grippy Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (39, 2, D:1) a +0 flail (49, 6, D:1) a +0 club (14, 16, D:1) a +0 spear (41, 25, D:1) a +0 club (28, 33, D:1) a stone (26, 36, D:1) a +0 club (20, 39, D:1) 15 bolts (27, 48, D:1) a +0 club (37, 48, D:1) a +0 robe (35, 55, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Akhlianuta" {-Tele +Fly rElec MP+9 Str+2 Stlth+} (3750 gold) [ring of magical power] It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (+9). It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. the amulet of Yplop {Gourm rElec MP-9 Str+2 SInv} (5240 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (-9). It lets you see invisible. the +2 hand axe "Luihal" {flame, rElec Dex+2} (3360 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It insulates you from electricity. the amulet of Icikk {rCorr *Corrode Str+10 Int-2 Dex+4} (4660 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (+10). It affects your intelligence (-2). It affects your dexterity (+4). It may corrode your equipment when you take damage. (0, 4, D:2) a +0 club (13, 5, D:2) a +0 club (32, 5, D:2) a +0 dagger (19, 6, D:2) a +0 flail (23, 6, D:2) a +0 whip (38, 6, D:2) a stone (26, 7, D:2) a stone (27, 8, D:2) a stone (37, 8, D:2) a +0 dagger (22, 9, D:2) a +0 spear (32, 12, D:2) a stone a +0 short sword (35, 12, D:2) a +0 club (47, 19, D:2) a +0 club (10, 22, D:2) a +0 halberd (7, 23, D:2) a +0 flail (9, 23, D:2) a stone (12, 24, D:2) a +0 club (13, 25, D:2) a stone (17, 30, D:2) a +0 rapier (23, 31, D:2) a +0 club (11, 34, D:2) a +0 cloak (-3, 39, D:2) a cursed +0 hunting sling (31, 40, D:2) a +0 dagger (33, 43, D:2) a +0 robe (22, 51, D:2) a +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 spear (18, 2, D:3) a +0 ring mail a +0 dagger a +0 flail a +0 dagger (16, 5, D:3) a +0 club (2, 16, D:3) a +0 club (5, 17, D:3) a +0 club a +0 hand axe a +0 leather armour (-13, 23, D:3) a +0 whip (-14, 25, D:3) a +0 whip (-4, 25, D:3) a +0 whip (21, 34, D:3) 19 bolts (-6, 35, D:3) a +0 flail (-7, 36, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 club a +0 whip a +0 club (1, 0, D:4) a +1 flail of draining a cursed -2 short sword a +0 scale mail (46, 9, D:4) a +0 spear (47, 10, D:4) a +0 whip a cursed +0 robe a +0 club (46, 11, D:4) a +0 halberd a +0 spear a +0 spear (43, 13, D:4) a +0 short sword (21, 14, D:4) a +0 giant spiked club (22, 14, D:4) a +0 club a +0 leather armour (10, 15, D:4) a +0 dagger a +0 robe (17, 17, D:4) a +0 short sword a +0 whip a +0 leather armour (45, 19, D:4) a +0 chain mail (19, 20, D:4) a +0 dagger a +0 robe (28, 20, D:4) a +0 giant club (-6, 28, D:4) a +0 hand axe (-7, 33, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour a +2 falchion of electrocution a +0 club a +0 ring mail a +0 dagger an orc skeleton (6, 7, D:5) a +0 quarterstaff (9, 33, D:5) an arrow (9, 34, D:5) an arrow (10, 35, D:5) 2 arrows