Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 5 grisnicke the Cudgeler (level 1, 10/12 HPs) Began as a Gargoyle Gladiator on May 9, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (233 turns). grisnicke the Cudgeler (Gargoyle Gladiator) Turns: 233, Time: 00:01:12 Health: 10/12 AC: 6 Str: 18 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . b - +0 leather armour rNeg + . . Faith . (no shield) rPois ∞ Spirit . c - +0 helmet rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} Comestibles f - a bread ration {@e1} g - a chunk of flesh {@w0} Skills: - Level 2.1 Fighting + Level 3.4 Maces & Flails - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, grisnicke the Gargoyle Gladiator. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary A hobgoblin comes into view. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 8/12 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you. You take 2 damage, and have 6/12 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You thump the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. g - 4 chunks of flesh {@w0} You start resting. Health restored: 12 You enter the shallow water. Moving in this stuff is going to be slow. A giant gecko comes into view. The giant gecko bites you. You take 3 damage, and have 9/12 hp. MASSIVE DAMAGE!! You hit the giant gecko. The giant gecko barely misses you. You closely miss the giant gecko. The giant gecko bites you but does no damage. The giant gecko closely misses you. You miss the giant gecko. The giant gecko bites you but does no damage. You closely miss the giant gecko. The giant gecko closely misses you. x2 You sock the giant gecko! You kill the giant gecko! No target in view! A bat comes into view. The bat barely misses you. You hit the bat. You kill the bat! All of the chunks of flesh in your inventory have rotted away. e - a scroll labeled WEAJAZX ZESMYLAO A bat comes into view. The bat barely misses you. You sock the bat! You kill the bat! You see here a bat corpse. You butcher the bat corpse. g - a chunk of flesh {@w0} Saving game... please wait. Welcome back, grisnicke the Gargoyle Gladiator. # #... #.#..# . ##.#..# .. ...... # ... ♣ #.#..# .#.... ♣♣♣♣ #.#..###...... ♣♣♣... #...........♣♣♣♣♣♣...♣♣ #..#@.♣ ♣≈≈≈..♣♣♣ #...♣♣♣ ♣♣♣≈≈≈♣♣♣ ##..♣♣ ♣♣≈≈≈≈♣♣ ##..♣ ♣♣♣♣♣...≈≈≈♣ #..♣♣♣♣♣.....♣...≈≈ ♣♣...♣.....♣♣♣♣...♣ ♣♣♣....♣♣♣♣ ♣.♣♣ ♣♣♣♣♣♣ ♣♣ There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) A hobgoblin (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | grisnicke the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 233 | D:1 | Quit the game Action || total -------------------------++------- Melee: Flail || 17 Armor: Leather armour || 4 Dodge: Dodged || 13 Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minivault_26, minmay_misc_feat_rows, nemelex_deck Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.3 | 4.3 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.3 | 4.3 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------