short sword (16, -9, D:2) 16 stones (19, -12, D:2) 18 stones (19, 12, D:2) a +0 hand axe (20, -5, D:2) a +0 dagger (24, 3, D:2) a +0 robe (25, 4, D:2) a +0 hunting sling (29, -10, D:2) a scarf of harm (30, -4, D:2) a bat skeleton (37, -7, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -15, D:3) a bat corpse (3, -1, D:3) a +0 hand axe