gruber Level 1 of the Dungeon (0, 0, D:1) a +2 dagger (4, 6, D:1) a +0 war axe (10, -8, D:1) a +0 leather armour (37, 1, D:1) a +0 dagger (40, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 glaive (8, 10, D:2) a +0 short sword (12, 13, D:2) a +0 dagger a +0 sling (14, 36, D:2) 5 stones (16, 28, D:2) a +0 leather armour (18, 43, D:2) a +0 club (32, 0, D:2) a +0 falchion (46, 28, D:2) a +0 dagger (47, 32, D:2) a +0 dagger (53, 21, D:2) a +0 whip a +0 short sword 2 stones (55, 28, D:2) a +0 leather armour (60, 22, D:2) 2 stones (69, -2, D:2) a +0 robe Level 3 of the Dungeon [Shop] Ivutt's Antique Weapon Shop a +0 long sword (63 gold) a +0 sling of freezing (84 gold) a +0 quarterstaff (72 gold) a +2 antimagic arbalest (459 gold) a +0 flail (63 gold) a +0 dagger (36 gold) a +0 whip (45 gold) a +0 club (18 gold) (0, 0, D:3) a +0 dagger (6, -28, D:3) a staff of poison (18, -14, D:3) 6 stones (23, -2, D:3) a +0 buckler (26, -20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 13, D:4) a +0 scale mail (9, 16, D:4) a +0 spear (14, 15, D:4) a +0 dagger (18, 29, D:4) a +0 whip (19, 28, D:4) a +0 spear a +0 ring mail (20, 31, D:4) a +0 mace a +0 ring mail (22, 29, D:4) a +0 antimagic hand axe a +0 leather armour a +0 hand axe a +0 scale mail (27, 34, D:4) a +0 club a +1 scale mail of fire resistance (28, 31, D:4) a +0 club (29, 32, D:4) a +0 hand axe a +0 dagger a +0 robe (34, 36, D:4) a +0 whip (37, 18, D:4) a +0 ring mail (38, 31, D:4) a +0 dagger (46, 7, D:4) a +2 heavy trident (50, 26, D:4) a +0 giant club (52, 21, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Unnishes's Weapon Emporium the +2 long sword "Quvaymm" {spect, rElec} (457 gold) rElec: It insulates you from electricity. 6 boomerangs (168 gold) the +1 quarterstaff "Bung" {vamp, Will+ rCorr Int+2} (551 gold) Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 trident of distortion (149 gold) 6 stones (8 gold) a +2 vampiric great sword (441 gold) a +2 battleaxe of electrocution (394 gold) a +0 demon blade of draining (406 gold) (7, 4, D:5) 4 stones (11, 15, D:5) 7 stones (12, 8, D:5) a +0 pair of gloves (15, -4, D:5) the +1 flail of Salt {freeze, Contam rCorr Dex+3} Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (18, -2, D:5) a +0 chain mail of fire resistance (19, 28, D:5) 4 stones (30, 26, D:5) 9 stones (31, -2, D:5) a staff of death (35, 5, D:5) a +0 robe a +0 scythe (40, -1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (12, 9, D:6) a staff of earth (13, 28, D:6) a +0 scale mail a +0 club (15, 15, D:6) a +0 leather armour (27, 27, D:6) 4 stones (43, 18, D:6) a +0 rapier (50, 9, D:6) a +0 flail of protection a +0 plate armour (50, 10, D:6) a +0 club a +0 dagger a +0 leather armour a +0 flail 6 stones a +0 ring mail (63, 6, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 0, D:7) a +0 dagger (2, -3, D:7) a +0 trident (2, 0, D:7) a +0 short sword (2, 1, D:7) a +0 dagger a +0 robe (18, -6, D:7) a +0 robe (22, -3, D:7) a +0 antimagic giant club (26, -7, D:7) a +0 cloak (26, -1, D:7) a +0 dagger a +0 ring mail (27, -13, D:7) a +0 club (27, -7, D:7) a +0 dagger a +0 robe (27, 0, D:7) a +0 whip a +0 flail (27, 36, D:7) a +0 scale mail (28, -7, D:7) a +0 spear (28, -1, D:7) a +0 club a +0 short sword a +0 giant spiked club a +0 dire flail a +0 plate armour (29, -1, D:7) a +0 morningstar (36, 0, D:7) a +0 flail a +0 ring mail (36, 6, D:7) a +0 morningstar (42, -2, D:7) a +0 hand axe a +0 leather armour a +1 whip of electrocution (42, 0, D:7) a +0 dagger a +0 chain mail (42, 15, D:7) the +3 halberd of Baeriff Puang {protect, Fly rN+++ rCorr Str-2} Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (43, -3, D:7) a +0 club a +0 animal skin (43, -2, D:7) a +0 club a +0 animal skin (43, 30, D:7) a +0 dagger (44, -2, D:7) a +0 club a +0 animal skin a +0 sling a +0 animal skin a +0 hand axe (44, 30, D:7) a +0 whip a +0 dagger (45, 30, D:7) a +0 dagger a +0 robe (45, 32, D:7) a +0 club (46, -3, D:7) a +0 mace a +0 leather armour (47, -3, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 3, D:8) a +0 plate armour (1, 6, D:8) a +5 morningstar a +0 robe (3, 3, D:8) a +3 trident a +0 robe (4, 10, D:8) a +0 giant spiked club a +0 giant club (7, 9, D:8) 6 stones (10, 0, D:8) a +4 flail a +0 robe (15, -3, D:8) a +0 dagger a +0 hand axe (16, -3, D:8) a +0 mace a +0 dagger a +0 robe (28, -16, D:8) a +0 robe a +0 hand axe (32, -12, D:8) 2 javelins Level 9 of the Dungeon (0, 0, D:9) a +2 spectral quarterstaff (25, -14, D:9) a +0 flail a +0 scale mail of fire resistance (26, -8, D:9) 6 stones (27, -31, D:9) a +4 scimitar of flaming a +0 robe (37, -27, D:9) a +0 dagger (38, -26, D:9) a +0 whip of draining a +0 leather armour (38, -25, D:9) a +0 flail a +0 leather armour a +0 falchion (39, -24, D:9) a +1 dagger of protection a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (3, -2, D:10) a +0 dagger 4 stones (3, 0, D:10) a +0 club (10, -11, D:10) a +0 shortbow (10, 3, D:10) 5 stones (13, -11, D:10) a +2 broad axe of venom +0 acid dragon scales (14, -16, D:10) a +0 leather armour (14, 3, D:10) a +0 short sword a +0 arbalest a +0 plate armour (14, 4, D:10) a +0 flail a +0 leather armour (15, 3, D:10) a +0 hand axe (15, 4, D:10) a +0 flail a +0 leather armour (17, -24, D:10) a +0 glaive (37, -12, D:10) a stone (42, -4, D:10) a +0 lajatang (55, -2, D:10) a +0 hand axe (56, -4, D:10) a +0 flail a +0 chain mail (56, -3, D:10) a +0 flail a +0 dagger a +0 leather armour (57, -4, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, -11, D:11) a +0 dagger a +0 robe (2, -6, D:11) a +0 ring mail (15, -10, D:11) 3 large rocks (15, 4, D:11) a +0 giant spiked club a +0 giant spiked club (15, 5, D:11) a +0 dagger (15, 6, D:11) a +0 dagger (16, 5, D:11) a +0 whip 8 stones (31, 14, D:11) a book of Lightning (32, -12, D:11) 5 large rocks (40, 4, D:11) a +0 shortbow (44, 3, D:11) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, 7, Lair:1) a komodo dragon corpse (skeletalised by now) (5, -15, Lair:1) a +0 club (5, -13, Lair:1) a wolf corpse a wolf corpse (6, -14, Lair:1) a wolf corpse (6, -13, Lair:1) a wolf corpse a wolf corpse (6, -9, Lair:1) a bullfrog corpse (8, 6, Lair:1) a +0 cloak (12, -9, Lair:1) a +2 short sword of draining (13, -17, Lair:1) 8 stones (31, -22, Lair:1) 4 datura-tipped darts (32, -26, Lair:1) a ring of magical power (32, -24, Lair:1) a scroll of vulnerability (33, -25, Lair:1) 3 poisoned darts 22 gold pieces (33, -22, Lair:1) a +4 ring of protection a water moccasin corpse (34, -22, Lair:1) 2 potions of mutation 2 scrolls of noise 5 potions of heal wounds 2 potions of degeneration a +4 ring of protection the +0 ring mail of the Sky {rC+++ Str+6 Dex+2 Stlth-} Str: It affects your strength (+6). Dex: It affects your dexterity (+2). rC: It renders you almost immune to cold. Stlth: It makes you less stealthy. (37, -25, Lair:1) a yak corpse (37, -24, Lair:1) a wolf corpse a basilisk corpse (41, -21, Lair:1) a +0 scale mail