groucho the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 spear (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (18, 0, D) a +2 ring of evasion (18, 37, D) a +1 halberd of venom (19, 1, D) an uncursed staff of earth (19, 16, D) a +2 antimagic trident (19, 17, D) the +3 great sword "Jaojosyd" {speed, rC- MP+9 Dex+4 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. (20, -1, D) a +1 falchion of electrocution (20, 0, D) a +1 scale mail of poison resistance (20, 1, D) a book of Air (20, 2, D) a +0 short sword of draining (20, 16, D) a +2 chain mail of magic resistance (20, 17, D) an uncursed ring of fire (21, 0, D) a +6 ring of dexterity a +2 ring of evasion an uncursed ring of protection from magic a wand of random effects (33/48) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a cursed -3 ring of intelligence an uncursed staff of energy (21, 5, D) a +0 spear (21, 17, D) the +1 plate armour "Zeotet Losa" {+Blink} It lets you blink. (21, 20, D) a komodo dragon skeleton (21, 24, D) a rime drake skeleton (21, 34, D) a +1 ring of evasion (22, 16, D) a +3 battleaxe of electrocution (22, 17, D) a book of Death (22, 21, D) a water moccasin skeleton (22, 26, D) a spiny frog skeleton (22, 34, D) a Fen Folio (23, 2, D) a +0 antimagic rapier (23, 3, D) a +0 animal skin (unseen) (23, 16, D) the Papyrus of Unstable Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Dazzling Spray Conjuration/Hexes 3 d - Static Discharge Conjuration/Air 3 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Sticky Flame Conjuration/Fire 4 g - Alistair's Intoxication Transmutation/Poison 5 (23, 17, D) the Grimoire of Weightlessness and Talismans Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Silence Hexes/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 (23, 18, D) a +1 dagger of holy wrath (23, 26, D) a water moccasin skeleton (23, 34, D) a scroll of brand weapon (23, 44, D) a +0 morningstar (unseen) (24, 0, D) a +0 buckler a +8 quick blade (24, 2, D) an uncursed ring of magical power (24, 16, D) the cursed +1 scale mail of the Blind Marksman {Str+7} It affects your strength (+7). It has a curse placed upon it. (24, 17, D) a +2 great sword of electrocution (24, 18, D) a sack of spiders (24, 21, D) a komodo dragon skeleton (24, 34, D) a +0 long sword (still there?) Tibbosyg's Handbook of Dusty Aid (still there?) Spells Type Level a - Sandblast Earth 1 b - Ozocubu's Armour Charms/Ice 3 c - Stone Arrow Conjuration/Earth 3 d - Spectral Weapon Hexes/Charms 3 e - Shatter Earth 9 (25, 0, D) a book of Flames (25, 1, D) Sif Muna's Guide on Helpful Changing Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Ice Form Ice/Transmutation 4 e - Irradiate Conjuration/Transmutation 5 (25, 4, D) a +2 antimagic quarterstaff a +0 war axe (25, 6, D) a +0 animal skin (unseen) (25, 7, D) the +5 quarterstaff of the Extremes {freeze, rN+ Str+3 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+5). It protects you from negative energy. (unseen) (25, 16, D) a phial of floods (25, 17, D) an uncursed staff of earth (25, 18, D) an uncursed ring of protection from cold (25, 21, D) a water moccasin skeleton (25, 24, D) a rime drake skeleton (25, 34, D) a cursed staff of air (26, 0, D) the cursed +1 flail of Youthful Indiscretion {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It has a curse placed upon it. (26, 1, D) a +1 plate armour of fire resistance (26, 2, D) a +0 robe (unseen) (26, 16, D) a +1 longbow of freezing (26, 22, D) a dire elephant skeleton (still there?) a yak corpse (skeletalised by now) (still there?) (26, 34, D) a +4 battleaxe of flaming (27, 0, D) the +2 ring mail of Atheism {rN+ MR++ Str+4} It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (27, 1, D) a +6 trident of distortion (27, 3, D) a +6 demon whip of electrocution a +2 hand crossbow of freezing a cursed +0 robe a +0 buckler (27, 16, D) a crystal ball of energy (27, 17, D) a +1 plate armour of poison resistance (27, 34, D) an uncursed staff of poison (27, 36, D) a +1 dagger of draining (unseen) (28, 0, D) a book of Air (28, 4, D) a +0 robe (unseen) (29, 0, D) a box of beasts (29, 1, D) a +3 leather armour of cold resistance (29, 16, D) Vaamupya's Catalogue of Displaced Transformation Spells Type Level a - Blink Translocation 2 b - Blade Hands Transmutation 5 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 (29, 17, D) a +2 plate armour of fire resistance (34, 28, D) the +0 scale mail of the Snail {rElec} It insulates you from electricity. (35, 0, D) the +3 broad axe "Spiderbane" {chop, MR- Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your resistance to hostile enchantments. (35, 15, D) a +1 long sword of slicing (35, 16, D) the +6 scale mail "Juekim" {rN++} It greatly protects you from negative energy. (35, 28, D) a +2 flail of holy wrath (35, 29, D) the ring of the Aged Songs {Wiz rPois MR+ Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. (36, 0, D) an uncursed staff of cold (36, 1, D) a book of Cantrips (36, 14, D) a box of beasts (36, 28, D) a book of Dreams (36, 29, D) a phial of floods (37, 0, D) an uncursed staff of death (37, 1, D) an uncursed staff of summoning (37, 14, D) an uncursed staff of conjuration (still there?) a +2 long sword of distortion (still there?) (37, 28, D) a book of Unlife (37, 29, D) a +3 leather armour of fire resistance (38, 0, D) the +10 quarterstaff of Xogatejo {drain, *Slow MR+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It may slow you when you take damage. (38, 1, D) an uncursed staff of death (38, 14, D) the +9 shortbow "Embalmer" {freeze, *Corrode rElec rF+ Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It may corrode you when you take damage. (38, 18, D) a +0 mace of crushing (38, 28, D) a +2 dagger of protection (38, 29, D) an uncursed staff of air (39, 0, D) a +2 leather armour of magic resistance a +5 falchion of holy wrath (39, 14, D) a manual of Short Blades (39, 15, D) an uncursed staff of air (still there?) a sack of spiders (still there?) (39, 16, D) an uncursed staff of fire (39, 28, D) a phantom mirror (39, 29, D) an uncursed staff of earth (39, 35, D) +0 shadow dragon scales (40, 0, D) the +6 plate armour of Tempters {rElec Str+2 Int+6} It affects your strength (+2). It affects your intelligence (+6). It insulates you from electricity. (40, 2, D) an uncursed staff of poison (40, 14, D) the +2 whip of Defiance {slash, rC+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. (40, 18, D) a +1 demon trident of venom (40, 19, D) a +1 vampiric scythe (40, 28, D) an uncursed staff of power a +0 falchion of slicing (40, 29, D) a sack of spiders (40, 30, D) a +3 ring mail of positive energy (41, 0, D) an uncursed staff of power an uncursed staff of death (41, 14, D) an uncursed ring of protection from fire (41, 15, D) a +0 scythe of slicing (still there?) a +1 scimitar of holy wrath (still there?) (41, 28, D) a phial of floods (42, 0, D) a +2 spear of flaming (42, 14, D) a phantom mirror (42, 15, D) an uncursed staff of poison (42, 28, D) an uncursed staff of summoning (43, 14, D) a book of Fire (43, 15, D) a +0 dagger of venom (43, 28, D) an uncursed staff of conjuration (44, 30, D) a +2 leather armour of fire resistance (48, 36, D) a +1 hunting sling of flaming (49, 0, D) a +2 long sword of holy wrath (49, 20, D) an uncursed staff of summoning (49, 24, D) a lamp of fire (49, 35, D) an uncursed staff of earth (49, 36, D) a cursed ring of loudness (50, 1, D) a +0 flail (50, 12, D) a sack of spiders (50, 13, D) a manual of Bows (50, 25, D) a +2 dagger of speed (51, 1, D) a +0 short sword (51, 7, D) a +2 ring mail of magic resistance a cursed -2 ring of intelligence (51, 12, D) an uncursed staff of air (51, 13, D) an uncursed ring of fire (51, 17, D) a +1 scythe of protection (51, 25, D) the +6 short sword of Huovee {pierce, rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It makes you more stealthy. (51, 29, D) a +0 scimitar (51, 35, D) the +6 plate armour of the Invisible Hand {Regen+ rCorr Dex+7 Stlth-} It affects your dexterity (+7). It increases your rate of regeneration. It protects you from acid and corrosion. It makes you less stealthy. (51, 37, D) a +3 hand axe of chopping a fan of gales the cursed +1 scale mail of Unreason {+Blink} It lets you blink. It has a curse placed upon it. (52, 0, D) a cursed staff of death (52, 1, D) an uncursed staff of cold (52, 8, D) a +3 dire flail a +1 shortbow of freezing a +0 plate armour a cursed +3 long sword of freezing (52, 13, D) a +0 flail (52, 14, D) a +0 robe (52, 20, D) an uncursed staff of conjuration (52, 24, D) a +4 shortbow of freezing (52, 25, D) a phantom mirror (52, 29, D) a cursed -1 glaive (52, 37, D) a +0 glaive of venom (53, 5, D) the cursed +1 hunting sling of Poeqeq {venom, rN+ MR+} It poisons the ammo it fires. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +4 antimagic falchion a +0 robe (53, 9, D) a +0 battleaxe of freezing (53, 12, D) a +4 morningstar of protection (53, 17, D) the +2 bardiche "Ziasuenef" {chop, rC+ rN++ MR++} It inflicts extra damage upon your enemies. It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (53, 24, D) a Necronomicon (53, 25, D) the +4 longbow of the Puffin {flame, -Tele Str-4 Int+5 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+5). It prevents most forms of teleportation. It makes you more stealthy. (53, 28, D) a +2 ring of evasion an uncursed ring of magical power a +2 amulet of reflection a +1 war axe of venom (53, 30, D) a +0 scimitar a +0 shield (53, 37, D) a fan of gales (54, 0, D) a +0 robe (54, 8, D) a +1 hand crossbow of flaming (54, 12, D) a book of Transfigurations an uncursed staff of air (54, 13, D) a +0 falchion (54, 15, D) a +1 shortbow of flaming (unseen) (54, 36, D) a phantom mirror a book of Cantrips (55, 0, D) a phial of floods (55, 1, D) a book of Cantrips (55, 13, D) an uncursed staff of energy (55, 24, D) An Early Guide to Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Spectral Weapon Hexes/Charms 3 (55, 26, D) a +0 spear (55, 27, D) a +0 robe (59, 36, D) an uncursed staff of power (59, 37, D) the cursed +0 chain mail "Ipsoa" {MR- Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (60, 36, D) a +7 long sword of holy wrath (60, 37, D) a +1 vampiric scimitar (61, 0, D) Poelauqi's Tome of Mutagenic Clay Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Stone Arrow Conjuration/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Alistair's Intoxication Transmutation/Poison 5 (61, 16, D) a fan of gales (61, 25, D) an uncursed amulet of harm (61, 36, D) a +1 vampiric long sword (61, 37, D) an uncursed staff of poison (62, 8, D) the +7 morningstar "Arcanum" {vamp, rC- Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It makes you vulnerable to cold. (62, 9, D) an uncursed staff of cold (62, 16, D) an uncursed staff of power (62, 17, D) a manual of Bows (62, 19, D) a +0 trident (unseen) (62, 26, D) the cursed +1 mace "Ipliogot" {vamp, *Corrode rF+ rN+ MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. a +0 robe a +1 dagger of venom (62, 28, D) a +0 dagger (unseen) (62, 29, D) a +0 trident a +0 plate armour (62, 36, D) a crystal ball of energy (62, 37, D) an uncursed staff of power (63, 0, D) an uncursed ring of wizardry (63, 8, D) a book of Spatial Translocations (63, 16, D) a +0 falchion of protection (63, 17, D) a lightning rod (4/4) (63, 26, D) a book of Conjurations (63, 27, D) a manual of Transmutations (63, 28, D) Yfiess's Grimoire of Ghastly Boosts Spells Type Level a - Regeneration Charms/Necromancy 3 b - Excruciating Wounds Charms/Necromancy 5 c - Agony Necromancy 5 d - Ring of Flames Charms/Fire 7 a +0 dagger (63, 29, D) a +0 flail (63, 36, D) an uncursed staff of summoning (64, 17, D) the cursed +1 flail "Mesont" {pain, +Fly rF++ Str-4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It greatly protects you from fire. It lets you see invisible. It lets you fly. It has a curse placed upon it. (64, 26, D) a +1 ring mail of magic resistance (64, 27, D) a manual of Crossbows a +3 ring of protection a +0 chain mail (64, 29, D) a +0 halberd a +0 plate armour a +0 robe (65, 26, D) a +1 ring mail of fire resistance (66, 28, D) a +0 dagger (67, 0, D) a +1 dagger of protection (68, 0, D) the +4 battleaxe of Urraed {freeze, rC- MR+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (69, 36, D) a +0 hand axe of draining (69, 37, D) a +0 scythe a +0 robe (69, 38, D) a +0 robe (69, 39, D) a +0 rapier a +0 scale mail (70, 8, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (70, 9, D) a +0 antimagic battleaxe (70, 19, D) a +0 hand axe (unseen) (70, 36, D) a crystal ball of energy (70, 37, D) a +0 dire flail a +0 robe (71, 8, D) a +0 short sword (71, 11, D) a +0 lajatang of venom (71, 16, D) a +4 chain mail of fire resistance (71, 17, D) a cursed staff of conjuration (71, 21, D) a +0 trident a +0 plate armour (71, 26, D) an arrow a phantom mirror (71, 27, D) a +0 shortbow a +2 double sword of venom 22 arrows a +0 leather armour a +0 dagger (71, 31, D) a +2 halberd of venom (unseen) (71, 36, D) a lamp of fire (71, 37, D) a +3 quarterstaff of chaos (71, 39, D) a +2 scimitar of flaming a +0 robe a +0 robe a cursed -2 dagger a +0 scale mail (72, 8, D) a +0 antimagic flail (72, 9, D) a book of Misfortune (72, 17, D) the cursed scarf of Mumblety Peg {*Corrode Str+5 SInv} It affects your strength (+5). It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. (72, 20, D) a +0 war axe a +4 hunting sling a +0 plate armour (72, 21, D) a +4 battleaxe of flaming a +0 plate armour (72, 26, D) a +0 long sword a cursed +0 chain mail a +0 short sword (72, 27, D) a +1 mace of protection a +0 shortbow 21 arrows a +0 leather armour a +2 robe of resistance (72, 30, D) a +4 scimitar of slicing (72, 31, D) a +5 glaive of flaming (72, 36, D) the ring of Fipatere {Fire Dex+2 Slay-6 SInv Stlth+} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. (72, 37, D) a +1 scale mail of magic resistance (72, 38, D) a +5 giant club a +2 robe of resistance a +4 flail of holy wrath (73, 1, D) an uncursed staff of poison (73, 16, D) a phial of floods (73, 17, D) an uncursed staff of conjuration (73, 18, D) a cursed -2 flail (73, 26, D) a phantom mirror (73, 27, D) a +0 short sword of draining (73, 36, D) a crystal ball of energy