gruber Level 1 of the Dungeon (8, -24, D:1) a +0 whip (19, 15, D:1) a cursed -1 short sword (20, 3, D:1) a +0 spear (22, 5, D:1) a +0 club (28, -23, D:1) 22 arrows (30, -18, D:1) a +0 club (31, -10, D:1) a +0 club (38, -1, D:1) a +0 dagger (41, -21, D:1) a +0 dagger Level 2 of the Dungeon (6, -14, D:2) 17 stones (10, 27, D:2) a +0 club a +0 hunting sling 12 stones (10, 28, D:2) 3 stones (10, 33, D:2) a stone (20, -11, D:2) a +0 club (22, -5, D:2) a +0 dagger (22, 31, D:2) 29 stones (27, 29, D:2) a +0 club (33, 14, D:2) a cursed +0 club (34, 14, D:2) a +0 club (36, 6, D:2) a cursed -1 spear (40, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 15, D:3) a +0 mace (3, -1, D:3) 22 arrows (9, 2, D:3) a +0 quarterstaff a +0 leather armour (15, 22, D:3) 25 arrows (18, 9, D:3) a +0 trident (19, 8, D:3) a +0 club (35, 20, D:3) a +0 short sword (35, 32, D:3) a +0 dagger (38, 0, D:3) a +0 hunting sling 18 stones (40, 0, D:3) a stone (40, 18, D:3) a +0 scale mail (40, 22, D:3) an uncursed amulet of guardian spirit a +0 war axe a +0 ring mail (41, 22, D:3) a +0 leather armour (42, 1, D:3) a stone (45, 8, D:3) 15 stones (47, -4, D:3) a +0 robe (48, 12, D:3) a +0 club Level 4 of the Dungeon (6, 19, D:4) a cursed -1 club (11, 23, D:4) a +0 pair of gloves (21, 26, D:4) a +0 falchion (22, 29, D:4) 15 stones (24, -5, D:4) a +0 club (31, 10, D:4) a +0 leather armour (38, 16, D:4) a +0 scale mail (38, 28, D:4) 15 arrows (51, -3, D:4) 11 arrows (55, 6, D:4) the cursed +1 whip "Benuah Kekya" {pain, rF+ MR- Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 5 of the Dungeon (8, -15, D:5) 19 stones (11, 25, D:5) 20 arrows (16, -3, D:5) a +0 club (23, 5, D:5) a +0 robe (26, 10, D:5) a +0 short sword (27, 16, D:5) a +0 chain mail (32, 22, D:5) a +0 robe (40, -11, D:5) a throwing net (45, 13, D:5) 19 arrows (46, -8, D:5) a +0 club Level 6 of the Dungeon (7, -20, D:6) a +0 short sword (11, 0, D:6) a +0 leather armour (18, -7, D:6) a +2 short sword of speed a +0 ring mail (19, -9, D:6) a +0 spear a +0 leather armour (20, -28, D:6) 4 boomerangs a +3 leather armour a cursed -3 rapier a +0 dagger a +0 robe (20, -27, D:6) a +0 ring mail of positive energy a +0 war axe a +0 hand axe (20, -7, D:6) a +0 trident 3 boomerangs a +0 leather armour (20, -6, D:6) a +0 halberd a cursed +0 plate armour (21, -21, D:6) a +0 trident (22, -21, D:6) an uncursed ring of teleportation (24, -15, D:6) 22 arrows (24, 3, D:6) 11 stones (35, -25, D:6) a +0 dagger (42, -40, D:6) 20 arrows (48, 4, D:6) 19 stones Level 7 of the Dungeon [Shop] Onlashryoni's Weapon Boutique a +2 vampiric spear (252 gold) a +2 battleaxe of freezing (284 gold) a +0 hunting sling (18 gold) the +11 war axe of Tomorrow {protect, *Corrode MR+ Str+5 Int+2} (970 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It may corrode you when you take damage. 23 bolts (55 gold) a +0 quarterstaff (48 gold) a +0 long sword of distortion (128 gold) a +0 quarterstaff (48 gold) a +0 quarterstaff of speed (168 gold) a +0 long sword (42 gold) 23 stones (27 gold) a +0 morningstar (48 gold) a +0 rapier (48 gold) a +0 club (12 gold) 18 stones (21 gold) a +2 trident of freezing (219 gold) (0, 0, D:7) an uncursed staff of fire (4, 3, D:7) a +0 war axe (28, 0, D:7) a sling bullet (28, 28, D:7) a +0 giant spiked club (31, 20, D:7) a +4 flail a +0 club a +0 spear (34, 35, D:7) a +0 shortbow (34, 52, D:7) 13 poisoned darts (41, 18, D:7) a sling bullet (41, 47, D:7) a +0 ring mail (42, 16, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour (42, 18, D:7) a sling bullet (43, 14, D:7) a +0 dagger (51, 33, D:7) a +1 dagger of venom a cursed +0 robe (52, 31, D:7) a +0 leather armour (52, 33, D:7) a +0 leather armour (55, 45, D:7) 20 stones (64, 32, D:7) a +1 whip of freezing a +2 robe of positive energy Level 8 of the Dungeon [Shop] Ykkathri's General Store a book of Misfortune (260 gold) 21 sling bullets (136 gold) a ration (65 gold) a wand of digging (4) (208 gold) a scroll of fog (26 gold) a scroll of magic mapping (45 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) a ration (65 gold) 29 sling bullets (188 gold) a manual of Dodging (1435 gold) (0, 0, D:8) a +0 ring mail (5, 41, D:8) a +0 rapier (6, 5, D:8) a +0 short sword (6, 41, D:8) a +0 long sword (7, 5, D:8) a +0 scale mail a +1 short sword of venom (21, 20, D:8) a +0 robe a cursed +0 spear a +0 robe a +0 war axe a +0 robe of magic resistance a +4 scimitar (21, 33, D:8) a +0 robe (28, -5, D:8) 12 stones (34, 21, D:8) a +0 dagger (49, 28, D:8) 24 arrows a +0 shortbow (51, 24, D:8) a +0 leather armour a +0 club (51, 29, D:8) an arrow (54, 39, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Foiz's Lightly-Used Armoury -2 gold dragon scales (910 gold) a -2 triple sword (1 gold) a -2 naga barding (169 gold) a -2 fustibalus (65 gold) a -2 bardiche (1 gold) a -2 quick blade (65 gold) a -3 demon trident (1 gold) [Shop] Lic Ace's Jewellery Shop the ring of the Tempest {Fire rN+ Int+3} (595 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. the ring "Gewag" {Wiz +Blink} (616 gold) [ring of wizardry] It improves your spell success rate. It lets you blink. a cursed -4 ring of protection (28 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of the acrobat (420 gold) a cursed -4 ring of dexterity (28 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of reflection (420 gold) [Shop] Cainutohu's General Store a potion of mutation (88 gold) 12 bolts (26 gold) a +0 scimitar (44 gold) a book of Callings (330 gold) 21 stones (23 gold) 16 bolts (35 gold) the +3 great sword "Ethro" {freeze, rF+ Dex+3} (517 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. 2 potions of berserk rage (110 gold) 18 poisoned darts (79 gold) [Shop] Epniq's Assorted Antiques a wand of polymorph (12) (266 gold) a potion of heal wounds (95 gold) a wand of flame (13) (142 gold) a scroll of torment (142 gold) a +0 shortbow (57 gold) [Shop] Veanie Ikuj's Weapon Boutique a +0 falchion (45 gold) a +0 spear (45 gold) a +2 vorpal arbalest (280 gold) a +1 vampiric glaive (397 gold) a +0 club (15 gold) a +6 hunting sling of freezing (520 gold) 12 stones (18 gold) a +0 hand crossbow of flaming (124 gold) a +0 hand axe (45 gold) 20 stones (30 gold) a +0 great sword (97 gold) [Shop] Hoph's Weapon Shop a +1 mace of protection (127 gold) a +0 great sword of holy wrath (164 gold) a +0 glaive (78 gold) a +1 vorpal battleaxe (200 gold) a +0 dagger (24 gold) a +1 spear of freezing (148 gold) a +0 hand axe of venom (67 gold) a +0 whip (30 gold) a +0 quarterstaff (48 gold) a +0 falchion (36 gold) (9, 18, D:9) a +0 helmet 10 bolts (13, -29, D:9) a +0 mace (13, 4, D:9) a +0 giant club a +0 giant club (15, -4, D:9) a +0 leather armour a +0 hand axe (16, 13, D:9) 2 arrows (17, 13, D:9) an arrow (18, 12, D:9) a +0 shortbow 19 arrows (18, 13, D:9) a +0 giant spiked club an arrow (22, -14, D:9) a +0 spear a +0 chain mail (26, 9, D:9) 19 stones (34, -19, D:9) a +0 club (34, -14, D:9) a +1 mace of protection a +0 chain mail (37, 0, D:9) 20 bolts (42, 12, D:9) a +0 robe (43, 3, D:9) 23 stones (43, 9, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, -1, D:10) a cursed -1 club (2, 8, D:10) a +0 troll leather armour (3, -12, D:10) a +0 dagger (3, 17, D:10) 17 arrows (4, -1, D:10) a +0 dagger a cursed +0 robe (6, -28, D:10) 18 arrows a +0 shortbow (7, 1, D:10) 25 stones (7, 13, D:10) a +0 giant spiked club a +0 giant club (8, -28, D:10) an arrow (9, -28, D:10) an arrow (9, 6, D:10) 14 bolts (10, -28, D:10) an arrow (12, -28, D:10) an arrow (16, 9, D:10) a cursed +0 scale mail (20, -13, D:10) 31 stones (23, 10, D:10) a +0 leather armour (32, 16, D:10) a +0 leather armour a cursed -3 dagger a boomerang a +1 vampiric dagger a +2 robe of fire resistance a +0 hand axe a cursed +0 plate armour Level 11 of the Dungeon [Shop] Bicveyf's Assorted Antiques a cursed -3 great sword (3 gold) a +2 ring mail of fire resistance (714 gold) a potion of might (136 gold) a potion of brilliance (136 gold) a scroll of teleportation (102 gold) a scroll of identify (68 gold) a scroll of identify (68 gold) a +0 scimitar (136 gold) a wand of paralysis (8) (340 gold) (0, 0, D:11) a +0 short sword (6, 0, D:11) a +0 shortbow 17 arrows (7, -2, D:11) an arrow (8, -19, D:11) 2 arrows (9, -18, D:11) an arrow (10, -18, D:11) an arrow (11, -18, D:11) 2 arrows (14, -18, D:11) a +0 shortbow 8 arrows (21, -13, D:11) a +0 shortbow 19 arrows (22, -13, D:11) 3 arrows (23, -16, D:11) a +0 pair of gloves (23, -14, D:11) a +0 whip a +0 shortbow a +0 shortbow 42 arrows (23, -13, D:11) a +0 shortbow 10 arrows the +1 robe "Petyd" {rElec Int+3 SInv} It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. (23, -12, D:11) a +0 whip a +0 chain mail 2 arrows (23, -10, D:11) a +0 flail (23, -9, D:11) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -7, D:11) a +0 club a +0 leather armour (24, -11, D:11) an arrow (25, -10, D:11) 2 arrows a +0 flail a +0 ring mail (25, 20, D:11) a +0 giant club (31, 17, D:11) a +0 whip a +0 leather armour (31, 18, D:11) a +0 short sword a +0 leather armour (32, 11, D:11) 3 large rocks (34, 10, D:11) a large rock a +0 dagger a +0 ring mail (35, 0, D:11) a +0 scale mail (36, 11, D:11) a +0 club a +3 short sword a +0 chain mail a +0 hand axe a +0 ring mail (42, -12, D:11) a +0 hand axe a +0 ring mail a +0 hand axe a +0 scale mail (42, -10, D:11) a +0 mace a +0 club a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail (42, -9, D:11) a +0 flail a +0 battleaxe a +0 plate armour (42, -6, D:11) a +0 halberd a cursed +0 chain mail (42, -5, D:11) a +0 hand axe a +0 leather armour (42, -3, D:11) a +0 club (43, 4, D:11) a +0 flail a +0 leather armour (44, -5, D:11) a +0 hand axe (46, 2, D:11) a cursed -1 flail 3 boomerangs (49, 12, D:11) a +0 kite shield Level 12 of the Dungeon (0, 0, D:12) a javelin (0, 2, D:12) 4 javelins the Ecumenical Temple