gruber Level 1 of the Dungeon [Shop] Zeruth's Assorted Antiques a potion of curing (60 gold) a +0 hand axe (60 gold) a +0 leather armour (40 gold) a scroll of blinking (150 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) [Shop] Nuoqu's Distillery a potion of lignification (33 gold) a potion of haste (110 gold) a potion of haste (110 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of magic (88 gold) 2 potions of magic (176 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of mutation (88 gold) a potion of mutation (88 gold) a potion of magic (88 gold) a potion of heal wounds (55 gold) [Shop] Wavoesua's Distillery a potion of attraction (36 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of mutation (96 gold) (3, -6, D:1) a +0 dagger (3, -5, D:1) 21 bolts (3, -1, D:1) a +0 dagger (6, 30, D:1) a +0 dagger (6, 40, D:1) a +0 scale mail (7, 31, D:1) 18 stones (13, -1, D:1) 12 arrows (14, 28, D:1) a +0 dagger (14, 40, D:1) 18 stones (16, -1, D:1) a +0 dagger (20, 23, D:1) 2 stones a +0 dagger (35, -3, D:1) 19 bolts Level 2 of the Dungeon (3, 1, D:2) 19 stones (9, 24, D:2) a +0 chain mail (11, 23, D:2) a +0 war axe (17, -19, D:2) a +0 club 3 stones (38, -8, D:2) a +0 robe (39, -15, D:2) a +0 dagger (45, -14, D:2) 15 stones (46, 0, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (7, -20, D:3) a +0 club (7, -19, D:3) a +3 whip 5 stones (16, 0, D:3) 13 sling bullets (16, 17, D:3) a +0 rapier (18, -12, D:3) a +0 mace a +0 ring mail a +0 short sword 18 stones (18, -11, D:3) a +0 club (21, 19, D:3) a +0 dagger (32, -12, D:3) a +0 dagger (43, 21, D:3) a +0 club (44, 19, D:3) a +0 dagger (46, 6, D:3) a +0 mace (47, 5, D:3) a +0 flail (47, 6, D:3) a +0 trident a +0 leather armour (59, 19, D:3) a +0 trident Level 4 of the Dungeon (9, 6, D:4) 2 stones a +0 club (15, 0, D:4) a +0 club Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (5, 4, D:6) a +0 robe (13, 27, D:6) a +0 war axe (17, 28, D:6) the +8 great sword "Maerup" {distort, rF+++ MP-9 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It renders you almost immune to fire. It affects your magic capacity (-9). It lets you see invisible. (19, 24, D:6) 19 stones (25, 23, D:6) a rat corpse (25, 26, D:6) a rat skeleton (26, 30, D:6) a necrophage corpse (30, 39, D:6) a book of Debilitation (44, 6, D:6) a +0 whip a +0 ring mail the Ecumenical Temple