gruber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -10, D:1) a scroll of immolation (5, -7, D:1) a +0 spear (8, 18, D:1) a +0 ring mail (10, 34, D:1) a +0 leather armour (17, -5, D:1) a +0 dagger 5 stones (18, -6, D:1) a +0 dagger (18, 25, D:1) a +0 dagger (18, 26, D:1) 27 stones (19, 23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, -8, D:2) a +0 robe (7, -7, D:2) a +0 club (13, 13, D:2) 31 stones (20, -5, D:2) a +0 hand axe (28, 33, D:2) a +0 hand axe (28, 34, D:2) a +0 robe (29, 11, D:2) a +0 club (43, 22, D:2) a +0 hand axe a +0 chain mail a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 robe a +1 dagger of speed (44, 23, D:2) a +0 mace a +0 war axe a +0 trident a +0 short sword a +0 scale mail of cold resistance a +0 hand axe (58, -16, D:2) 9 stones (58, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an arrow 6 gold pieces a +0 whip (5, -3, D:3) a +0 ring mail a +0 war axe (10, -5, D:3) a +0 trident (11, -5, D:3) a +0 flail (11, -4, D:3) a +0 dagger (13, -4, D:3) a +0 whip (20, 22, D:3) a +0 leather armour a +0 dagger (27, 38, D:3) a +0 club a +0 dagger (28, 38, D:3) a +0 club a +0 hunting sling 18 stones (29, 21, D:3) a +0 robe (29, 38, D:3) a +0 club a +0 hunting sling 13 stones (32, 10, D:3) a +0 hand axe (37, 32, D:3) a +0 club a +2 scythe of freezing a +0 dagger a +0 club (37, 33, D:3) a +0 club (37, 34, D:3) a +0 animal skin a +2 vorpal mace (39, 24, D:3) a +0 mace (46, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 23 sling bullets (3, -13, D:4) a +0 dagger (5, -23, D:4) a +0 chain mail (9, 10, D:4) 6 stones (21, -12, D:4) a +0 ring mail (21, -3, D:4) a potion of haste (21, -1, D:4) a potion of attraction (23, 16, D:4) a +0 hand axe 5 boomerangs a +0 leather armour (23, 17, D:4) a +0 whip 8 boomerangs a +0 leather armour (24, 17, D:4) a +0 mace a +0 leather armour (31, -13, D:4) a +0 leather armour a +0 flail (32, 1, D:4) 3 stones a +0 dagger of freezing (40, 7, D:4) a +0 plate armour (43, -10, D:4) a +0 short sword 3 stones (44, -15, D:4) 15 stones Level 5 of the Dungeon [Shop] Ajuttobb's Distillery a potion of flight (30 gold) a potion of curing (30 gold) a potion of flight (30 gold) 2 potions of invisibility (160 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) [Shop] Exomir's Weapon Shoppe 25 arrows (55 gold) 18 stones (19 gold) a +0 trident (38 gold) a +0 hunting sling (16 gold) a +0 trident (38 gold) a +1 great sword of flaming (205 gold) a +0 short sword (33 gold) a +0 morningstar of venom (74 gold) a +0 dagger (22 gold) a +0 great sword (71 gold) a +2 long sword of electrocution (227 gold) the +0 lajatang of the Bespelling Enemy {flame, *Noise Int+2 Dex+4} (474 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+4). It may make noises in combat. [Shop] Folosme's Assorted Antiques a +0 vorpal great sword (280 gold) 2 potions of invisibility (384 gold) a +0 short sword (72 gold) a scroll of enchant weapon (180 gold) a potion of brilliance (96 gold) a +0 robe (16 gold) a +0 rapier (96 gold) a scroll of fog (48 gold) a +0 leather armour (48 gold) a scroll of teleportation (72 gold) a potion of degeneration (24 gold) a potion of cancellation (192 gold) [Shop] Cigg's Weapon Shoppe the +3 dagger "Myhus" {antimagic, Will++} (436 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly increases your willpower. 12 arrows (28 gold) a +0 mace (36 gold) a +0 long sword (42 gold) 18 sling bullets (108 gold) the +5 trident "Cinudis" {antimagic, *Rage rC- Will+++ Str+4} (636 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It makes you vulnerable to cold. It may make you go berserk in combat. It greatly increases your willpower. a +0 short sword (36 gold) a +0 war axe (42 gold) a +1 battleaxe of freezing (224 gold) 4 boomerangs of dispersal (72 gold) a +0 triple crossbow (120 gold) a +0 scythe (36 gold) a +0 long sword (42 gold) 24 stones (28 gold) [Shop] Onwefah's Jewellery Shop a ring of fire (275 gold) a ring of resist corrosion (220 gold) a +4 ring of protection (396 gold) a ring of fire (275 gold) a ring of fire (275 gold) a ring of resist corrosion (220 gold) an amulet of guardian spirit (330 gold) a +4 ring of protection (396 gold) a ring of protection from cold (275 gold) a ring of willpower (275 gold) an amulet of faith (440 gold) a ring of resist corrosion (220 gold) (0, 0, D:5) a potion of degeneration (22, -21, D:5) 15 gold pieces (22, -13, D:5) a wand of iceblast (9) (24, -19, D:5) a scroll of teleportation (38, 1, D:5) a +0 shortbow (45, -15, D:5) a +0 giant club (49, -4, D:5) a +0 dagger (52, -13, D:5) a +0 kite shield Level 6 of the Dungeon [Shop] Epnyg's Antique Weapon Emporium a +0 short sword (69 gold) a +0 dagger (46 gold) a +9 giant club (1120 gold) a +4 longbow of freezing (692 gold) a +4 dagger of electrocution (621 gold) a +0 long sword (80 gold) a +0 quarterstaff (92 gold) a +2 arbalest of freezing (462 gold) [Shop] Gebukk's Magic Scroll Shop a scroll of enchant armour (105 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of acquirement (728 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of silence (105 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Wuschoygg's Jewellery Emporium an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) a ring of resist corrosion (240 gold) a +4 ring of evasion (432 gold) a ring of willpower (300 gold) an amulet of faith (480 gold) a ring of ice (300 gold) the amulet "Wecoddoa" {Acrobat *Slow +Blink rElec Dex+4} (645 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your dexterity (+4). It insulates you from electricity. It lets you blink. It may slow you when you take damage. a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} (500 gold) [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from acid and corrosion. an amulet of faith (480 gold) a ring of fire (300 gold) (0, 0, D:6) a +0 leather armour (1, 10, D:6) a +0 quarterstaff (5, 35, D:6) a +0 hand axe a +0 leather armour (7, 53, D:6) a +0 dagger a +0 robe (8, 20, D:6) 19 stones (8, 53, D:6) a +0 trident (10, 26, D:6) 14 bolts (14, 54, D:6) a +0 hand axe a +0 short sword a +0 chain mail a +0 vorpal flail a +0 chain mail (15, 1, D:6) a +0 plate armour (20, 19, D:6) 14 stones (20, 28, D:6) a +0 falchion a +0 whip (21, 25, D:6) a +0 whip (21, 39, D:6) 6 poisoned darts (23, 39, D:6) a +0 dagger (24, 18, D:6) a +0 giant spiked club (26, 9, D:6) 18 stones (31, 39, D:6) a +0 giant club (32, 18, D:6) the +8 hand axe of Virtue {vorpal, *Noise rF++ rN+++ Stlth-} It inflicts extra damage upon your enemies. It greatly protects you from fire. It renders you almost immune to negative energy. It may make noises in combat. It makes you less stealthy. (33, 25, D:6) a +0 quarterstaff (34, 29, D:6) a +0 scale mail (41, -4, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (9, -19, D:7) a +4 flail a +0 robe (10, -27, D:7) 26 sling bullets (11, -23, D:7) a +1 scimitar a +0 robe (12, -23, D:7) a +3 dire flail a +0 robe a +0 hand axe of electrocution a +0 robe (12, -22, D:7) a +0 hand axe a +0 robe (16, -35, D:7) 22 stones (17, -11, D:7) a +0 short sword a +0 leather armour a +0 falchion a +0 robe a +0 dagger (21, -17, D:7) a +0 leather armour (22, -22, D:7) a +0 robe (24, -29, D:7) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (25, -30, D:7) a +0 ring mail a +0 flail (26, -11, D:7) a +0 club (28, -13, D:7) 20 sling bullets (31, -27, D:7) a +0 leather armour (35, -18, D:7) a +0 shortbow (36, 1, D:7) a +0 flail 5 boomerangs a +0 chain mail (36, 13, D:7) a +0 plate armour a +1 vorpal scimitar a +0 shortbow (37, 13, D:7) a +0 dagger a +0 whip (38, 13, D:7) a +0 flail (43, -20, D:7) a +0 chain mail a +0 battleaxe (52, -30, D:7) a +0 ring mail a +0 dagger (52, -24, D:7) a +0 club (53, 15, D:7) a +0 club (56, -31, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) a +2 robe of willpower a +1 trident of freezing (4, -10, D:8) a +0 war axe (4, -6, D:8) a scroll of immolation (7, -11, D:8) 2 javelins (18, 1, D:8) a +0 short sword (18, 12, D:8) a scroll of immolation a +0 ring mail a +0 short sword (18, 14, D:8) 15 stones a +0 mace (19, 12, D:8) a +0 leather armour a +0 club (19, 15, D:8) a +0 flail (32, 3, D:8) a +0 shortbow (35, 10, D:8) a scroll of immolation (40, -2, D:8) a +1 falchion of flaming (41, -11, D:8) a +0 robe a +4 long sword of freezing (42, -10, D:8) a +0 robe a +5 mace of freezing a +0 robe a +0 flail (42, -9, D:8) a +0 robe a +5 trident Level 9 of the Dungeon (0, 0, D:9) 28 stones (7, 20, D:9) a +0 chain mail (8, -3, D:9) a +0 flail (10, 14, D:9) a +2 vorpal war axe a +0 ring mail (15, 2, D:9) 23 stones (15, 13, D:9) a +2 dagger of electrocution a +2 shortbow (17, -2, D:9) 26 stones (22, 8, D:9) a +0 hunting sling (23, 3, D:9) a +0 scale mail (26, 10, D:9) a +0 shortbow (31, 2, D:9) a +0 rapier (33, 2, D:9) a +0 leather armour (41, 0, D:9) 15 stones (47, 19, D:9) a +0 morningstar Level 10 of the Dungeon (0, 0, D:10) a +0 flail (5, -27, D:10) a +0 giant club a +0 dire flail (7, 11, D:10) a +0 whip (21, -12, D:10) a +0 giant club a +0 giant club a +0 hand axe a +0 plate armour (22, 15, D:10) a +0 scale mail (24, -4, D:10) a +0 war axe (25, -11, D:10) a +0 hand axe (26, -12, D:10) a +0 dagger (27, -12, D:10) a +0 whip a +0 leather armour (29, -12, D:10) a +0 hand axe (34, -29, D:10) a +0 robe a +2 vorpal hand axe (34, -28, D:10) a +0 club a scroll of immolation a +0 plate armour a +0 dire flail (35, -30, D:10) a +0 flail (35, -9, D:10) a +0 mace 3 boomerangs (36, -9, D:10) a +0 short sword a +0 ring mail (40, -9, D:10) a +0 war axe (48, 2, D:10) a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (7, -9, D:11) 23 stones (14, 15, D:11) a +0 rapier (19, -13, D:11) the +1 robe of the Game of Kings {*Corrode rElec rN+++ Will+} It insulates you from electricity. It renders you almost immune to negative energy. It may corrode you when you take damage. It increases your willpower. (32, -25, D:11) a +0 giant club a +0 giant club (32, -22, D:11) a +0 giant club a +0 giant club (40, -4, D:11) a +0 dagger (40, 8, D:11) a +0 pair of boots (47, 8, D:11) a +0 ring mail a +0 mace (48, -24, D:11) 12 stones Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (0, 2, D:12) a +0 dagger a +0 robe (4, -14, D:12) 5 bolts (7, -5, D:12) a +1 scimitar of flaming (9, 4, D:12) 7 boomerangs (12, 4, D:12) a +0 robe a +0 dagger (13, 1, D:12) a +0 giant club a +0 great mace (13, 3, D:12) a +0 hand axe (21, 6, D:12) a +0 buckler (23, -14, D:12) a +0 mace (26, -20, D:12) a +0 shortbow (27, 19, D:12) a +0 leather armour (33, -9, D:12) a +0 ring mail (36, -2, D:12) a +0 battleaxe a +0 chain mail (36, -1, D:12) a +0 shortbow (38, 5, D:12) a +2 battleaxe of flaming a +0 ring mail (40, -4, D:12) 3 large rocks (47, 3, D:12) 22 bolts (48, -2, D:12) a +0 whip (51, -12, D:12) 15 bolts (51, 25, D:12) 12 sling bullets (57, -22, D:12) a +2 falchion of draining Level 13 of the Dungeon (0, 0, D:13) a +0 robe (7, 15, D:13) 27 bolts (11, -29, D:13) a +0 club a +0 dagger (15, -33, D:13) a +0 dagger a +0 robe (15, 0, D:13) a +0 scimitar of flaming a +0 shortbow a +0 shortbow (16, -9, D:13) a +0 pair of gloves (16, 0, D:13) a +0 shortbow (17, -7, D:13) 17 stones (17, -1, D:13) a +0 shortbow a +0 shortbow (17, 0, D:13) a +0 shortbow (18, 3, D:13) a potion of degeneration (22, -34, D:13) a +3 scimitar of flaming (26, -5, D:13) a +2 plate armour of cold resistance (29, 11, D:13) a +0 chain mail a +3 battleaxe (36, -17, D:13) a +0 hand axe (42, -25, D:13) a +0 giant spiked club a +0 giant spiked club (45, 16, D:13) a +0 robe (46, -24, D:13) a +0 short sword (47, -21, D:13) a +0 shortbow (48, -21, D:13) a +0 shortbow (48, -19, D:13) a +0 shortbow (48, 18, D:13) a ring of fire a wand of random effects (18) a +2 great sword a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +2 pair of boots (1, -19, D:14) 18 stones (3, 13, D:14) a +0 robe (11, 6, D:14) a +0 pair of gloves (18, -3, D:14) a +0 vorpal hand axe (19, 9, D:14) a phantom mirror (24, -13, D:14) a +0 short sword (25, -10, D:14) a +0 giant club a +0 dire flail (40, -4, D:14) a +0 mace (41, 9, D:14) 22 bolts (42, -26, D:14) a +0 buckler (48, -3, D:14) a +0 long sword a +0 leather armour (51, -23, D:14) a +0 longbow Level 15 of the Dungeon (1, -2, D:15) 13 stones (3, 8, D:15) a +0 halberd (4, 12, D:15) a +0 ring mail (11, 0, D:15) 14 stones a +0 shortbow a +0 shortbow (11, 1, D:15) a +0 shortbow (13, 1, D:15) a +0 shortbow (13, 2, D:15) a +0 hand axe a +0 shortbow a +0 shortbow a +0 longbow (13, 10, D:15) a +0 hand axe (14, 2, D:15) a +0 great sword a +0 shortbow (14, 3, D:15) a +0 shortbow (15, 7, D:15) a +0 dagger a +1 robe (16, 8, D:15) a +0 long sword (18, 7, D:15) a +0 dagger a +0 robe (20, 4, D:15) a +0 rapier (23, 7, D:15) a +0 long sword (25, 16, D:15) 14 stones (34, -8, D:15) 19 stones (45, -7, D:15) a +0 scale mail Level 1 of the Lair of Beasts (13, 18, Lair:1) a +0 rapier (17, -23, Lair:1) a +0 ring mail (19, 2, Lair:1) a +0 robe (28, -12, Lair:1) a box of beasts (35, 12, Lair:1) a +0 ring mail (44, 18, Lair:1) the +3 helmet "Xaruu" {Contam Harm Rampage rC-} It makes you vulnerable to cold. It causes magical contamination when unequipped. It increases damage dealt and taken. It bestows one free step when moving towards enemies. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 18, Lair:2) a +0 trident of protection (6, 31, Lair:2) 8 stones (9, 6, Lair:2) a +0 hand axe (14, 21, Lair:2) a +0 robe (27, -15, Lair:2) a scroll of immolation (27, -7, Lair:2) 20 stones (28, 3, Lair:2) a condenser vane (30, -8, Lair:2) a +0 scale mail (31, -7, Lair:2) a +2 halberd of venom (31, 6, Lair:2) 26 bolts (44, 11, Lair:2) a +4 ring of protection a ring of ice (44, 12, Lair:2) a +0 rapier (45, -16, Lair:2) a +1 cloak Level 3 of the Lair of Beasts (5, 13, Lair:3) a +0 quarterstaff (9, -28, Lair:3) a +0 scale mail (10, -26, Lair:3) 19 stones (11, -27, Lair:3) a ring of fire (17, -23, Lair:3) a +0 dagger (25, -33, Lair:3) 29 stones (33, -32, Lair:3) a +0 helmet (40, -39, Lair:3) a +0 dagger (40, -21, Lair:3) 25 bolts (44, 1, Lair:3) a +0 chain mail (45, -32, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (1, -46, Lair:4) a +0 bardiche (10, -19, Lair:4) 16 poisoned darts (21, -16, Lair:4) a +0 hand axe (21, 5, Lair:4) a +0 glaive (22, 4, Lair:4) 16 stones (28, -13, Lair:4) a ring of positive energy (38, -11, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, 17, Lair:5) a +0 rapier (30, 10, Lair:5) a +0 scale mail (32, 25, Lair:5) 4 javelins (35, 4, Lair:5) 4 boomerangs (40, -1, Lair:5) a +0 scale mail (40, 14, Lair:5) a +0 helmet (41, 10, Lair:5) a +0 club (48, 13, Lair:5) a scroll of immolation (56, 27, Lair:5) a book of Clouds (57, 7, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) an amulet of reflection (1, 5, Lair:6) 7 poisoned darts (2, 6, Lair:6) a +0 ring mail (5, -14, Lair:6) a +0 falchion (7, 2, Lair:6) the +5 chain mail "Senehial" {rCorr MP-9 SInv} It affects your magic capacity (-9). It lets you see invisible. It protects you from acid and corrosion. (12, -17, Lair:6) a +3 broad axe of flaming (13, 18, Lair:6) 30 stones (16, -9, Lair:6) a +0 chain mail (16, 9, Lair:6) a +3 long sword (31, -7, Lair:6) a +0 flail (33, -24, Lair:6) a +0 halberd (36, -16, Lair:6) a +0 chain mail (36, 5, Lair:6) a +1 battleaxe of venom (36, 6, Lair:6) a +0 long sword (38, 5, Lair:6) a +3 ring mail (41, 20, Lair:6) a scroll of immolation (44, -21, Lair:6) a +0 plate armour (46, -23, Lair:6) a +0 ring mail (48, -25, Lair:6) a +0 scale mail (48, 16, Lair:6) a +0 scale mail (54, -24, Lair:6) a +0 ring mail (55, 4, Lair:6) a +0 falchion (61, -8, Lair:6) 8 datura-tipped darts Level 1 of the Swamp (0, 0, Swamp:1) 18 poisoned darts (0, 3, Swamp:1) 14 gold pieces (1, 1, Swamp:1) 8 gold pieces (2, 2, Swamp:1) 7 gold pieces