hackum Level 1 of the Dungeon (0, 0, D:1) a throwing net (-37, 11, D:1) 5 bolts (-17, 12, D:1) a +0 club (6, 20, D:1) 14 stones (-32, 25, D:1) 22 stones (-36, 32, D:1) 15 sling bullets of flame (-39, 36, D:1) a +0 dagger (12, 38, D:1) a +0 club (-8, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 0, D:2) a cursed -3 dagger (15, 1, D:2) a +0 club (-5, 5, D:2) 22 stones (18, 10, D:2) a +0 club (-14, 16, D:2) a +0 short sword (-11, 16, D:2) a stone (-6, 19, D:2) a +0 club (12, 30, D:2) 7 stones Level 3 of the Dungeon (4, 3, D:3) 17 stones (2, 4, D:3) 21 stones (18, 19, D:3) a +0 leather armour (18, 22, D:3) a +0 ring mail (31, 22, D:3) a +0 flail (1, 24, D:3) 17 stones (37, 26, D:3) a potion of confusion (-9, 27, D:3) the +3 quarterstaff of Bauta {antimagic, rC+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. (14, 31, D:3) a +0 club (35, 33, D:3) a +0 hand axe (34, 41, D:3) 14 poisoned sling bullets Level 4 of the Dungeon (-13, 3, D:4) a potion of confusion (2, 8, D:4) a +0 trident (-2, 11, D:4) a +0 dagger (-12, 15, D:4) a +0 short sword (24, 15, D:4) a +1 short sword of draining (1, 17, D:4) a +0 flail (24, 18, D:4) 25 stones (-12, 19, D:4) a +0 club (-8, 20, D:4) a +0 hand axe (-13, 23, D:4) 8 stones (23, 29, D:4) a cursed -1 club (-6, 31, D:4) a +0 club (6, 41, D:4) 2 potions of poison Level 5 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a giant frog skeleton (3, 0, D:6) a poisoned needle (6, 0, D:6) a poisoned needle (2, 1, D:6) a poisoned needle the Ecumenical Temple