grocchini Level 1 of the Dungeon (0, 0, D:1) a +0 club (26, -20, D:1) a +0 leather armour (33, -2, D:1) a +0 dagger (37, -36, D:1) a cursed +0 leather armour (37, -2, D:1) a +0 club Level 2 of the Dungeon (6, 6, D:2) a +0 club (32, 24, D:2) a +0 club (52, 25, D:2) 17 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 32, D:3) a +0 leather armour (3, 43, D:3) 6 tomahawks (20, -2, D:3) a +0 hand axe a +0 leather armour (43, 45, D:3) a +0 club a +0 leather armour 7 sling bullets (53, 24, D:3) a +0 hand axe (57, 20, D:3) a +0 club Level 4 of the Dungeon (11, -15, D:4) a +0 robe a +0 dagger (11, -13, D:4) a +0 ring mail a +0 whip (14, -12, D:4) a cursed -1 dagger a +0 robe (28, -13, D:4) a +0 whip a +0 mace a +2 leather armour of cold resistance a +0 club a +0 leather armour a +0 hand axe (33, -29, D:4) a +0 flail (39, -12, D:4) a +0 short sword a +0 robe (40, 2, D:4) 7 tomahawks Level 5 of the Dungeon (3, -18, D:5) a +0 flail a +0 chain mail (3, -16, D:5) a +1 hand axe of electrocution a cursed +0 leather armour a +0 hand axe a +0 club Level 6 of the Dungeon (3, 3, D:6) a +0 leather armour (24, -13, D:6) a +0 dagger a +0 robe (29, -38, D:6) a +0 shortbow (31, -21, D:6) a +0 flail a +0 scale mail (31, -20, D:6) a +0 dagger a +0 robe (40, 9, D:6) a book of Changes (44, -26, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (45, -26, D:6) a +0 flail (46, -4, D:6) 7 gold pieces (46, -2, D:6) 11 gold pieces (47, -3, D:6) 7 gold pieces (48, -4, D:6) 15 gold pieces (48, -2, D:6) 13 gold pieces (52, -29, D:6) a +0 chain mail (53, 5, D:6) a +0 long sword (55, 13, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Wibudgh's Jewellery Emporium an uncursed ring of fire (375 gold) an uncursed ring of resist corrosion (300 gold) a +4 ring of strength (405 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of resist corrosion (300 gold) the amulet "Kiremoer" {+Rage rElec Int+3} (904 gold) [amulet of rage] It affects your intelligence (+3). It insulates you from electricity. It lets you go berserk. an uncursed ring of protection from magic (375 gold) an uncursed ring of fire (375 gold) (8, -24, D:7) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (8, -21, D:7) a +0 short sword (10, -23, D:7) a book of Maledictions (16, -18, D:7) a +0 robe (16, -16, D:7) a +0 scale mail (16, 8, D:7) 2 scrolls of random uselessness (18, -20, D:7) the +10 quarterstaff of Hugosaod {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (19, 19, D:7) a +0 mace (22, -26, D:7) a +0 short sword (22, -18, D:7) a +0 short sword (29, -25, D:7) a +0 short sword a +0 scale mail (33, -5, D:7) a +0 trident (34, -6, D:7) a +0 trident of venom (34, -5, D:7) a +0 war axe (40, 16, D:7) a +0 dagger a +0 robe (50, 7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (14, -8, D:8) 18 gold pieces (30, 27, D:8) a +0 pair of boots