gruber Level 1 of the Dungeon [Shop] Doavvesk's Distillery a potion of magic (80 gold) a potion of attraction (30 gold) a potion of curing (30 gold) 3 potions of brilliance (120 gold) a potion of resistance (100 gold) 2 potions of attraction (60 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) (0, 0, D:1) a +0 dagger (2, -31, D:1) a +0 dagger (13, -10, D:1) a +0 ring mail (18, -22, D:1) a +0 club (26, -28, D:1) 28 stones a +0 dagger (26, -23, D:1) 13 stones (31, -40, D:1) a +0 hand axe (34, -40, D:1) 26 stones (35, -31, D:1) a +0 quarterstaff (44, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (7, -10, D:2) a +0 dagger (23, 19, D:2) a +0 club (27, -5, D:2) an amulet of magic regeneration (47, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 38, D:3) a +0 robe (12, 52, D:3) a +0 hand axe (28, 44, D:3) a +0 club (35, 31, D:3) 24 stones (37, 29, D:3) 16 stones (38, 27, D:3) 15 stones (40, 32, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) 9 stones (8, -8, D:4) a +0 long sword (11, -5, D:4) a +0 ring mail (14, -27, D:4) Vehumet's Handbook of Combat Magic Spells Type Level Known a - Magic Dart Conjuration 1 no (18, -11, D:4) 7 boomerangs (26, -8, D:4) a +0 ring mail (26, 10, D:4) 19 stones (27, -7, D:4) a +0 giant spiked club (35, -6, D:4) a book of Debilitation Level 5 of the Dungeon (0, 0, D:5) 8 stones (5, -37, D:5) a giant cockroach corpse (6, -33, D:5) 17 stones (12, -29, D:5) 16 arrows (13, -3, D:5) 22 stones (15, -29, D:5) a +0 flail (17, -26, D:5) 17 arrows a +0 shortbow (20, -10, D:5) a +0 ring mail (21, -6, D:5) a +0 leather armour a +0 flail (21, 6, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 short sword a +0 leather armour (1, -1, D:6) a +0 club a +0 ring mail (2, 2, D:6) a +3 hand axe (3, 0, D:6) 16 stones (6, 1, D:6) 27 stones (10, 7, D:6) a +0 hand axe (16, 0, D:6) 23 sling bullets (18, -4, D:6) 18 arrows (31, -7, D:6) a +0 leather armour (32, -19, D:6) 16 stones a +0 spear (32, -18, D:6) a +0 spear (34, -17, D:6) a +0 flail (35, -17, D:6) a +0 hunting sling (36, -31, D:6) a +0 giant club (36, -17, D:6) a +0 whip (39, -14, D:6) 24 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (7, -9, D:7) a +5 great sword a +0 robe (7, -8, D:7) a +3 dire flail a +0 robe (8, 8, D:7) 22 bolts (12, -21, D:7) a +0 cloak (15, 1, D:7) 20 sling bullets (15, 9, D:7) a +0 spear a +0 robe (17, 2, D:7) a +0 flail (17, 9, D:7) a +0 robe a +2 vorpal flail (19, 1, D:7) a +0 ring mail a +0 mace (19, 13, D:7) a +3 halberd a +0 robe a +3 short sword a +0 robe (20, 13, D:7) a +0 flail a +0 robe (23, -5, D:7) 21 arrows (23, 22, D:7) a +0 scimitar a +0 robe (25, 26, D:7) a +5 hand axe a +0 robe (31, -24, D:7) a +0 club (32, -24, D:7) a +0 hand axe (34, -24, D:7) a +0 mace a +0 leather armour (44, 11, D:7) the +9 trident of Conservatism {freeze, *Rage +Rage SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. (49, -1, D:7) a +0 mace a +0 leather armour (51, -3, D:7) a +0 dagger (53, 4, D:7) a +0 dagger a +0 robe (54, 18, D:7) a +0 flail a +0 flail a +0 leather armour (55, 16, D:7) a +0 dagger a +0 robe (56, 16, D:7) a +0 war axe 56 stones a +0 ring mail a +1 vampiric falchion a +0 whip a +0 ring mail (56, 17, D:7) a +0 falchion a +0 robe (58, 16, D:7) a +0 dagger (59, 13, D:7) the +8 rapier of Ysicor {freeze, Contam rF+ Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 chain mail (62, 6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a book of the Senses (4, -7, D:8) a +0 robe (4, -6, D:8) a +0 dire flail a +0 chain mail an orc corpse (4, -5, D:8) a +0 quarterstaff the Ecumenical Temple