gruber Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -31, D:1) a +0 robe (11, -28, D:1) a -2 mace (18, 1, D:1) (unseen) (20, -37, D:1) a cursed +0 ring mail {(Curse: rC-)} (30, -15, D:1) a +0 club (33, -28, D:1) a +0 buckler (39, -36, D:1) a cursed +0 dagger {(Curse: rC- Int-3)} (41, -23, D:1) a +0 mace (48, -19, D:1) a potion of mutation (50, -18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 11, D:2) a +0 whip (5, 33, D:2) an empty bottle (9, 15, D:2) a +0 dagger (10, 14, D:2) a cursed +0 dagger {(Curse: Stlth-)} (15, 9, D:2) a +0 mace (17, 11, D:2) a +0 dagger (20, 13, D:2) a +0 club (20, 14, D:2) a +0 dagger a +0 targe (21, 14, D:2) a +0 short sword a +0 hand crossbow a +2 falchion of holy wrath (22, 46, D:2) a cursed +0 whip {(Curse: rF-)} (23, 45, D:2) a +0 club (26, 16, D:2) a +0 dagger (27, 42, D:2) a cursed ring of ice {(Curse: MR-)} a cursed ring of dexterity {(Curse: Stlth-)} a cursed ring of magical power {(Curse: *Drain)} (31, 46, D:2) a +0 heater shield (33, 23, D:2) a potion of mutation (57, 39, D:2) a +0 hatchet (59, 37, D:2) a +0 scale mail (67, 21, D:2) a +0 dagger (71, 28, D:2) a cursed amulet of faith {(Curse: *Tele)} Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, 20, D:3) a +0 leather armour (11, 41, D:3) an uncursed ring of intelligence (12, 14, D:3) a +0 hatchet (14, 39, D:3) a +3 dagger a +0 robe (14, 42, D:3) (unseen) (16, 35, D:3) a +0 robe (17, 35, D:3) a +0 animal skin a +0 trident (17, 36, D:3) an uncursed ring of protection from magic (23, 4, D:3) a scroll of immolation (29, 10, D:3) a +0 scale mail a +0 club (31, 11, D:3) a +0 hatchet (37, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Ivepn's Antique Weapon Emporium a +0 war axe (101 gold) a +0 trident of venom (240 gold) a +0 hand crossbow (101 gold) a +0 hammer (116 gold) a cursed +7 mangonel of chaos {(Curse: *Corrode)} (2291 gold) the +6 rapier of Qelifuur {pierce, rElec rC+} (1653 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +0 short sword (87 gold) a +0 whip of electrocution (237 gold) (8, -46, D:4) a +0 giant club (10, -16, D:4) a +2 mace (14, -51, D:4) a +0 dagger a +0 robe (14, -50, D:4) a cursed ring of ice {(Curse: MP-9)} a +0 dagger (15, -51, D:4) a +0 flail a +0 ring mail (31, -30, D:4) a +0 short sword (33, -16, D:4) a +0 flail a +0 ring mail (33, -15, D:4) a +0 whip a +0 ring mail (34, -14, D:4) a +0 dagger a cursed -1 leather armour {(Curse: -Cast)} (35, -15, D:4) a +0 club (43, -34, D:4) a +0 giant spiked club (47, -35, D:4) a cursed ring of evasion {(Curse: rF-)} a cursed ring of strength {(Curse: *Drain)} an uncursed ring of protection from magic an uncursed ring of protection from magic (53, -42, D:4) a +0 falchion a +0 dagger a +0 chain mail (53, -5, D:4) a +0 giant club (54, -42, D:4) a +0 halberd a +0 robe (54, -41, D:4) a +0 dagger a +0 leather armour a +0 hatchet a +0 robe (54, -1, D:4) a +0 hunting sling (55, -40, D:4) a +0 mace (55, -39, D:4) a +0 war axe (56, -40, D:4) a +0 dagger (57, -50, D:4) a +0 robe a cursed +1 dagger of venom {(Curse: *Slow)} (60, -47, D:4) a +0 dagger a +0 plate armour (61, -1, D:4) a +0 sai of caustic ooze (63, -51, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 heater shield (4, 7, D:5) a scroll of random uselessness