hackum Level 1 of the Dungeon (0, 0, D:1) a +0 club (-18, 3, D:1) 13 arrows (15, 19, D:1) a stone (16, 23, D:1) a cursed -2 short sword (15, 28, D:1) 13 sling bullets (-10, 36, D:1) 14 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-43, 4, D:2) a +0 short sword a +0 ring mail (-34, 9, D:2) a +0 robe (-33, 9, D:2) 20 stones (-31, 9, D:2) 33 stones (-23, 10, D:2) 11 stones (0, 10, D:2) a +0 robe (1, 10, D:2) a quokka corpse (skeletalised by now) (-41, 11, D:2) 17 stones (-26, 12, D:2) a +0 dagger (-19, 12, D:2) 5 stones (-45, 15, D:2) a +0 club (-40, 17, D:2) a stone (-38, 17, D:2) a stone (-41, 18, D:2) a stone (-24, 18, D:2) a +0 quarterstaff of pain (-7, 18, D:2) a +0 spear (-6, 18, D:2) a +0 war axe (-42, 24, D:2) 18 arrows (-35, 25, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:3) a +0 club (-33, 7, D:3) a scroll of blinking (-27, 13, D:3) 15 arrows (-18, 14, D:3) a +0 short sword (-32, 15, D:3) a +0 dagger (-29, 15, D:3) a potion of heal wounds (-15, 17, D:3) a +0 club (-39, 18, D:3) a wand of polymorph (14) (-19, 18, D:3) a rat corpse (-15, 18, D:3) a jackal corpse (-39, 19, D:3) 6 gold pieces (-11, 19, D:3) a cursed +0 mace (still there?) a bat corpse (still there?) (-14, 20, D:3) an adder corpse (-12, 27, D:3) 10 gold pieces