grocchini Level 1 of the Dungeon (0, 0, D:1) 21 bolts (5, -12, D:1) a cursed +0 shield (16, 5, D:1) a +0 leather armour (23, 9, D:1) a +0 spear (25, 8, D:1) a +0 whip (37, 22, D:1) a +0 short sword (46, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (0, 14, D:2) a +0 dagger (13, 17, D:2) a +0 club (20, 0, D:2) a book of Misfortune (21, 2, D:2) a +0 club (31, 22, D:2) a +0 chain mail (33, -1, D:2) a stone (33, 0, D:2) a stone (33, 3, D:2) a +0 dagger (36, -1, D:2) a +0 club 43 stones a +0 robe (36, 38, D:2) a +0 leather armour (37, -4, D:2) 18 stones (37, 9, D:2) a +1 mace of protection (43, -5, D:2) a +0 club (47, 6, D:2) 26 stones (52, 36, D:2) a +0 short sword (54, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 robe (9, 11, D:3) a +0 club (9, 12, D:3) a +0 club a stone (12, 7, D:3) a +0 flail (14, -10, D:3) a +0 spear a cursed +0 robe (14, 8, D:3) a +0 war axe a +0 chain mail (15, -10, D:3) a +0 hand axe (15, 8, D:3) a +0 dagger (16, 8, D:3) a +0 falchion (23, 10, D:3) a +0 dagger (23, 17, D:3) a +0 whip (28, -13, D:3) a +0 club (34, -6, D:3) a +0 chain mail a +0 hand axe (34, -5, D:3) a book of Maledictions (41, 19, D:3) a +0 robe (44, 20, D:3) 16 stones (52, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 14 arrows (4, 11, D:4) a +0 spear (7, 5, D:4) a +0 plate armour (15, -15, D:4) a +0 scale mail (15, 6, D:4) a +0 leather armour (17, 17, D:4) a +0 hand axe (18, -9, D:4) a +0 hand axe (20, 19, D:4) a +0 spear a +0 flail a +0 flail (21, 7, D:4) a +0 shortbow 13 arrows (21, 18, D:4) a +0 flail a +0 ring mail (21, 20, D:4) a +0 spear (25, 7, D:4) an arrow (26, 16, D:4) a +0 hand crossbow (34, -24, D:4) 16 stones (36, 12, D:4) 18 stones (37, -12, D:4) an arrow (38, -14, D:4) a +0 flail a +0 leather armour a +0 hand axe (38, -11, D:4) an arrow (39, -11, D:4) an arrow (40, 10, D:4) a +0 mace a +0 chain mail (40, 21, D:4) a +0 club (47, -23, D:4) 28 stones (48, -14, D:4) a +0 long sword (48, 0, D:4) 22 stones (48, 18, D:4) a +0 halberd (48, 19, D:4) a +0 club a +0 spear (51, -7, D:4) 13 stones (53, -18, D:4) 18 stones (53, -15, D:4) 20 stones (54, -22, D:4) 19 stones (54, -17, D:4) 24 stones (54, -16, D:4) 17 stones (55, -15, D:4) 16 stones (61, 4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 15 stones (15, -33, D:5) a +0 flail a +0 scale mail a +0 club a +0 trident a +0 leather armour (17, -18, D:5) 24 arrows (19, -18, D:5) 17 stones (22, -29, D:5) a +0 shortbow 20 arrows (24, 0, D:5) 20 arrows (27, -33, D:5) 30 stones (28, -2, D:5) 22 arrows (55, -7, D:5) an uncursed amulet of the gourmand Level 6 of the Dungeon (0, 0, D:6) a +1 dagger a +0 club (4, -3, D:6) a +0 leather armour (7, 11, D:6) a +2 falchion of electrocution a +0 chain mail (9, 5, D:6) a +0 scale mail (16, 4, D:6) a cursed +0 glaive a +0 plate armour (22, 15, D:6) a +0 flail a +0 ring mail (23, 15, D:6) a +0 robe (23, 19, D:6) a +0 hand axe (34, 0, D:6) 30 arrows (35, -8, D:6) a +0 hunting sling Level 7 of the Dungeon (7, -37, D:7) a +0 long sword (16, -42, D:7) a +0 leather armour (16, -38, D:7) a +0 robe (20, -45, D:7) 31 stones (23, -27, D:7) 17 stones (29, -29, D:7) a +0 mace (29, -20, D:7) a +0 dagger a +0 leather armour a +0 whip (29, -8, D:7) a +0 war axe (30, -19, D:7) a +0 dagger (30, -18, D:7) a +0 dagger a +0 robe (33, -18, D:7) a +0 hand axe (35, -18, D:7) a cursed -2 leather armour (36, -33, D:7) a book of Maledictions (40, -7, D:7) a +0 hand axe (42, -56, D:7) a +0 club a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 mace (45, -29, D:7) a +0 chain mail a +0 short sword (46, -29, D:7) a +0 falchion (63, -45, D:7) 20 stones (65, -41, D:7) a +0 robe Level 8 of the Dungeon [Shop] Uclat's Magic Scroll Emporium a scroll of immolation (49 gold) a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of fear (49 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) [Shop] Voes's Jewellery Shop an uncursed ring of stealth (192 gold) a +5 ring of evasion (605 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of positive energy (220 gold) an uncursed amulet of faith (440 gold) a cursed -2 ring of protection (22 gold) an uncursed ring of fire (275 gold) a +3 ring of strength (172 gold) the ring of Zeph {+Inv rC+ MR- MP+9 Str+8} (589 gold) [ring of magical power] It affects your strength (+8). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. [Shop] Zeysm's Weapon Shop the +8 falchion of the Equator {slice, rElec Str+4 Int+2} (782 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. a +1 quarterstaff of protection (129 gold) a +0 glaive (71 gold) a +0 mace of crushing (71 gold) a +3 quarterstaff of draining (266 gold) the +9 hand crossbow "Cixenyji" {elec, rC++} (860 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from cold. the +3 triple sword "Killer Klown's Regret" {pain, rElec} (594 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. the +9 short sword "Pegae" {pierce, *Drain rElec Int+6 Stlth+} (806 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. a +1 war axe of electrocution (172 gold) the +8 morningstar of the Gnat {crush, rC+ MP+9} (867 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). a +0 whip (27 gold) a +0 trident (38 gold) [Shop] Nenoeg's Antique Weapon Boutique a +0 giant club (42 gold) the +8 spear "Utiymp" {pierce, +Rage rPois Dex-3 Stlth+} (1392 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from poison. It lets you go berserk. It makes you more stealthy. a +0 glaive (162 gold) a +3 great mace of holy wrath (717 gold) the cursed +2 flail of Zecunga {crush, +Blink rC+ MP+9} (1302 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. a +0 mace (75 gold) a +0 scimitar (100 gold) a +0 flail (87 gold) a cursed -1 great mace (2 gold) a +0 war axe (87 gold) a +0 falchion (75 gold) a +0 quarterstaff (100 gold) a +0 mace (75 gold) a +0 war axe (87 gold) (0, 0, D:8) a +0 dagger a +0 cloak (13, 28, D:8) a +0 shortbow 15 arrows (15, 11, D:8) 28 sling bullets (15, 40, D:8) 20 stones (19, -3, D:8) 16 stones (20, -1, D:8) a +0 flail (21, -1, D:8) a cursed +0 dagger a +0 robe a +0 flail a +0 chain mail (24, 30, D:8) a book of Maledictions (28, 7, D:8) a +0 robe (35, 10, D:8) a +0 shield (36, 25, D:8) a ration (36, 34, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (1, -1, D:9) a +0 robe (3, -1, D:9) a +0 war axe (6, 10, D:9) a tomahawk (6, 50, D:9) 33 stones (8, -5, D:9) a +0 hand axe a +0 scale mail (9, -4, D:9) a cursed +0 whip a +0 leather armour (12, 17, D:9) a +0 war axe (13, 10, D:9) a +0 hand axe 2 tomahawks (14, 10, D:9) a +0 mace (14, 43, D:9) a +0 scale mail (14, 48, D:9) 21 stones (16, 12, D:9) a +0 dagger a +0 robe (16, 13, D:9) a +0 chain mail (19, 49, D:9) a +0 flail (22, 29, D:9) 11 stones (24, 16, D:9) 8 tomahawks (26, 14, D:9) a +0 pair of boots (27, 15, D:9) a +0 large shield (30, 25, D:9) 18 stones (31, 6, D:9) a +0 hand axe (32, 5, D:9) a +0 leather armour (33, 13, D:9) a +0 dagger a +0 robe (34, 5, D:9) a +0 mace (34, 21, D:9) a +0 flail a +0 plate armour (35, 21, D:9) a +0 dagger a +0 robe (38, 14, D:9) a cursed -1 club a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (1, 11, Lair:1) a +0 morningstar (5, -29, Lair:1) a +0 pair of gloves (14, 6, Lair:1) the +8 scimitar "Murmur" {speed, rC+ MP+9 Stlth+} Attacks with this weapon are significantly faster. It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (20, 3, Lair:1) a +0 morningstar of holy wrath (32, 13, Lair:1) a +0 flail (41, -17, Lair:1) a +0 ring mail (43, 10, Lair:1) 16 stones (53, -13, Lair:1) 18 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 poisoned needles (1, -9, Lair:2) a +1 hunting sling of flaming (2, -10, Lair:2) a +4 dagger (5, 8, Lair:2) 11 poisoned needles (6, -35, Lair:2) a +0 spear (19, -26, Lair:2) a +0 dagger a +0 robe (19, 7, Lair:2) 17 arrows (29, -37, Lair:2) a +0 robe (35, -27, Lair:2) 19 bolts (38, 10, Lair:2) 11 poisoned needles (45, -36, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (6, 8, Lair:3) 15 sling bullets (34, 36, Lair:3) 22 stones (35, 8, Lair:3) 17 stones (35, 25, Lair:3) 19 arrows (46, 15, Lair:3) a +2 pair of gloves (52, 22, Lair:3) 3 curare-tipped needles (55, 17, Lair:3) 25 sling bullets (62, 24, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a hydra corpse (skeletalised by now) (1, -2, Lair:4) 10 sling bullets (2, 1, Lair:4) a porcupine corpse (skeletalised by now) (5, 6, Lair:4) 21 bolts (14, -13, Lair:4) a +0 scimitar (16, 18, Lair:4) a komodo dragon corpse (19, 28, Lair:4) 2 curare-tipped needles (23, -5, Lair:4) 15 poisoned needles (24, 13, Lair:4) a +0 spear (25, 15, Lair:4) a +0 trident of protection 5 tomahawks of dispersal a merfolk corpse (25, 16, Lair:4) a +0 spear (26, 16, Lair:4) a cursed -3 trident 6 tomahawks (27, -1, Lair:4) a crocodile corpse (skeletalised by now) (29, 24, Lair:4) 16 stones (30, 22, Lair:4) a +0 rapier (54, -4, Lair:4) 15 sling bullets