gyp21 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -12, D:1) a +0 club (4, -10, D:1) a potion of curing (10, 7, D:1) a +0 club (13, 18, D:1) a +0 dagger (14, -9, D:1) 2 potions of flight (19, -3, D:1) a ration (19, -1, D:1) a +0 dagger (25, -5, D:1) a +0 dagger (31, -23, D:1) 18 arrows (35, 4, D:1) a ration (40, -11, D:1) a ration (43, 22, D:1) a stone (43, 24, D:1) 2 stones (43, 26, D:1) a stone (43, 28, D:1) 24 sling bullets (49, -24, D:1) a +0 dagger (50, -24, D:1) a +0 spear (51, -1, D:1) a ration (53, 12, D:1) a +0 leather armour (63, -18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 whip (1, 18, D:2) a +0 dagger (12, 16, D:2) a +0 club a +0 club (13, 16, D:2) a +0 club (14, 6, D:2) a +0 mace (16, 25, D:2) a ration (20, 17, D:2) a +0 dagger (21, 34, D:2) a +0 hunting sling (26, 17, D:2) a potion of ambrosia (27, 38, D:2) 3 stones (still there?) a +0 spear (still there?) (31, 38, D:2) a stone (unseen) (33, 38, D:2) a +0 dagger a +0 short sword (36, 40, D:2) a +0 ring mail Level 3 of the Dungeon (19, -11, D:3) a +0 whip (26, -17, D:3) a potion of degeneration (31, 14, D:3) a potion of cancellation (34, -21, D:3) a ration (34, 1, D:3) a +0 falchion (35, -21, D:3) a +0 falchion (35, 14, D:3) a +0 club (37, -24, D:3) a +0 hand axe (37, -21, D:3) a +0 ring mail a +0 club (41, -17, D:3) a ration (42, -24, D:3) a +0 spear (42, -22, D:3) a +0 hand axe a +0 club a +0 robe a +0 dagger (43, -24, D:3) a +0 flail (48, -23, D:3) a +0 club (50, -21, D:3) a +0 hunting sling a +0 scale mail (52, -23, D:3) a potion of curing Level 4 of the Dungeon [Shop] Wemmocan's Weapon Boutique the +9 hand axe of the Owl {chop, *Drain Str+5 Int+2} (918 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+2). It causes draining when unequipped. 18 arrows (50 gold) 15 bolts (42 gold) a +0 great mace of crushing (163 gold) the +3 battleaxe "Myupsell" {elec, rN+ MR+ MP+9 Int+4} (1054 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). 13 sling bullets (91 gold) a +0 club (14 gold) [Shop] Gacig's General Store a scroll of remove curse (33 gold) 15 sling bullets (82 gold) a ration (55 gold) a scroll of amnesia (38 gold) the +0 robe of Disguise {rElec} (161 gold) It insulates you from electricity. a +0 battleaxe (71 gold) a potion of mutation (88 gold) a ration (55 gold) a +5 hand crossbow of freezing (366 gold) a book of Geomancy (385 gold) 13 sling bullets (71 gold) a scroll of remove curse (33 gold) 27 stones (29 gold) (0, 0, D:4) a +0 leather armour a +0 short sword (13, -20, D:4) a ration (15, -23, D:4) an uncursed ring of poison resistance (19, -22, D:4) a +0 ring mail (19, -18, D:4) a potion of resistance (35, -15, D:4) 18 arrows (40, -22, D:4) a +0 spear (40, -21, D:4) +0 ice dragon scales Level 5 of the Dungeon (2, 12, D:5) a +0 ring mail (4, 1, D:5) a potion of flight (5, -32, D:5) a potion of lignification (7, -12, D:5) a +0 giant spiked club (13, -24, D:5) a +0 ring mail (14, -15, D:5) a +0 long sword (20, -17, D:5) a ration (22, -26, D:5) a +0 chain mail (26, 7, D:5) a potion of agility (36, 0, D:5) a +0 falchion (39, -6, D:5) a ration (41, 10, D:5) a +0 leather armour (47, 12, D:5) a +0 chain mail (54, -24, D:5) a +0 leather armour (54, -2, D:5) 11 bolts (56, -4, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a potion of curing (13, -29, D:6) a +0 leather armour (13, -12, D:6) an arrow (13, -9, D:6) 2 arrows (14, -49, D:6) a +0 war axe (14, -13, D:6) an arrow (16, -44, D:6) a ration (21, -16, D:6) an arrow (22, -12, D:6) an arrow (22, -10, D:6) an arrow (23, -15, D:6) a +0 shortbow a +0 short sword a potion of cancellation 12 arrows (35, -8, D:6) a ration (36, -13, D:6) a +0 trident (47, -43, D:6) a cursed +0 dagger (still there?) a cursed +0 dagger (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) a +0 club (still there?) Level 7 of the Dungeon [Shop] Bamehin's Elemental Accessories a fan of gales (520 gold) an uncursed staff of cold (325 gold) the Volume of Flames (1023 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Fire Conjuration/Fire 6 d - Ignition Fire 8 a wand of digging (9) (338 gold) (0, 0, D:7) a potion of flight (0, 3, D:7) a potion of lignification (1, 18, D:7) a +0 helmet (3, 14, D:7) a potion of magic (4, -4, D:7) a +0 hand axe (9, 3, D:7) a +0 leather armour a +0 hunting sling a +3 quarterstaff a potion of flight (20, -1, D:7) a +0 dagger (23, 7, D:7) a ration (28, 11, D:7) a +0 long sword (28, 18, D:7) a potion of lignification (30, 15, D:7) a potion of brilliance (32, 11, D:7) 7 bolts (32, 16, D:7) a cursed -2 hand axe Level 8 of the Dungeon (0, 0, D:8) 2 potions of degeneration (5, 1, D:8) a cursed +0 scale mail a +2 dagger of draining a +0 dagger a +0 robe (5, 4, D:8) a +0 robe a +0 dagger a cursed +0 hand axe a +1 hand axe of venom a +0 plate armour a +0 short sword (6, 1, D:8) 3 tomahawks (13, 17, D:8) a +0 trident a +0 ring mail (14, 3, D:8) 8 javelins (14, 17, D:8) a cursed -2 flail a +0 dagger a +0 robe (14, 46, D:8) a +0 giant spiked club (15, 48, D:8) a +0 giant spiked club a +0 giant club (16, 31, D:8) a +0 whip of flaming a +0 robe (16, 46, D:8) a fan of gales (16, 48, D:8) a +0 giant club a +0 giant club (17, 35, D:8) a +0 flail (19, 29, D:8) a +0 robe (24, 14, D:8) a +0 dagger (25, 18, D:8) 5 arrows (26, 19, D:8) an arrow (26, 21, D:8) 7 arrows a +0 animal skin (27, 23, D:8) 5 arrows a +0 shortbow (28, 18, D:8) a +0 ring mail (28, 46, D:8) a +0 hunting sling (30, 32, D:8) +0 acid dragon scales (31, 14, D:8) a potion of degeneration (31, 27, D:8) a +0 giant spiked club (unseen) (31, 34, D:8) a scroll of immolation (33, 17, D:8) a +0 animal skin (34, 39, D:8) a +0 rapier (37, 23, D:8) a potion of invisibility (37, 36, D:8) 2 potions of curing (41, 26, D:8) a +0 giant spiked club (43, 21, D:8) a +0 giant spiked club a +0 giant club (46, 42, D:8) 9 bolts (47, 22, D:8) a ration (47, 23, D:8) a ration (49, 3, D:8) a -2 glaive a +0 animal skin (49, 22, D:8) 3 rations (49, 23, D:8) a throwing net (52, 2, D:8) a +0 robe a +0 dagger (52, 6, D:8) a +0 halberd of chopping a +0 plate armour (54, 21, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a potion of cancellation (25, -34, D:9) a potion of heal wounds (26, -31, D:9) a +0 dagger (27, -25, D:9) 17 arrows (28, -17, D:9) a throwing net (34, -23, D:9) a +0 giant club (35, 4, D:9) a +0 flail (36, -39, D:9) a +0 trident (40, -15, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (13, 7, D:10) a +1 short sword of electrocution (20, -37, D:10) a ration (34, -32, D:10) 13 arrows (36, -21, D:10) a +0 dagger a +0 dagger (36, -19, D:10) a +0 whip (36, -14, D:10) a +0 dagger (38, -17, D:10) a +0 dagger (42, -3, D:10) a +0 giant club (49, -9, D:10) a +0 whip (58, -30, D:10) a +0 dagger (59, 3, D:10) a potion of might (68, -14, D:10) the +4 spear of Cataclysm {vamp, +Rage} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. Level 11 of the Dungeon (2, 0, D:11) 17 bolts (3, -8, D:11) a potion of cancellation (4, -11, D:11) a +0 giant spiked club a +0 giant club (13, -9, D:11) a cursed +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of brilliance (1, -3, Lair:1) a blink frog skeleton (4, 1, Lair:1) a scroll of teleportation