hackum Level 1 of the Dungeon (2, 2, D:1) a potion of agility (3, 5, D:1) a potion of might (37, 5, D:1) 18 arrows (27, 9, D:1) a potion of cure mutation (5, 12, D:1) a +0 dagger (5, 13, D:1) a cursed +0 dagger (6, 15, D:1) a stone (20, 15, D:1) 2 potions of agility (-8, 20, D:1) a +0 club (23, 20, D:1) a +0 club (2, 22, D:1) 20 stones (-2, 25, D:1) a +0 hand axe (5, 25, D:1) a stone (2, 26, D:1) a +0 club (3, 26, D:1) a stone (4, 26, D:1) a stone (37, 26, D:1) a potion of curing (45, 28, D:1) 21 stones (3, 29, D:1) a +0 short sword (45, 37, D:1) a meat ration (37, 40, D:1) a +0 leather armour (48, 40, D:1) a +0 hunting sling (17, 41, D:1) a +0 shield (31, 41, D:1) a potion of flight (27, 44, D:1) 20 stones (31, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (-36, 3, D:2) a potion of might (-18, 4, D:2) 21 stones (-2, 5, D:2) a +0 short sword (-18, 11, D:2) a +0 scale mail (-28, 12, D:2) 16 bolts of flame (-14, 19, D:2) a bread ration (-14, 22, D:2) a cursed -1 whip (-39, 25, D:2) a meat ration (-37, 25, D:2) a stone (-41, 26, D:2) a +2 whip of draining (12, 26, D:2) 18 stones (13, 26, D:2) a +0 club (-41, 27, D:2) a +0 whip (-40, 31, D:2) 23 arrows (-39, 31, D:2) a +0 hunting sling (0, 32, D:2) a meat ration (6, 32, D:2) 10 arrows (-2, 34, D:2) a cursed -3 dagger (-2, 35, D:2) a +0 club a +0 animal skin (-48, 37, D:2) 11 arrows (0, 37, D:2) a +0 club (-44, 40, D:2) a stone (-42, 40, D:2) 4 stones a +0 club (-4, 42, D:2) a +0 club a +0 club (8, 43, D:2) 22 stones (-35, 47, D:2) 18 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (21, 1, D:3) 7 stones (6, 3, D:3) a +0 short sword (8, 4, D:3) a potion of agility (21, 4, D:3) a +0 dagger (21, 5, D:3) a +0 short sword (3, 7, D:3) a +0 robe (21, 7, D:3) a +0 ring mail (-11, 9, D:3) a +0 dagger (37, 10, D:3) 22 stones (-11, 11, D:3) a +0 club (-5, 12, D:3) a meat ration (6, 12, D:3) a +0 mace (1, 13, D:3) a cursed -1 spear (5, 15, D:3) a +0 robe (20, 15, D:3) a potion of invisibility (5, 18, D:3) a +0 club (-13, 25, D:3) a +0 club 2 stones (-13, 26, D:3) a +0 dagger (-12, 26, D:3) a +0 club (-2, 26, D:3) a +0 whip a cursed +0 leather armour (2, 27, D:3) 3 tomahawks (3, 28, D:3) a tomahawk (-3, 32, D:3) a +0 glaive (24, 33, D:3) 2 potions of brilliance (21, 34, D:3) a +0 club (28, 36, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (-9, 2, D:4) a +1 dagger of draining a cursed +0 leather armour (-43, 5, D:4) a +0 short sword (-1, 8, D:4) a +0 short sword (-6, 9, D:4) a bread ration (-4, 11, D:4) a +0 dagger (-4, 13, D:4) a +0 club (20, 18, D:4) 14 stones (3, 19, D:4) a +0 club (-2, 23, D:4) a +0 giant club (0, 24, D:4) a bread ration (2, 24, D:4) a +0 robe a +0 dagger (3, 24, D:4) a +0 robe a +0 dagger (3, 25, D:4) a +0 giant club (-7, 26, D:4) a +0 flail (-27, 31, D:4) a +0 trident (-8, 32, D:4) a +0 club (-33, 36, D:4) 20 stones (-24, 36, D:4) a potion of might (-47, 38, D:4) 2 tomahawks (-40, 40, D:4) a meat ration (-7, 55, D:4) a potion of cancellation Level 5 of the Dungeon (0, 0, D:5) a potion of haste (3, 0, D:5) 12 sling bullets (32, 3, D:5) a +0 long sword (1, 9, D:5) a +0 robe a +0 dagger a +0 short sword of protection (4, 9, D:5) a +0 club (18, 10, D:5) a +0 dagger a +0 robe (19, 10, D:5) a +0 ring mail a +0 dagger a +0 robe (20, 12, D:5) a +0 club (36, 13, D:5) a potion of cancellation (-17, 17, D:5) a beef jerky (-20, 18, D:5) 19 stones (24, 19, D:5) a scroll of random uselessness (16, 24, D:5) a +0 chain mail (12, 26, D:5) a +0 mace a +0 club (16, 27, D:5) a stone (1, 30, D:5) 25 bolts (13, 30, D:5) 18 stones (21, 32, D:5) 27 stones (-3, 35, D:5) a +0 chain mail (-6, 37, D:5) 23 stones (24, 37, D:5) a +0 dagger a +0 ring mail (22, 38, D:5) a +1 rapier of draining a +0 leather armour a potion of restore abilities (-24, 39, D:5) a bread ration (-23, 47, D:5) 3 fruits Level 6 of the Dungeon [Shop] Maezij's Antique Weapon Shoppe a +0 falchion (75 gold) a +0 flail (87 gold) a +3 hand crossbow of flaming (87 gold) a +10 giant spiked club (47 gold) a +1 great sword of electrocution (162 gold) a +0 arbalest of evasion (112 gold) a +0 trident (87 gold) a +0 mace (75 gold) a +0 hand axe (75 gold) a +0 scimitar (100 gold) the cursed -1 dagger of Disorder {pierce, +Rage rElec Int+2} (175 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. a +1 vampiric hand axe (75 gold) (-17, 5, D:6) a potion of might (9, 6, D:6) 2 potions of poison (13, 9, D:6) a +0 club (-2, 14, D:6) 8 stones (15, 15, D:6) a scroll of random uselessness (-11, 19, D:6) a throwing net (-4, 20, D:6) a +0 shield (-9, 21, D:6) a +0 dagger (-5, 22, D:6) a book of Callings (-1, 22, D:6) 15 stones (14, 23, D:6) 17 sling bullets (8, 24, D:6) a +0 ring mail (16, 26, D:6) 11 stones (-21, 27, D:6) a bread ration (10, 29, D:6) a +0 flail (8, 30, D:6) 19 sling bullets Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (1, 0, D:7) a royal jelly (-1, 2, D:7) an uncursed amulet of guardian spirit (1, 2, D:7) 12 gold pieces (5, 5, D:7) 2 javelins (3, 6, D:7) a +0 ring mail (6, 6, D:7) a javelin (still there?) an arrow (still there?) (3, 7, D:7) a +0 shortbow 3 arrows (7, 7, D:7) an arrow (4, 9, D:7) 6 arrows (5, 9, D:7) 21 stones (7, 9, D:7) a +0 giant club 2 stones a kobold skeleton (8, 9, D:7) a stone (9, 9, D:7) a +0 flail (10, 9, D:7) a javelin (still there?) a stone (still there?) (6, 10, D:7) a stone (2, 11, D:7) 28 stones (5, 12, D:7) an arrow (10, 13, D:7) a hippogriff corpse