Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2894 (webtiles) character file. Game seed: 14578276481198184578 9 gruber the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on July 8, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (212 turns). gruber the Conjurer (Octopode Conjurer) Turns: 212, Time: 00:00:47 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 0/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: - Level 2.0 Dodging * Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 32% 4 #####.. Force Lance Conj/Tloc #....... 61% 4 #####.. Fulminant Prism Conj/Hex #......... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The leopard gecko closely misses you. You miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (lightly wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. You die... #........# ..# .# #####.###########..###.# # #.....†.# #........... ###.....#.####.###...#.## +.......................+ ###.....#.####.###...#.## # #.#.....# #.# #..##.# #.###.#.# #.###.###.# # #.#.# #..@l.....### #.#.# #####.......# # ....# #.#####.# #.### #.### #.# #.#.##...... #.# #...).....# ####### #.# ##.##.....# ....... #.. ##. ..... ####### #.# # ..## # ## ## You could see a leopard gecko. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gruber the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 212 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners, minmay_misc_feat_five Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 2 Cast: Magic Dart || 16 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------