groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a crystal ball of energy (19, 2, D) a manual of Crossbows (20, 0, D) the cursed +1 scimitar of Inconvenience {protect, Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It has a curse placed upon it. (20, 1, D) a box of beasts (21, 0, D) an uncursed staff of power (21, 1, D) an uncursed staff of air (21, 21, D) a sling bullet (22, 0, D) a +2 rapier of holy wrath (22, 20, D) a sling bullet (22, 26, D) a sling bullet (23, 0, D) an uncursed staff of poison (23, 1, D) a +3 leather armour of poison resistance (23, 21, D) 2 sling bullets (23, 25, D) a sling bullet (23, 27, D) 5 sling bullets (24, 0, D) the Papyrus of Displacement and Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Gell's Gravitas Translocation 3 e - Sticky Flame Conjuration/Fire 4 f - Malign Gateway Summoning/Translocation 7 (24, 1, D) Ubruamp's Compendium of Confrontation and Transmutation Spells Type Level a - Shock Conjuration/Air 1 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Iron Shot Conjuration/Earth 6 (24, 22, D) a +2 scimitar of flaming (still there?) 2 sling bullets (still there?) (24, 26, D) 2 sling bullets (25, 0, D) a book of Annihilations (25, 1, D) a +0 pair of boots of running (25, 21, D) a +2 great sword of flaming (still there?) a +0 scimitar of flaming (still there?) (25, 23, D) a +0 demon whip of pain (still there?) a +0 demon whip (still there?) (25, 26, D) a sling bullet (26, 0, D) the amulet of Starshine {Inacc rElec rPois rF+ rC-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (26, 1, D) the +6 chain mail of Atacowk {Int+8} It affects your intelligence (+8). (26, 26, D) a fire dragon corpse (27, 0, D) the cursed +0 scimitar "Beastbane" {flame, rElec rPois Str-3 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (27, 1, D) a +3 war axe of chopping (28, 0, D) a +3 falchion of draining (28, 1, D) a +3 leather armour of cold resistance (29, 0, D) the cursed +1 troll leather armour of Hospitality {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (29, 1, D) a book of Unlife (29, 21, D) a sling bullet (29, 22, D) a sling bullet (31, 20, D) 2 sling bullets (33, 0, D) a +0 robe (34, 28, D) the Grimoire of Sinister Summoning Spells Type Level a - Regeneration Charms/Necromancy 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Forest Summoning/Translocation 5 (35, 3, D) a +2 halberd (35, 14, D) a book of Enchantments (35, 15, D) a phial of floods (35, 28, D) a +1 scimitar of slicing (35, 29, D) the +10 mace of Infinity {crush, *Corrode +Rage Stlth+} It inflicts extra damage upon your enemies. It lets you go berserk. It may corrode you when you take damage. It makes you more stealthy. (36, 0, D) a book of the Tempests (36, 1, D) a fan of gales (36, 14, D) an uncursed staff of earth (36, 15, D) an uncursed staff of energy (36, 28, D) a +1 flail of protection (36, 29, D) a +6 hand crossbow of freezing (37, 0, D) a +0 quarterstaff of speed (37, 1, D) a +0 robe (37, 2, D) a +0 robe a +4 halberd a +0 robe an uncursed ring of magical power (37, 14, D) an uncursed staff of fire (37, 15, D) a +2 demon blade (37, 28, D) a +0 short sword (37, 29, D) a phantom mirror (38, 0, D) an uncursed ring of resist corrosion (38, 1, D) a +2 pair of gloves of dexterity (38, 5, D) a +0 dagger (unseen) (38, 14, D) the +3 rapier of Bloodstone {holy, rElec rPois rF+++ rC-} It has been blessed by the Shining One to cause great damage to the undead and demons. It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (38, 15, D) a phantom mirror (38, 20, D) a +5 executioner's axe of venom a +0 plate armour (38, 21, D) a +0 demon whip an uncursed ring of protection from fire (38, 28, D) the +6 arbalest "Damnation" {damnation} (38, 29, D) an uncursed staff of energy (39, 0, D) a +0 dagger (39, 1, D) a +1 whip of venom a +0 robe a +2 scale mail of magic resistance (39, 3, D) a +0 robe (39, 5, D) a +0 dagger a +0 robe (39, 14, D) an uncursed staff of poison (39, 24, D) a +0 scimitar a +0 chain mail (39, 28, D) a sack of spiders (39, 29, D) an uncursed amulet of rage (39, 36, D) a cursed -3 long sword a +0 robe (40, 1, D) a sack of spiders (still there?) a +0 hat (still there?) (40, 3, D) a +0 robe (40, 5, D) a +0 battleaxe (unseen) (40, 14, D) a cursed staff of wizardry (40, 15, D) a box of beasts (40, 21, D) a +1 scythe of venom (40, 28, D) an uncursed staff of air (40, 29, D) a +2 chain mail of fire resistance (41, 0, D) a +0 scimitar of electrocution (41, 3, D) a +0 robe (still there?) a sling bullet (still there?) (41, 14, D) the +2 scale mail of Marbles {rCorr SInv} It lets you see invisible. It protects you from acid and corrosion. (41, 15, D) the +4 quarterstaff "Otwilomu" {flame, *Corrode rC+ rN+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. (41, 20, D) a +1 vampiric lajatang a +0 robe (41, 28, D) a lightning rod (4/4) (41, 29, D) an uncursed staff of death (41, 33, D) a +1 whip of freezing (42, 0, D) a +0 chain mail of magic resistance (42, 1, D) a lamp of fire (42, 14, D) a +2 broad axe of flaming (42, 15, D) a +6 broad axe of freezing (42, 20, D) a cursed +2 flail a +0 robe (42, 28, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (42, 29, D) a fan of gales (43, 14, D) a +6 halberd of venom (43, 15, D) a +4 long sword (43, 28, D) an uncursed staff of earth (43, 29, D) a fan of gales (44, 28, D) a lamp of fire (49, 0, D) an uncursed staff of conjuration (49, 3, D) a +2 scimitar of flaming (unseen) (49, 12, D) a +4 dagger of holy wrath (49, 24, D) the Reference Book on Poisonous Enchantment Spells Type Level a - Spider Form Transmutation/Poison 3 b - Leda's Liquefaction Hexes/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 (49, 37, D) a +2 dire flail of protection the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (50, 1, D) an uncursed staff of earth (50, 5, D) +0 fire dragon scales (unseen) (50, 12, D) a +1 spear of piercing (50, 13, D) an uncursed staff of conjuration (50, 25, D) Qaxyte Icil's Volume of the Gliding Mountains Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Petrify Transmutation/Earth 4 f - Iron Shot Conjuration/Earth 6 (50, 37, D) an uncursed ring of see invisible (50, 39, D) a cursed +2 scimitar a +0 robe (50, 43, D) a +0 short sword (51, 0, D) an uncursed ring of flight (51, 1, D) the +0 leather armour "Qaxuinu" {Regen+ Str+2 Slay+3 Stlth+} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It makes you more stealthy. (51, 4, D) +0 fire dragon scales (unseen) (51, 12, D) 2 sling bullets a manual of Necromancy (51, 13, D) a +1 great mace of protection (51, 24, D) the +6 scale mail "Kejeuh" {rF- Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. (51, 25, D) an uncursed amulet of harm (51, 37, D) a +0 dagger a +0 robe a +0 pair of boots of stealth (52, 0, D) a book of Changes (52, 1, D) a +1 dagger of holy wrath (52, 3, D) +0 fire dragon scales (unseen) (52, 13, D) a phial of floods (52, 17, D) a +0 battleaxe (52, 18, D) +0 ice dragon scales (52, 24, D) an uncursed staff of death (52, 25, D) a lamp of fire (52, 36, D) a +0 scimitar the +12 crystal plate armour of the Known World {rF+} It protects you from fire. a +0 robe (53, 0, D) a phantom mirror (53, 1, D) an uncursed staff of air (53, 3, D) a +2 great sword of flaming (53, 4, D) a +2 great sword of flaming (53, 14, D) an uncursed ring of protection from magic a +6 ring of intelligence 2 scrolls of fear (53, 24, D) an uncursed staff of poison (53, 25, D) a +2 rapier of draining (53, 36, D) an uncursed ring of poison resistance a book of Air (54, 0, D) the cursed +0 quarterstaff of Enosier {antimagic, +Fly Str+7 Int-4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It affects your intelligence (-4). It lets you fly. It makes you more stealthy. It has a curse placed upon it. (54, 1, D) a lightning rod (4/4) (54, 13, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (54, 24, D) a manual of Summonings (54, 25, D) a cursed -2 ring of intelligence (55, 0, D) a book of Unlife (55, 1, D) a +1 leather armour of poison resistance (55, 12, D) the Compendium of Burning Cold Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Cold Conjuration/Ice 6 d - Ignition Fire 8 (55, 24, D) a lamp of fire (57, 4, D) a +0 great sword of flaming (unseen) (59, 36, D) a +0 shield of protection (59, 37, D) the Incunabulum of Transformation and the Entourage Spells Type Level a - Beastly Appendage Transmutation 1 b - Summon Ice Beast Ice/Summoning 4 c - Ice Form Ice/Transmutation 4 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (60, 36, D) a book of Ice (60, 37, D) a cursed ring of loudness (61, 0, D) a book of Misfortune (61, 8, D) a sack of spiders (61, 11, D) a +1 flail of protection a +0 leather armour (61, 16, D) a +1 plate armour of positive energy (61, 26, D) a +0 robe a +0 war axe of freezing (61, 30, D) a +0 scythe a +0 robe (61, 37, D) a +0 chain mail of poison resistance (62, 0, D) a book of Summonings (62, 1, D) a +2 ring of protection (62, 8, D) an uncursed ring of magical power (62, 10, D) a cursed -1 falchion the +8 spear of Wubedey {pierce, *Noise rPois rN+ MR+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. (62, 17, D) an uncursed ring of see invisible (62, 22, D) a +0 short sword of speed a +0 short sword (62, 27, D) a +2 mace of holy wrath (still there?) the cursed +0 ring mail of the Guild-Master {Str+6 Dex-4} (still there?) It affects your strength (+6). It affects your dexterity (-4). It has a curse placed upon it. (62, 29, D) a +0 giant spiked club a +2 robe of magic resistance a +0 flail of holy wrath a +2 leather armour of cold resistance (62, 36, D) a sack of spiders (62, 37, D) a +3 whip of venom (63, 0, D) a +0 glaive of venom (63, 8, D) a +2 scale mail of cold resistance (63, 11, D) a +0 hand axe a +0 chain mail (63, 19, D) a +0 long sword (63, 21, D) a +0 rapier (63, 22, D) a +0 flail of holy wrath (63, 25, D) a +0 dagger (63, 26, D) an uncursed staff of fire a lightning rod (4/4) (63, 28, D) a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour of cold resistance (63, 36, D) the ring of Xom's Pride {Ice Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. (63, 37, D) a +3 vampiric broad axe (64, 16, D) a phantom mirror a sack of spiders (64, 17, D) the amulet "Vaarrax" {Gourm Fragile rElec Dex+10 Stlth-} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+10). It insulates you from electricity. It will be destroyed if unequipped. It makes you less stealthy. (64, 23, D) a +0 dagger a +0 ring mail (64, 26, D) a crystal ball of energy (64, 27, D) a manual of Air Magic (65, 26, D) a cursed ring of loudness (65, 27, D) a +2 quarterstaff of chaos (67, 0, D) a book of Frost (68, 0, D) a cursed amulet of inaccuracy (69, 0, D) a +1 scythe of protection (69, 11, D) a +0 vampiric spear (unseen) (69, 36, D) an uncursed staff of earth (70, 8, D) the ring "Hadew" {rElec rC- Dex+4 SInv} [ring of dexterity] It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. (70, 9, D) a +0 short sword (70, 36, D) a +3 hand axe of freezing (71, 8, D) a +4 vampiric halberd (71, 16, D) a +3 blowgun (71, 17, D) an uncursed staff of wizardry (71, 27, D) an uncursed staff of conjuration (72, 8, D) a phial of floods (72, 9, D) a phial of floods (72, 16, D) a +0 robe of positive energy (72, 17, D) a +3 quarterstaff of protection (72, 26, D) a phantom mirror (72, 27, D) a lightning rod (4/4) (72, 36, D) an uncursed staff of wizardry (72, 37, D) a +4 demon blade of draining (73, 1, D) a +5 rapier (73, 16, D) a Young Poisoner's Handbook (73, 17, D) a fan of gales (73, 26, D) a book of Clouds (73, 27, D) an uncursed staff of death (73, 37, D) a lamp of fire (75, 1, D) a book of Battle