Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 4461638815296821724 547 gruber the Conjurer (level 7, -7/36 HPs) Began as a Deep Elf Conjurer on Feb 1, 2024. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:02 (4150 turns). gruber the Conjurer (Deep Elf Conjurer) Turns: 4150, Time: 00:03:02 Health: -7/36 AC: 2 Str: 4 XL: 7 Next: 7% Magic: 8/19 EV: 12 Int: 25 God: Vehumet [......] Gold: 180 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . n - +3 long sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons n - a +3 long sword (weapon) Armour a - a +0 robe (worn) Jewellery m - a ring of protection from cold (left hand) Scrolls f - 3 scrolls of vulnerability {unknown} g - a scroll of butterflies {unknown} h - a scroll of identify {unknown} i - 3 scrolls of noise {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of mutation {unknown} e - 3 potions of heal wounds {unknown} j - a potion of haste {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.0 Spellcasting + Level 7.6 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 10% 2 Sublimation of Blood Necr 8% N/A 10% 2 Fulminant Prism Conj/Alch 14% 3d8 14% 4 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre shouts! The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the ogre. The ogre is lightly wounded. You finish channelling your searing ray. The ogre barely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Your Spellcasting skill increases to level 7! You have reached level 7! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... #... ##........#....... ... #.....).[......... ##....#####........ #.....# #........ .# ##....## ##....... ...##...)## #....... #........# #....... ##......## #....... #....O@# #....... #...#...# ...##.... ..# #..... . #..##.. ..# #.. #.. ..# #.# ## You could see an ogre. Vanquished Creatures An ogre (D:4) 3 wights (D:4) An orc priest (D:4) A hound (D:4) An iguana (D:4) 3 orc wizards 3 adders 4 gnolls (D:2) 4 dart slugs 7 orcs 6 endoplasms A giant cockroach (D:3) 4 hobgoblins 2 kobolds 2 quokkas 5 ball pythons 4 bats 2 frilled lizards (D:2) 9 goblins 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gruber the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 343 | D:1 | Reached skill level 5 in Conjurations 1086 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1089 | D:2 | Learned a level 2 spell: Searing Ray 1412 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/11 2439 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2683 | D:3 | You fall into a shaft and drop 1 floor! 2896 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2944 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 3113 | D:3 | Found a faded altar of an unknown god. 3307 | D:4 | Reached skill level 5 in Spellcasting 3604 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/16 3771 | D:4 | Found a staircase to the Ecumenical Temple. 3944 | Temple | Entered the Ecumenical Temple 3967 | Temple | Became a worshipper of Vehumet 4149 | D:4 | Reached XP level 7. HP: 5/36 MP: 10/19 4150 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, minmay_crystal_water, chequers_serial_rivers_room_a, serial_bayou_pond_a, fountainhead D:2: layout_basic D:3: minmay_door_path, layout_basic, mainiacjoe_overflow_alcove_4, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_u, chequers_hall_statues_y, chequers_hall_statues_corner_a, shapermc_ecumenical_altar_petra D:4: layout_layer_cave, minmay_temple_entry_trees Temple: mainiacjoe_temple_big_plus Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.6 Spellcasting | 4 5 7 | 7.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 52 | 75 | || 127 Searing Ray | 2 | 10 | || 12 Armour: Robe | 1 | 11 | 1 || 13 Dodge: Dodged | 4 | 12 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4152 | 3966 | 186 | 51 | 3526 | 5 | 830.4 | Dungeon | 4106 | 3965 | 141 | 51 | 3526 | 4 | 1026.5 | Temple | 45 | 1 | 44 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1157 daAuts D:1: 1079 daAuts D:3: 936 daAuts D:4: 933 daAuts Temple: 45 daAuts