gruber Level 1 of the Dungeon (8, 13, D:1) a +0 dagger (15, -5, D:1) a +0 hunting sling (18, -2, D:1) a +0 club Level 2 of the Dungeon (9, 2, D:2) a +0 club (12, 2, D:2) a +0 club (17, 17, D:2) a +0 spear (19, 19, D:2) a +0 great sword (20, 24, D:2) a +0 robe (25, 7, D:2) a +0 spear (34, 5, D:2) 14 arrows (38, -10, D:2) a +0 dagger (39, 6, D:2) a +0 scale mail (40, 7, D:2) a +0 dagger (40, 9, D:2) a +0 leather armour (43, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 12 arrows (2, 36, D:3) a +0 glaive (3, 23, D:3) 17 bolts (3, 37, D:3) a +0 club (7, 10, D:3) a +0 club (25, 3, D:3) a +0 dagger (26, 3, D:3) a +0 leather armour a +0 falchion (32, 25, D:3) a +0 flail (44, 1, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Reig's Antique Weapon Shop a +0 vampiric whip (190 gold) a +0 mace of protection (112 gold) the +9 mace "Tuz Dav" {freeze, rF+ rN+ MR+ Int-5 Dex+3} (1400 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 long sword of electrocution (514 gold) a +0 short sword (60 gold) a +2 dagger of venom (288 gold) a +1 scimitar of slicing (260 gold) a +0 dagger (40 gold) (0, 0, D:4) a +3 quarterstaff of chaos (1, 0, D:4) a +0 mace (16, 10, D:4) a +0 giant club a +0 dagger a +0 robe a +0 leather armour (17, 2, D:4) a +0 ring mail (17, 9, D:4) a +0 dagger (21, 17, D:4) 4 large rocks (24, -4, D:4) a +1 hunting sling (28, 11, D:4) a +1 vampiric short sword (40, -5, D:4) a +0 robe a +0 dagger (40, 4, D:4) a +0 giant club (40, 19, D:4) a +0 chain mail a +0 mace (40, 21, D:4) a +0 whip (41, 21, D:4) a +0 whip (44, -8, D:4) a +0 hand axe a +0 leather armour (44, -7, D:4) a cursed +0 dagger a +0 robe (48, -9, D:4) a +0 dagger (66, -14, D:4) a +0 club Level 5 of the Dungeon (1, 2, D:5) a +0 ring mail (2, 16, D:5) a +0 hand axe (12, 1, D:5) a +0 trident (14, 3, D:5) a +0 leather armour a cursed -1 dagger (25, 10, D:5) a cursed +0 plate armour (45, -1, D:5) a potion of degeneration a +0 trident a +0 robe (45, 31, D:5) a +0 robe (48, -1, D:5) a +0 falchion (51, 24, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon (0, 0, D:6) 6 needles of sleeping (7, -9, D:6) a +0 whip a +0 leather armour (7, -8, D:6) a +0 falchion (8, -6, D:6) a +0 dagger a +0 robe (8, -5, D:6) a +0 giant spiked club (8, -4, D:6) a cursed +0 scimitar a +0 robe (10, -5, D:6) a -6 ring of protection (15, -16, D:6) a +0 battleaxe a +0 chain mail (18, -3, D:6) 18 arrows (27, -6, D:6) a +0 club a +0 chain mail (28, -5, D:6) a +0 flail (28, 13, D:6) a +0 pair of gloves (30, -7, D:6) a +0 flail a +0 scale mail (31, -10, D:6) a +0 flail of holy wrath (31, -5, D:6) a +3 mace (33, -10, D:6) a +0 mace (40, -19, D:6) a +0 robe (48, -15, D:6) a +0 flail Level 7 of the Dungeon (4, -16, D:7) a cursed -3 giant club (9, -27, D:7) a +0 halberd a +0 chain mail (10, -26, D:7) a cursed -1 falchion a +0 ring mail (10, -12, D:7) 17 arrows (11, -28, D:7) a +0 leather armour (11, -25, D:7) a +0 trident a +0 scale mail (15, -28, D:7) a +0 mace (19, -42, D:7) a +2 dagger of venom (20, -45, D:7) a +0 chain mail a +0 glaive (22, -43, D:7) a +0 robe a +0 dagger (27, -7, D:7) a +0 giant club (28, -8, D:7) 2 throwing nets (39, -6, D:7) 26 bolts (41, -21, D:7) a +0 dagger a +0 robe (41, -20, D:7) a +0 hand axe a +0 ring mail (42, -20, D:7) a cursed -2 mace a +0 plate armour (45, -46, D:7) 2 throwing nets (49, 6, D:7) 20 arrows (53, -43, D:7) a +0 short sword (54, -45, D:7) an uncursed staff of fire the Ecumenical Temple