Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 8817513702657193415 257 grumbo the Magician (level 5, -3/42 HPs) Began as a Deep Elf Conjurer on Mar 27, 2026. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:04:36 (2258 turns). grumbo the Magician (Deep Elf Conjurer) Turns: 2258, Time: 00:04:37 Health: -3/42 AC: 5 Str: 1 XL: 5 Next: 93% Magic: 9/16 EV: 9 Int: 31 God: Gold: 130 SH: 0 Dex: 13 Spells: 15/18 levels left rFire + . . (50%) d - +0 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +2 leather armour "Qivaovi" {Bane rCorr Str-3 Int+6} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth b - ring of protection from fire HPRegen 0.27/turn (no ring) MPRegen 0.30/turn %: no passive effects @: berserking, lethally poisoned (-3 -> -32), very quick A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons d - a +0 dagger of freezing (weapon) Missiles c - 4 javelins Armour a - a +0 robe e - the +2 leather armour "Qivaovi" (worn) {Bane rCorr Str-3 Int+6} (You found it on level 2 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Jewellery b - a ring of protection from fire (worn) f - a ring of protection from cold Wands a - a wand of flame (14) Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of noise {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} m - 2 scrolls of fog {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of haste {unknown} k - a potion of curing {unknown} n - a potion of lignification {unknown} p - a potion of enlightenment {unknown} q - a potion of moonshine Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.3 Spellcasting + Level 5.5 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 56% 2d9 6% 2 Hailstorm Conj/Ice 28% 3d8 12% 3 Stone Arrow Conj/Erth 56% 3d10 12% 3 Fulminant Prism Conj/Alch 14% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 36% 4 Animate Dead Necr 11% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ! Annotations: D:4 Edmund, Pargi, Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an orc. It is wielding a +0 club. You hear a shout! The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. You hear a shout! The scorpion stings you. The searing ray hits the scorpion! The scorpion is severely wounded. The orc shouts! The scorpion stings you! You are poisoned. The scorpion poisons you! The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You encounter an orc. It is wielding a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 82% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. You die... . .. #. .## .# ..## . ... #. .. ##.# o# #...#s###.# #.@.<..# #...#...## .o.o... ....# .####.# ####.# #. .. .. . #. #. You could see a scorpion and 3 orcs. Vanquished Creatures Sigmund (D:4) 4 gnolls (D:3) A shadow imp (D:4) 2 ribbon worms (D:3) A dart slug (D:1) 2 orcs 5 endoplasms 5 hobgoblins 5 quokkas 8 ball pythons 2 bats 4 frilled lizards (D:2) 5 goblins 3 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumbo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D:1 | Identified the rimehorn talisman of Qaqoptink {Rampage | *Silence Fly rC+} 133 | D:1 | Found a faded altar of an unknown god. 435 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 468 | D:1 | Reached skill level 5 in Conjurations 911 | D:2 | Learned a level 2 spell: Searing Ray 952 | D:2 | Identified the +2 leather armour "Qivaovi" {Bane rCorr | Str-3 Int+6} 1009 | D:2 | Gained bane: Bane of Succour [Equipping an artefact] 1026 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1565 | D:3 | Reached skill level 4 in Spellcasting 1575 | D:3 | Reached XP level 4. HP: 20/24 MP: 0/12 1629 | D:3 | Identified the +0 leather armour of the Shishi {rC- Regen+ | Str+9} 1835 | D:3 | Found Uhakoqa's Distillery. 2046 | D:4 | Reached skill level 5 in Spellcasting 2072 | D:4 | Encountered Sigmund 2081 | D:4 | Killed Sigmund 2082 | D:4 | Reached skill level 7 in Spellcasting 2082 | D:4 | Reached XP level 5. HP: 10/28 MP: 6/16 2204 | D:4 | Encountered Edmund 2229 | D:4 | Encountered Robin 2235 | D:4 | Identified the +2 robe of Legounta {rCorr} 2244 | D:4 | Encountered Pargi 2250 | D:5 | Entered Level 5 of the Dungeon 2258 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_rooms, dreamdust_princess_bridge D:3: layout_basic, serial_shops, shop D:4: layout_loops_ring, nicolae_yredelemnul_open_graves, nicolae_qazlal_beasts_of_the_sky, sigmund_edmund_badplayer, uniq_pargi, uniq_robin, uniq_ijyb D:5: layout_loops_ring, chequers_temple_overflow_statue_of_worship, portal_sewer_entry_e Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 4 7 | 7.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 6 || 6 Melee: Dagger | | 6 || 6 Cast: Magic Dart | 86 | 17 || 103 Searing Ray | 2 | 4 || 6 Drink: Moonshine | | 1 || 1 Berserk rage | | 1 || 1 Armour: Robe | 3 | || 3 Leather armour | 1 | 15 || 16 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2259 | 2182 | 77 | 136 | 1713 | 5 | 451.8 | Dungeon | 2259 | 2182 | 77 | 136 | 1713 | 5 | 451.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 728 daAuts D:2: 670 daAuts D:1: 595 daAuts D:4: 257 daAuts D:5: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+