grom234 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 3, D:1) a +0 club (18, 17, D:1) 26 bolts (46, 17, D:1) a +0 club (-2, 18, D:1) a +0 pair of boots (13, 26, D:1) a +0 club (28, 30, D:1) a +0 dagger (23, 35, D:1) a +0 club (36, 35, D:1) a +0 spear (41, 35, D:1) a stone (42, 35, D:1) a +0 club (43, 35, D:1) a stone (44, 37, D:1) 5 needles of slowing (31, 40, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +0 short sword (-6, 1, D:2) a +0 short sword (-18, 3, D:2) 23 bolts (-3, 5, D:2) a +0 leather armour (-1, 5, D:2) a +0 dagger (-5, 10, D:2) a +0 helmet (13, 21, D:2) 20 sling bullets (16, 21, D:2) a +0 dagger 2 stones (24, 29, D:2) a +0 dagger a stone (19, 30, D:2) a stone (22, 30, D:2) a stone (19, 31, D:2) a stone (-9, 33, D:2) a cursed -3 club (-26, 34, D:2) a -2 ring of evasion (2, 38, D:2) a +0 club (-2, 39, D:2) a stone (2, 39, D:2) a +0 short sword (16, 40, D:2) a +0 whip (3, 48, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-33, 4, D:3) a scroll of noise (-22, 7, D:3) a cursed -1 club (-22, 8, D:3) a +0 club 17 stones (-22, 10, D:3) a stone (14, 23, D:3) a +0 quarterstaff (14, 25, D:3) a +0 club (-20, 38, D:3) a cursed -2 whip (9, 38, D:3) 2 exploding tomahawks (13, 39, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Xanner's Antique Weapon Shop a +1 trident of venom (80 gold) a +0 short sword (69 gold) a +0 spear of distortion (69 gold) a +0 hand axe (69 gold) a cursed -1 spear (69 gold) a +0 long sword (80 gold) the +8 mace of the Manifold Ghosts {freeze, rPois Str+2 Int+3} (184 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It protects you from poison. the +3 flail of the Dragonfly {flame, *Rage MP+9 Dex+4} (195 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your magic capacity (+9). It may make you go berserk in combat. a +0 war axe (80 gold) a +2 vampiric war axe (80 gold) a +1 quarterstaff of protection (92 gold) (0, 0, D:4) a +0 hand axe a cursed +0 ring mail (-1, 3, D:4) a +0 club a +0 whip (-12, 8, D:4) 17 stones (-13, 9, D:4) a +0 leather armour (1, 16, D:4) a +0 giant club (14, 28, D:4) a +0 ring mail (0, 30, D:4) 16 sling bullets (-1, 35, D:4) 14 stones (27, 36, D:4) 27 stones (-3, 43, D:4) 20 stones (-3, 45, D:4) 4 fruits (-2, 45, D:4) a cursed -3 hunting sling (-1, 45, D:4) an uncursed ring of flight (-3, 46, D:4) a scroll of identify (-2, 46, D:4) 12 arrows (-1, 46, D:4) 16 gold pieces (-3, 47, D:4) 10 gold pieces (-2, 47, D:4) a +0 spear (-1, 47, D:4) 11 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (11, 7, D:5) a scroll of identify (-33, 11, D:5) 25 stones (-14, 13, D:5) an iguana skeleton