gruber Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 5, D:1) a +0 ring mail (3, 9, D:1) a +0 leather armour (13, -14, D:1) 9 stones (15, -7, D:1) a +0 dagger (20, -7, D:1) a +0 short sword (23, -2, D:1) a +0 short sword (24, 2, D:1) a +0 robe (29, 2, D:1) a +0 leather armour (29, 13, D:1) a +0 dagger (34, -9, D:1) a +0 club (34, 4, D:1) a +0 club 5 stones (40, 21, D:1) 5 stones Level 2 of the Dungeon (1, -2, D:2) a +0 hand axe (2, 1, D:2) 5 stones (4, -18, D:2) a +0 short sword (4, 0, D:2) a +0 whip (14, 10, D:2) 7 stones (17, -1, D:2) a +0 dagger (19, -8, D:2) a +0 whip (26, 6, D:2) a +0 club (33, 1, D:2) a +0 leather armour (35, -7, D:2) a +0 club (39, -12, D:2) a +0 sling (45, -4, D:2) 7 stones (49, -4, D:2) a +0 flail Level 3 of the Dungeon (16, 28, D:3) a +0 club (20, 20, D:3) 2 curare-tipped darts (21, 3, D:3) a +0 robe an orc corpse (skeletalised by now) (21, 4, D:3) a +0 mace (21, 5, D:3) a +0 flail 2 boomerangs (21, 6, D:3) a +0 hand axe a boomerang a +0 chain mail (28, 16, D:3) 2 stones (30, 7, D:3) a bat corpse (skeletalised by now) (33, 11, D:3) a +0 cloak (39, 6, D:3) 8 stones the +3 chain mail of Foolhardiness {*Corrode rElec Will+ SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones a kobold corpse (0, 3, D:4) a +0 club a kobold corpse (2, 2, D:4) a scroll of torment (6, 4, D:4) a +0 club a +0 leather armour an orc corpse (13, -1, D:4) a potion of attraction