gruber Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, -6, D:1) a +0 robe (20, -10, D:1) a staff of air (21, 0, D:1) 14 gold pieces (21, 14, D:1) a +0 short sword (23, 0, D:1) a +0 ring mail (23, 23, D:1) 13 stones (28, 23, D:1) a +0 dagger (35, -11, D:1) 20 sling bullets (35, 4, D:1) a +0 trident (35, 23, D:1) a +0 falchion (43, 23, D:1) 23 arrows (51, -15, D:1) a +0 dagger (52, -2, D:1) a +0 leather armour (61, 5, D:1) 28 sling bullets Level 2 of the Dungeon [Shop] Vukewooj's Assorted Antiques a +0 dagger (52 gold) a potion of lignification (78 gold) a scroll of magic mapping (91 gold) a +0 kite shield of protection (299 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) a +0 pair of boots (117 gold) a condenser vane (1040 gold) a +0 hunting sling (39 gold) [Shop] Welim's Antique Weapon Emporium a +0 trident (91 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) the +4 hand axe of Intuition {pain, *Rage Str+5 Dex+4} (1333 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). Dex: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (52 gold) a +0 mace (78 gold) a +0 club (26 gold) a +2 hand axe of flaming (452 gold) a +0 rapier (104 gold) a +0 battleaxe (169 gold) a +2 falchion of holy wrath (452 gold) a +1 flail of holy wrath (345 gold) a +0 whip (65 gold) [Shop] Dearuan's Antique Armour Boutique a +2 chain mail of willpower (602 gold) a +0 leather armour (56 gold) a +3 leather armour of cold resistance (672 gold) a +0 pair of boots (126 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 pair of gloves (126 gold) a +3 chain mail of cold resistance (742 gold) a +0 plate armour (644 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) a +1 robe of willpower (355 gold) [Shop] Qiecka's General Store a potion of heal wounds (50 gold) 2 potions of curing (60 gold) the +1 ring mail of the Hall of Blades {Harm rC- MP+9 Dex+5} (384 gold) Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. the +0 leather armour of Lusol {rCorr} (146 gold) rCorr: It protects you from acid and corrosion. a scroll of identify (20 gold) a +0 quarterstaff (40 gold) a +0 hand axe (30 gold) a +0 vampiric halberd (140 gold) a scroll of magic mapping (35 gold) [Shop] Ivvorolomo's Antique Armour Shoppe a +2 robe of positive energy (264 gold) a +1 chain mail of poison resistance (243 gold) a +0 cloak (81 gold) the +3 ring mail of Corym {-Cast +Inv Will+++ Dex+3} (783 gold) Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. Will: It greatly increases your willpower. the +2 plate armour of the Known World {Int+4} (871 gold) Int: It affects your intelligence (+4). a +0 robe (12 gold) a +0 pair of gloves (81 gold) a +0 hat (72 gold) the +1 robe of Kikubaaqudgha's Favour {rPois Str+6} (531 gold) Str: It affects your strength (+6). rPois: It protects you from poison. a +0 kite shield (81 gold) (0, 0, D:2) a +0 dagger (5, 11, D:2) 15 arrows (8, 3, D:2) 14 stones (12, 8, D:2) a +0 dagger (15, 15, D:2) 8 sling bullets (42, -4, D:2) a +0 mace (44, 17, D:2) a +0 hunting sling (48, 19, D:2) 28 arrows Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (2, 9, D:3) a quokka corpse (3, 18, D:3) 14 bolts (6, -1, D:3) 10 gold pieces (6, 5, D:3) a staff of death (10, 1, D:3) 20 stones (14, 17, D:3) 16 gold pieces (21, 14, D:3) 11 gold pieces (29, 9, D:3) a ball python corpse (33, -1, D:3) a +0 flail