gruber Level 1 of the Dungeon (0, 6, D:1) a +0 club (12, 1, D:1) a +0 robe (13, 14, D:1) a +0 dagger (13, 27, D:1) a +0 ring mail (19, 2, D:1) a +0 dagger (20, -5, D:1) a +0 club (22, 30, D:1) 6 stones (23, 29, D:1) 5 stones (44, 14, D:1) a +0 ring mail (52, -3, D:1) a +0 club a stone (58, 10, D:1) a +0 short sword (59, 18, D:1) 7 stones Level 2 of the Dungeon (19, -4, D:2) a stone (19, -3, D:2) a +0 whip of electrocution a stone a +0 scale mail (27, -26, D:2) a +0 short sword 2 stones (32, -19, D:2) a +0 dagger (45, -44, D:2) a +0 spear (45, -38, D:2) a +0 spear (47, -36, D:2) a +0 spear Level 3 of the Dungeon [Shop] Rinusiff's Magic Scroll Emporium a scroll of amnesia (48 gold) a scroll of blinking (90 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of silence (114 gold) a scroll of fear (48 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) (4, -10, D:3) a +0 trident a +0 ring mail a +0 short sword a +0 falchion (7, -30, D:3) a +0 club (7, -10, D:3) a +0 trident a +0 scale mail (8, -10, D:3) a +0 dagger a +0 robe (9, -12, D:3) 5 stones (9, -11, D:3) a +0 whip a boomerang (10, 31, D:3) a +0 whip (15, -16, D:3) a +0 long sword (17, -22, D:3) 6 stones (21, -14, D:3) a +4 short sword (21, -12, D:3) a +0 dagger (21, 20, D:3) a +0 flail a +0 leather armour (27, -11, D:3) a potion of curing (28, -10, D:3) a wand of flame (18) (28, 0, D:3) 13 gold pieces (45, -1, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 3, D:4) a +0 whip 5 stones (8, -22, D:4) a +0 short sword (8, 31, D:4) a stone (17, -18, D:4) a +0 club (17, -10, D:4) a +0 chain mail (31, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (19, 14, D:5) 4 large rocks (21, 8, D:5) 5 stones (23, 17, D:5) 2 atropa-tipped darts (27, 17, D:5) a +0 hand axe a +0 leather armour (32, 19, D:5) a +0 plate armour (38, -4, D:5) 4 stones (43, -4, D:5) the +5 rapier of Ad Valorem {freeze, *Slow rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (54, 2, D:5) a +2 dagger of draining the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (59, -9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword of venom (still there?) 4 stones (still there?) (1, 0, D:6) a potion of heal wounds (3, -9, D:6) a bullfrog corpse (5, -7, D:6) a +0 dagger (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (9, -2, D:6) a beast talisman the Ecumenical Temple