Dungeon Crawl Stone Soup version 0.31-a0-672-g7da72447bb (webtiles) character file. Game seed: 3975333924297034519 4 gruber the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 4, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (228 turns). gruber the Conjurer (Octopode Conjurer) Turns: 228, Time: 00:00:12 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 20 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Scrolls b - a scroll of amnesia {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. There is an open door here. You open the door. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. The quokka misses you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.# ..........# .# ###.### ........... #.....######.....# #.....'....#.....# #.....#.†..#.....# #.....#..........# +.....###'#.###### #.....# #.#.# ###.### #.#@# #.# #.#.r...+ #. #.#.#...# ........... ~.♣~≈ .~### ~.~..#.♣.# ♣~~# ..# ~~~♣ ~~# You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gruber the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, chequers_serial_rivers_marsh Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 9 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 0 | 206 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 0 | 206 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts