grindst0ne Level 1 of the Dungeon (0, 0, D:1) a +0 sling (18, 13, D:1) a +0 short sword (26, 5, D:1) a +0 club (28, 2, D:1) a +0 dagger (34, 21, D:1) a +0 whip 2 stones (41, 42, D:1) a +0 dagger (67, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -7, D:2) 4 stones (9, -10, D:2) a +0 ring mail (11, -30, D:2) a +0 ring mail (11, -11, D:2) a +0 robe (14, -21, D:2) a +0 spear (15, -27, D:2) a +0 dagger (16, -13, D:2) a +0 club (24, -29, D:2) a +0 chain mail (26, 5, D:2) 2 stones (34, -10, D:2) a +0 spear (38, -18, D:2) a +0 club Level 3 of the Dungeon [Shop] Voarrouh's Armour Shop a +0 robe (7 gold) a +0 ring mail (44 gold) a +1 leather armour of cold resistance (154 gold) the +0 buckler of the Pit {rC+ rCorr Int+3} (334 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +3 plate armour of willpower (495 gold) a +0 cloak (49 gold) a +4 scale mail of fire resistance (341 gold) a +0 robe of the Archmagi (304 gold) a +0 plate armour (253 gold) [Shop] Ennav's Armour Emporium a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (654 gold) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. a +1 pair of boots (138 gold) a +0 pair of gloves (54 gold) a +1 leather armour of willpower (168 gold) a +0 pair of boots (54 gold) [Shop] Momistuc's Jewellery Shoppe an amulet of regeneration (300 gold) a ring of poison resistance (200 gold) a ring of willpower (250 gold) a ring of protection from fire (250 gold) the ring "Zohol" {rF+ rCorr Str+5 Dex-2} (403 gold) [ring of resist corrosion] Str: It affects your strength (+5). Dex: It affects your dexterity (-2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (300 gold) a ring of positive energy (200 gold) a ring of fire (250 gold) [Shop] Omuveoci's Armour Shoppe the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (453 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. the +1 plate armour of Shadows and Fog {Will+} (527 gold) Will: It increases your willpower. a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +3 plate armour (520 gold) a +0 ring mail (52 gold) (0, 0, D:3) a +0 dagger (5, -15, D:3) a +0 dagger a +1 leather armour of poison resistance (13, -29, D:3) a +0 club 2 stones (16, 8, D:3) a +0 club (34, -9, D:3) a book of Frost (47, -27, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, -10, D:4) a +0 hand axe (19, -21, D:4) a +0 robe (19, 13, D:4) a Young Poisoner's Handbook (22, -26, D:4) a +0 whip (23, 1, D:4) a +0 club (25, 23, D:4) 2 potions of degeneration (29, 23, D:4) 6 stones (33, -25, D:4) 8 stones (37, -3, D:4) a +0 whip (41, -9, D:4) a +0 spear (42, -30, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) 6 stones (1, 5, D:5) a +0 hand axe (1, 20, D:5) a +0 dagger (1, 22, D:5) a +0 ring mail (25, 0, D:5) a +0 club a +0 club a +0 spear (26, 0, D:5) a +0 halberd (27, -3, D:5) a +0 spear (27, -2, D:5) a +0 flail a +0 trident a +0 scale mail (27, -1, D:5) a +0 whip a +0 robe a +0 club a +0 spear (40, 37, D:5) a +0 hand axe (53, 36, D:5) a scroll of noise Level 6 of the Dungeon [Shop] Paimueleu's Antique Armour Boutique a +2 leather armour of poison resistance (496 gold) a +0 ring mail (124 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1776 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. a +0 chain mail (139 gold) a +0 ring mail (124 gold) the +6 chain mail of Vaseduix {rElec rPois Str-2 Stlth+} (1590 gold) Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 leather armour (62 gold) a +0 plate armour (713 gold) (0, 0, D:6) a +0 dagger (7, 18, D:6) a staff of death (14, 3, D:6) a +0 quarterstaff (15, 4, D:6) 3 stones (16, 31, D:6) a +0 leather armour (19, -9, D:6) a ring of magical power a ring of flight a ring of magical power a +0 robe a +0 hand axe (21, 24, D:6) 2 stones (26, 23, D:6) a +0 leather armour a +0 flail (28, 21, D:6) a +0 dagger (29, 22, D:6) a +0 mace (41, 28, D:6) 7 stones (42, 3, D:6) 5 stones (43, 19, D:6) a book of Armaments (44, 18, D:6) 2 potions of brilliance (45, 18, D:6) a +0 giant club a +0 giant spiked club (46, 18, D:6) a +4 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 spear (5, 8, D:7) a +0 spear a +0 robe (6, 9, D:7) a +0 halberd a +0 robe (7, -16, D:7) a +0 club a +0 leather armour a +2 whip of electrocution (7, -15, D:7) a +0 whip a +2 flail of holy wrath a +0 halberd (7, 0, D:7) a +6 ring of strength (7, 7, D:7) a +0 long sword a +0 robe (18, 9, D:7) a book of Unlife (25, -8, D:7) a +0 sling (27, -18, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (28, -18, D:7) a +0 short sword (29, 15, D:7) 5 stones (33, -5, D:7) a +0 trident a +0 robe (34, 19, D:7) a +1 long sword of holy wrath (36, -2, D:7) a +0 rapier (39, -29, D:7) a +0 dagger (45, -4, D:7) a +0 scimitar a +0 robe a +0 long sword a +0 robe (49, 16, D:7) a +1 dagger of venom (52, -13, D:7) Simple Mysticism Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Blink Translocation 2 Trog disapproves of the use of such an item. Level 8 of the Dungeon (0, 0, D:8) a +0 mace (0, 1, D:8) a +0 war axe a +0 robe a +0 club 5 stones (0, 2, D:8) a +0 dagger 8 poisoned darts (0, 12, D:8) a +0 robe (1, 2, D:8) a +0 shortbow (2, 1, D:8) a +0 dagger (3, 9, D:8) a +0 dagger of flaming (18, 24, D:8) a +0 leather armour (21, -10, D:8) a +0 leather armour (25, 25, D:8) a +0 falchion (28, 27, D:8) a +0 falchion a +0 leather armour (28, 28, D:8) a +0 dagger (28, 29, D:8) a +0 mace a +0 morningstar (28, 30, D:8) a +0 club 2 boomerangs (31, 3, D:8) a +0 leather armour (34, 17, D:8) 8 stones (59, 2, D:8) a +2 dagger of venom Level 9 of the Dungeon (0, 0, D:9) a +0 longbow (2, 16, D:9) 9 stones (13, -5, D:9) a +0 sling (26, 19, D:9) a +0 hand axe (37, 15, D:9) a +0 whip of flaming a +1 robe of the Archmagi (40, -5, D:9) 2 stones (42, 16, D:9) a +0 giant club a +0 giant club (47, 20, D:9) a potion of degeneration (54, -13, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (4, -10, D:10) an orb of energy (13, -3, D:10) a +0 whip (13, -1, D:10) a +0 short sword 5 stones (14, -2, D:10) a +0 dagger 3 poisoned darts (14, -1, D:10) a +0 whip (16, -5, D:10) a +0 giant club a +0 giant spiked club (31, 17, D:10) a +0 shortbow (32, -5, D:10) a +0 robe (33, 20, D:10) a +0 war axe (34, -11, D:10) 4 stones (35, -2, D:10) a +0 rapier (35, 25, D:10) 4 poisoned darts (38, -7, D:10) a +0 club (39, -7, D:10) a +0 club a +0 whip (40, -6, D:10) a +0 halberd a +0 scale mail (42, -15, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, 2, D:11) a +0 club (4, 3, D:11) a +0 club a +0 dagger a +0 robe (4, 4, D:11) a +0 hand axe (5, 3, D:11) a +1 heavy trident (6, -21, D:11) a +0 mace (15, -10, D:11) 6 stones (18, -41, D:11) a +0 dagger a +0 robe (18, -7, D:11) a book of Burglary (20, -11, D:11) 4 poisoned darts (27, -19, D:11) a +0 leather armour (29, -43, D:11) a +0 barding (30, -12, D:11) a +0 dagger (30, -11, D:11) a +0 dagger 2 stones a +0 whip (31, -11, D:11) a +0 short sword a +1 dagger of speed 5 stones a +0 dagger (32, -12, D:11) a +0 short sword (34, 0, D:11) an ugly thing corpse Level 12 of the Dungeon (0, 0, D:12) 2 scrolls of enchant armour (1, 2, D:12) 12 gold pieces (7, 5, D:12) 4 large rocks (15, 28, D:12) 7 stones (18, 23, D:12) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (20, 24, D:12) a +0 dagger a +0 robe a kobold corpse