Dungeon Crawl Stone Soup version 0.17-a0-1-g1f4be75 (webtiles) character file. 12 hackum the Covered (level 2, 22/27 HPs) Began as a Deep Dwarf Fighter on Mar 11, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (237 turns). hackum the Covered (Deep Dwarf Fighter) Turns: 237, Time: 00:00:34 Health: 22/27 AC: 6 Str: 19 XL: 2 Next: 20% Magic: 2/2 EV: 7 Int: 8 God: Gold: 24 SH: 9 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAb . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Magical devices d - a wand of heal wounds (5) Scrolls g - a scroll of remove curse {unknown} Potions e - a potion of might h - a potion of resistance {unknown} Comestibles f - a bread ration i - a chunk of flesh Skills: + Level 2.9 Fighting + Level 2.2 Maces & Flails + Level 3.5 Armour + Level 0.7 Dodging - Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You see here 11 arrows of dispersal. A rat comes into view. A rat is nearby! The rat bites you but does no damage. Found a scroll labeled PNYASI KIZXUSTAF. You sock the rat! You kill the rat! No target in view! No target in view! A bat comes into view. A bat is nearby! The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! A goblin comes into view. The goblin shouts! The goblin moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . , * ...* , .. #.## , *#. ##.#. , #.* #.... ####. #####.... .....* #####......#. * *#..#####...(.###.##. * ....###.......#######.... , * #......@......#.......#. ....?.########.#.#####.#. * #.#* *... *#.#. , * *...# , .... * * , , .....*#..## *, * , ** ..#. ...## ,* , . .. # * ### * ## ≈ There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum, the Deep Dwarf Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 198 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 237 | D:1 | Quit the game Action || total -------------------------++------- Melee: Flail || 28