groucho the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +5 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) the +7 battleaxe of Premature Burial {vamp, *Corrode rElec rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It insulates you from electricity. It may corrode you when you take damage. (61, 8, D) a box of beasts (61, 16, D) an uncursed staff of cold (62, 0, D) a +2 quarterstaff of speed (62, 1, D) a +3 antimagic broad axe (62, 8, D) a box of beasts (62, 9, D) a lightning rod (4/4) (62, 16, D) a cursed amulet of inaccuracy (62, 17, D) a manual of Translocations (63, 0, D) a +6 shortbow of velocity (63, 8, D) a book of Burglary (63, 17, D) the +1 chain mail of Cheibriados's Reproof {*Corrode *Slow rElec Dex+10} It affects your dexterity (+10). It insulates you from electricity. It may corrode you when you take damage. It may slow you when you take damage. (64, 16, D) a manual of Slings (64, 17, D) a sack of spiders (68, 0, D) a +0 rapier of protection (69, 0, D) the +7 hand axe "Killer Klown's Doom" {venom, +Blink rPois Str-2} It poisons the flesh of those it strikes. It affects your strength (-2). It protects you from poison. It lets you blink. (69, 9, D) a book of Cantrips (70, 9, D) a +2 scythe of protection a +0 robe a +2 whip of electrocution (71, 8, D) a +0 robe an uncursed staff of poison (71, 12, D) a +4 quarterstaff of chaos (unseen) (71, 16, D) a +0 leather armour of cold resistance (71, 17, D) the +1 battleaxe "Nieguoj" {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (71, 26, D) a manual of Bows (71, 29, D) a +0 trident a merfolk corpse (71, 30, D) a +0 shortbow 25 arrows (71, 31, D) an uncursed staff of conjuration a +0 shortbow 28 arrows (72, 8, D) an uncursed ring of magical power (72, 9, D) a box of beasts (72, 10, D) a +4 dagger of venom a +0 robe the elf corpse of Dowan (skeletalised by now) (72, 12, D) a +0 battleaxe a +0 robe (72, 16, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (72, 17, D) a book of Air (72, 26, D) a book of the Sky (72, 27, D) a sack of spiders (72, 28, D) a +0 trident (72, 29, D) a +0 trident 8 tomahawks a merfolk corpse (72, 30, D) 2 arrows (72, 32, D) 2 arrows (72, 33, D) an arrow (73, 1, D) the Tome of Fire Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Fireball Conjuration/Fire 5 (73, 16, D) the cursed +2 halberd of Enerchuxo {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. (73, 17, D) a +0 spear of flaming (73, 22, D) a wind drake skeleton (73, 26, D) an uncursed staff of cold (73, 29, D) a cursed -2 trident (75, 1, D) a phial of floods