Dungeon Crawl Stone Soup version 0.16-a0-2675-g216447c (webtiles) character file. 16 hackum the Skirmisher (level 2, -1/21 HPs) Began as an Octopode Fighter on Nov 24, 2014. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (325 turns). hackum the Skirmisher (Octopode Fighter) Turns: 325, Time: 00:00:22 Health: -1/21 AC: 1 Str: 15 XL: 2 Next: 54% Magic: 2/2 EV: 10 Int: 10 God: Gold: 4 SH: 8 Dex: 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity . c - +0 shield rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand weapons a - a +0 trident (weapon) Armour c - a +0 shield (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions b - a potion of invisibility {unknown} e - a potion of might Comestibles d - a bread ration Skills: + Level 3.2 Fighting * Level 2.3 Polearms + Level 3.1 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 runed door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You block the jackal's attack. The jackal bites you. There are monsters nearby! Your shield prevents you from hitting the jackal. You constrict the jackal. You block the jackal's attack. The goblin hits you with a dagger of venom. You are lethally poisoned! You barely miss the jackal. The jackal is heavily wounded. You constrict the jackal. You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You are more poisoned. The jackal pauses to sniff the ground. The jackal completely misses you. You release your grip on the jackal. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. You die... ..# #..#..####... #.# #####...#>....... ..............##.... #.# ######..##..# #.####..........# #.#....####.#..## #...#### #..##..## #.### #.####..# #.# #$ ##@# #.# .. #h## ..# ..# #g.# #.# ## ##.†# #.#####.# ..... #.#.....# #...)... #...# #......... #.### #........ ..# #....... You could see a jackal and a goblin. Vanquished Creatures An adder (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A bat (D:1) 2 giant newts (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum, the Octopode Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Noticed a jelly 6 | D:1 | Found a runed door. 241 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 325 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Trident || 22 Stab: Sleeping || 3