gruber Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 42, D:1) a +0 dagger (4, 3, D:1) a +0 pair of boots (8, -6, D:1) a +0 club (39, 37, D:1) 4 stones (41, 24, D:1) 3 large rocks (42, 40, D:1) a +0 dagger (50, 2, D:1) a serpent talisman (61, 41, D:1) a +0 robe (65, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 23, D:2) a +0 ring mail (1, -7, D:2) a +3 dagger (1, -6, D:2) a +0 club (5, 11, D:2) a +0 short sword (12, 40, D:2) a +0 dagger 5 stones (17, 0, D:2) a +0 flail (17, 29, D:2) 4 stones (18, 0, D:2) a +0 leather armour (43, -1, D:2) a +0 short sword Level 3 of the Dungeon (3, 26, D:3) a +0 dagger (6, 3, D:3) a +0 ring mail (7, 29, D:3) 13 gold pieces (7, 30, D:3) 7 gold pieces (8, 29, D:3) 11 gold pieces (8, 30, D:3) 8 gold pieces (8, 31, D:3) 4 gold pieces (9, 29, D:3) 7 gold pieces (9, 30, D:3) 6 gold pieces (14, -14, D:3) 6 stones (16, 22, D:3) 5 stones (19, 22, D:3) a +0 club (29, -13, D:3) a +0 leather armour (33, 30, D:3) 3 poisoned darts (37, 19, D:3) 5 stones (38, 26, D:3) a +0 club (39, 27, D:3) a +0 ring mail (40, 1, D:3) a +0 club (41, 23, D:3) a +0 flail (42, 14, D:3) a +0 robe (44, 13, D:3) 4 stones (44, 27, D:3) the +0 buckler of Gadaec {-Tele rElec Regen+ Dex-3} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (7, -3, D:4) a hobgoblin corpse (skeletalised by now) (13, 20, D:4) a hobgoblin corpse (16, 8, D:4) a +0 flail (17, 8, D:4) a +0 club a +0 leather armour a +0 whip (32, 40, D:4) 4 boomerangs (41, -2, D:4) a +0 short sword (47, 6, D:4) a +0 short sword a +0 flail (48, 3, D:4) a +0 short sword a +0 mace a +0 hand axe (53, 21, D:4) a +0 spear a +0 halberd (53, 24, D:4) a +0 club a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +2 pair of boots (17, 17, D:5) a +0 morningstar (17, 18, D:5) a +0 hand axe a +0 chain mail (22, 7, D:5) a +0 leather armour