Dungeon Crawl Stone Soup version 0.31-a0-879-g1609e0ac53 (webtiles) character file. Game seed: 834114267983759794 40 gruber the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Oct 14, 2023. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1659 turns). gruber the Conjurer (Demigod Conjurer) Turns: 1659, Time: 00:01:24 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 14% Magic: 0/8 EV: 12 Int: 30 God: Gold: 79 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) g - a +2 short sword of electrocution Armour a - a +0 robe (worn) Jewellery i - a +6 ring of intelligence (left hand) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of might {unknown} h - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Wereblood Tmut 3% N/A 12% 2 Fulminant Prism Conj/Hex 8% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Irradiate Conj/Tmut 8% 3d14 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is lightly wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The quokka bites you. x2 The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre misses you. The quokka bites you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The quokka bites you. The ogre barely misses you. Unknown command. The searing ray hits the ogre. The ogre is almost dead. The quokka bites you. Unknown command. You completely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ######### ############.....(.# #....r..........##.# #....O@......##.##.## #.#############.#...# #.# ##...#.#...# ....r...########.###..#...# #######.#..........#..##.## ...........#.#..##.# ....#####.#...#<##.# #...# #.##.##.##.# ##.## #.##....##.# You could see an ogre and a quokka. Vanquished Creatures A dart slug (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins (D:1) 5 jackals (D:1) 3 kobolds 4 ball pythons 3 bats (D:1) 3 frilled lizards 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gruber the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 186 | D:1 | Reached skill level 4 in Conjurations 360 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1154 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 1330 | D:2 | Learned a level 2 spell: Searing Ray 1646 | D:2 | Noticed an ogre 1659 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, basic_altar, minmay_misc_feat_room Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.6 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 18 Unarmed || 5 Cast: Magic Dart || 54 Searing Ray || 2 Stab: Sleeping || 3 Armour: Robe || 29 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1657 | 1621 | 36 | 51 | 1397 | 2 | 828.5 | Dungeon | 1657 | 1621 | 36 | 51 | 1397 | 2 | 828.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1320 daAuts D:2: 337 daAuts