Dungeon Crawl Stone Soup version 0.29-a0-838-g385bb11a5b (webtiles) character file. Game seed: 13023938058716263912 30 gruber the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on July 13, 2022. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (1044 turns). gruber the Conjurer (Tengu Conjurer) Turns: 1044, Time: 00:00:40 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 20% Magic: 3/7 EV: 12 Int: 20 God: Gold: 92 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ i - amulet of regeneration HPRegen 0.86/turn j - ring of resist corrosion MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Missiles c - 2 throwing nets Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration (around neck) j - a ring of resist corrosion (left hand) Scrolls e - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} h - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 6.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Frozen Ramparts Ice 4% 1d2 43% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Ice Form Ice/Tmut 2% N/A 83% 4 Summon Ice Beast Ice/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 mace. The magic dart hits Terence but does no damage. j - a ring of resist corrosion (left hand) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (85% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits Terence. Terence is lightly wounded. The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence misses you. Terence attacks as you move away! Terence hits you with a +0 mace. Terence attacks as you move away! Terence hits you with a +0 mace! Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 mace. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 mace! Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence barely misses you. You see here a +0 chain mail. Terence attacks as you move away! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 mace! You die... ##.# #.##..# ##.# #.....# #.# ##.# ####..# #.# #.# #..# #+# #.# ## #.######..# #.# #.# #. #.........# ##.###### #.# #. ########.## ##.......# #.# #. #.#######.#..###.# #.###. #..<....@###..##)###..... #########@#[............. ##..####.######## #.#####.# #.......# ######### You could see Terence. Vanquished Creatures 5 ball pythons (D:1) 2 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:2) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gruber the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 177 | D:1 | Reached skill level 6 in Conjurations 363 | D:1 | Learned a level 2 spell: Searing Ray 588 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1017 | D:2 | Noticed Terence 1044 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_loops_corners, serial_shops, shop, shop, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Action || total -------------------------++------- Cast: Magic Dart || 50 Searing Ray || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1033 | 10 | 0 | 909 | 2 | 521.5 | Dungeon | 1043 | 1033 | 10 | 0 | 909 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 191 daAuts