hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-19, 1, D:1) a potion of cure mutation (9, 1, D:1) a meat ration (13, 6, D:1) a cursed -2 club (-21, 7, D:1) a potion of degeneration (24, 9, D:1) a +0 club (32, 10, D:1) 21 stones (36, 10, D:1) a +0 club (-3, 11, D:1) a potion of ambrosia (28, 12, D:1) 13 stones (-15, 14, D:1) a +0 dagger (7, 14, D:1) an uncursed ring of poison resistance (11, 15, D:1) a +0 leather armour (30, 25, D:1) a cursed +0 leather armour (-16, 29, D:1) a +0 club (0, 35, D:1) a +0 short sword (4, 35, D:1) a +0 dagger (28, 35, D:1) a +0 dagger (15, 36, D:1) 19 stones (31, 46, D:1) a +0 hunting sling (34, 57, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 13, D:2) a +0 whip (42, 18, D:2) 17 sling bullets (17, 19, D:2) 21 stones (24, 33, D:2) a bat corpse (skeletalised by now) (-6, 44, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace (1, 0, D:3) a +0 hand axe an orc corpse (0, 1, D:3) a hobgoblin corpse (1, 1, D:3) a rat corpse (-3, 5, D:3) a +0 mace a +0 leather armour (-5, 6, D:3) a +0 hand axe an orc corpse