grindst0ne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club (8, -15, D:1) a +0 dagger (11, -24, D:1) 17 stones (17, -15, D:1) a +0 leather armour (19, -19, D:1) 15 bolts (19, 3, D:1) a +0 dagger (24, -35, D:1) a +0 dagger (25, -26, D:1) a +0 hand axe (26, -2, D:1) a +0 club (28, -29, D:1) a cursed +0 ring mail (28, -16, D:1) 18 stones (31, -8, D:1) a stone (31, -6, D:1) a stone (31, -1, D:1) a +3 hand axe (32, -12, D:1) a +0 club (39, -38, D:1) 22 stones (48, -37, D:1) a +0 dagger (48, -22, D:1) a +0 robe (57, -22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 18 stones (19, -11, D:2) a +0 dagger a +0 club (21, 15, D:2) a +0 hand axe (30, -8, D:2) a +0 club (37, 15, D:2) 3 stones (38, 9, D:2) a stone (38, 15, D:2) a stone (39, 15, D:2) a stone (41, 15, D:2) a stone (42, 15, D:2) a stone (44, 15, D:2) a +2 hunting sling of freezing 32 stones Level 3 of the Dungeon (17, -6, D:3) a +0 ring mail a +0 club (18, -9, D:3) 4 large rocks (18, -6, D:3) a +0 hand axe a +0 leather armour (26, -1, D:3) a +0 club (26, 0, D:3) a stone (26, 1, D:3) a stone (26, 10, D:3) a +0 falchion (30, 18, D:3) a +0 scale mail (33, -7, D:3) 8 curare-tipped needles (34, 7, D:3) a +0 short sword (38, 6, D:3) a +0 club a +0 club (38, 14, D:3) a +0 spear (46, -7, D:3) a +0 club (49, 18, D:3) 14 stones (50, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 16, D:4) a +0 mace (11, -7, D:4) a +0 spear (11, -6, D:4) a +0 whip a +0 halberd (14, -8, D:4) a +0 club a +0 leather armour (14, -7, D:4) a +0 short sword (14, -6, D:4) a cursed +0 flail a +0 trident (14, -5, D:4) a +0 mace (26, 17, D:4) a +0 giant spiked club a cursed -3 halberd (27, 17, D:4) a +0 club (28, 16, D:4) a +0 halberd (28, 20, D:4) 23 sling bullets (38, 6, D:4) 19 stones (38, 27, D:4) 15 poisoned needles (39, 11, D:4) a +2 flail of draining a +0 ring mail (42, 13, D:4) 10 poisoned needles (48, -6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 scale mail (3, -8, D:5) a +0 hand axe (5, -1, D:5) 25 bolts (7, -13, D:5) a +0 halberd (8, -18, D:5) a +0 chain mail (20, -20, D:5) a +0 hand axe (36, -13, D:5) a +0 long sword (45, 5, D:5) 24 bolts (51, 27, D:5) 7 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 10 arrows (1, 0, D:6) a +0 dagger a +0 robe a +0 mace (1, 1, D:6) a +0 scale mail (2, 1, D:6) 6 arrows (3, 11, D:6) a +0 ring mail (6, 25, D:6) a +0 leather armour (10, 19, D:6) 17 bolts (13, 40, D:6) a +0 shortbow 12 arrows (13, 42, D:6) an arrow (13, 44, D:6) 2 arrows (13, 45, D:6) an arrow (13, 46, D:6) an arrow (18, 16, D:6) 2 javelins of penetration (31, 16, D:6) a +2 mace of holy wrath (40, -2, D:6) 28 bolts (43, 12, D:6) a +0 dagger a +0 robe (45, 14, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (4, -24, D:7) 26 arrows (4, -23, D:7) a +0 robe a +0 dagger (4, -22, D:7) a +0 leather armour a +0 short sword (5, -23, D:7) a +0 leather armour a +0 short sword (5, -14, D:7) a cursed -1 hand axe (6, -24, D:7) a +4 rapier (21, -36, D:7) a +0 falchion (29, -44, D:7) a +0 ring mail (29, -42, D:7) a +0 leather armour a +0 hand axe (30, -42, D:7) a +0 leather armour a +0 hand axe (30, -41, D:7) a +0 flail (31, -43, D:7) a +0 chain mail (31, -41, D:7) a +0 flail (31, -13, D:7) a +0 plate armour a +0 rapier (34, -37, D:7) 18 sling bullets (36, -43, D:7) 16 stones (42, -9, D:7) a +0 spear (42, -6, D:7) a +2 cloak (43, -9, D:7) a +0 club a +0 shortbow 24 arrows (44, -9, D:7) a +0 spear (45, -32, D:7) a +0 war axe (46, -35, D:7) an arrow (46, -34, D:7) an arrow (46, -33, D:7) a +0 shortbow a +2 short sword of freezing 19 arrows (46, -32, D:7) a +0 scimitar a +0 plate armour (46, -29, D:7) an arrow (46, -27, D:7) an arrow (50, -15, D:7) a scroll of immolation (53, -17, D:7) a +0 flail a +2 spear of piercing (54, -17, D:7) a +0 whip a +0 leather armour (55, -17, D:7) a +0 club (58, -17, D:7) 9 sling bullets (60, -32, D:7) an arrow (61, -30, D:7) a +0 shortbow 19 arrows (61, -20, D:7) an arrow (62, -19, D:7) 2 arrows (64, -19, D:7) a +0 shortbow 16 arrows Level 8 of the Dungeon [Shop] Zumem's Distillery a potion of resistance (100 gold) 3 potions of curing (90 gold) a potion of invisibility (80 gold) a potion of heal wounds (50 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of agility (40 gold) (0, 0, D:8) a +0 falchion (5, 24, D:8) 18 stones (12, 25, D:8) a +0 club (18, 3, D:8) a +0 dagger (20, 35, D:8) 10 stones (33, 27, D:8) a +0 mace (36, -8, D:8) 4 tomahawks (36, 33, D:8) a +0 leather armour (37, 13, D:8) 12 stones (38, -5, D:8) a +0 short sword (42, 10, D:8) a +0 quarterstaff (43, -4, D:8) a +0 long sword (43, 36, D:8) 16 poisoned needles (47, 16, D:8) a +0 dagger a +0 ring mail (48, 14, D:8) a +0 dagger a cursed -2 robe (48, 16, D:8) a +0 trident a +0 leather armour (49, 31, D:8) 14 stones Level 9 of the Dungeon [Shop] Ricuklua's Antique Armour Emporium a +0 leather armour (52 gold) the +5 plate armour of the Valley {Dex+2 Slay+3 Stlth+} (1939 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. the +3 leather armour of Crawling {rElec rPois Int+4} (1133 gold) It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. a +0 scale mail (104 gold) a +0 shield (117 gold) the +1 scale mail "Qubul" {rC+ Str+2} (707 gold) It affects your strength (+2). It protects you from cold. a +0 pair of gloves (117 gold) a +0 leather armour of cold resistance (234 gold) the cursed +0 chain mail of Wisdom {rF+} (403 gold) It protects you from fire. It has a curse placed upon it. a +0 robe (18 gold) a +1 scale mail of poison resistance (338 gold) (4, -16, D:9) a cursed +0 ring mail (6, -3, D:9) a +0 giant club (10, -42, D:9) a +0 giant spiked club (13, -45, D:9) a +0 plate armour (17, -36, D:9) a +0 long sword (17, -30, D:9) a +0 pair of gloves (18, -14, D:9) 12 arrows (22, -44, D:9) an arrow (22, -43, D:9) an arrow (22, -42, D:9) an arrow (22, -40, D:9) 2 arrows (24, -46, D:9) a +0 shortbow 15 arrows (45, -26, D:9) a +0 flail (47, -27, D:9) a +0 whip (48, -26, D:9) a +0 halberd (53, -25, D:9) 6 sling bullets (54, -27, D:9) a +0 ring mail (56, -34, D:9) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (3, -1, D:10) a large rock (6, -1, D:10) a large rock (8, -1, D:10) a large rock (32, -4, D:10) a +0 shortbow 23 arrows (33, 28, D:10) a +0 leather armour (34, -4, D:10) an arrow (34, 3, D:10) a +0 leather armour (36, -6, D:10) a +0 dagger a +0 robe a +0 hand axe 3 arrows (37, -7, D:10) an arrow (37, 0, D:10) a +0 dagger a +0 robe (37, 13, D:10) a +0 whip (38, 13, D:10) a +0 dagger (38, 14, D:10) a +0 club (45, 7, D:10) a cursed -3 trident (51, 7, D:10) a +0 giant spiked club (51, 37, D:10) a +0 flail (53, 25, D:10) 21 stones (55, -1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 15 sling bullets (3, 2, D:11) a +0 mace a cursed +0 robe (4, -6, D:11) 4 large rocks a +0 plate armour a +0 giant club a +0 giant spiked club a +0 long sword (5, -2, D:11) a cursed +0 club (11, 6, D:11) a +0 trident (11, 9, D:11) 16 stones (21, 40, D:11) a cursed +0 leather armour a cursed -2 war axe (22, 41, D:11) a +0 ring mail a +0 club a +0 dire flail a +0 plate armour (23, 39, D:11) a +0 short sword (23, 40, D:11) a +0 robe a +0 dagger (25, 29, D:11) 17 arrows (25, 31, D:11) 4 stones a +0 short sword (25, 32, D:11) a +0 short sword (26, 29, D:11) 3 curare-tipped needles (26, 30, D:11) a +0 leather armour a +0 mace (26, 31, D:11) 3 large rocks (26, 32, D:11) 3 stones (27, 29, D:11) a stone (27, 31, D:11) a +0 robe 3 stones a +0 dagger a +0 robe (27, 32, D:11) a curare-tipped needle a +0 short sword a +0 dagger a +0 robe (27, 33, D:11) 2 stones a +0 dagger (27, 34, D:11) a +0 leather armour a +0 club (27, 35, D:11) a stone (28, 32, D:11) 4 stones a +0 dagger of venom (29, 36, D:11) a +0 short sword (29, 37, D:11) a cursed -1 robe a +0 dagger (30, 40, D:11) a +0 trident (36, 33, D:11) 3 curare-tipped needles a +6 blowgun a +2 short sword of distortion (38, 45, D:11) a +1 dagger of venom a +0 robe (42, 35, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail a +2 great mace of holy wrath (1, -1, D:12) a +0 shortbow 5 arrows (2, -1, D:12) a +0 plate armour a +0 dire flail (2, 15, D:12) a +0 flail (4, 2, D:12) a +0 robe a cursed +0 great sword (5, 2, D:12) 16 stones a +0 robe a +4 long sword (5, 8, D:12) a +0 mace (6, 2, D:12) a stone (7, 2, D:12) a +0 giant club a +0 giant club (8, 30, D:12) a +0 mace a +0 chain mail (10, -6, D:12) a +0 trident (10, -4, D:12) the amulet of the Amoeba {Inacc -Tele Str+10 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+10). It prevents most forms of teleportation. It makes you more stealthy. (12, 1, D:12) an arrow (13, -4, D:12) a +0 vampiric morningstar a +0 shortbow 4 arrows (13, -2, D:12) an arrow (13, 0, D:12) an arrow (14, -1, D:12) an arrow (17, 33, D:12) a cursed -2 giant spiked club a +0 giant spiked club (22, 29, D:12) 4 stones a +0 whip (22, 31, D:12) 7 curare-tipped needles a +0 blowgun a +0 short sword 4 stones (23, 31, D:12) a +0 club (24, 31, D:12) a +0 club (28, 3, D:12) a +0 dagger a +0 halberd a +0 chain mail (28, 4, D:12) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (28, 5, D:12) a +0 war axe (28, 13, D:12) 20 stones (29, 4, D:12) a cursed -3 mace Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 robe (11, 2, D:13) a +0 quarterstaff (20, 29, D:13) a potion of heal wounds (26, 4, D:13) a +0 leather armour (27, 27, D:13) a +0 falchion (28, 45, D:13) a cursed -3 mace (30, -3, D:13) a +0 pair of boots (33, 2, D:13) a +0 shortbow (38, 5, D:13) an uncursed amulet of the acrobat (47, 33, D:13) a +0 dagger of freezing a +0 robe (48, 33, D:13) a +2 morningstar of protection (48, 34, D:13) 4 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe a +0 animal skin a yak corpse (2, -29, D:14) a hydra corpse (skeletalised by now) (2, 8, D:14) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (3, 4, D:14) a +0 hand crossbow (14, -19, D:14) a +0 hand axe (24, -4, D:14) 5 poisoned needles (27, -24, D:14) 15 stones (29, -37, D:14) a potion of blood (35, -7, D:14) a yak corpse (37, 1, D:14) a +0 chain mail (47, -18, D:14) an uncursed staff of power (47, -16, D:14) an uncursed ring of fire (49, -16, D:14) an uncursed amulet of regeneration (49, -11, D:14) a cursed +0 hunting sling Level 1 of the Lair of Beasts (7, 22, Lair:1) 16 arrows (15, 11, Lair:1) a +0 plate armour (38, -6, Lair:1) a +0 helmet (46, -7, Lair:1) a +0 shield (46, 21, Lair:1) 24 sling bullets (48, 26, Lair:1) 18 arrows (53, -10, Lair:1) 13 bolts Level 2 of the Lair of Beasts (12, -6, Lair:2) 25 sling bullets (20, 3, Lair:2) a +0 bardiche (30, -8, Lair:2) a +0 quarterstaff (41, -5, Lair:2) a +2 hat (53, -28, Lair:2) a scroll of immolation (53, -26, Lair:2) a +0 dagger a +0 robe (54, -15, Lair:2) a +0 great mace (54, -8, Lair:2) 17 sling bullets (54, 1, Lair:2) 4 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (3, -7, Lair:3) an uncursed amulet of the gourmand an uncursed amulet of guardian spirit (14, 39, Lair:3) 12 sling bullets (31, 25, Lair:3) a +0 leather armour (45, -2, Lair:3) 18 sling bullets (46, 47, Lair:3) a +0 rapier (52, 18, Lair:3) a +0 war axe (52, 57, Lair:3) a javelin (54, 55, Lair:3) a +2 war axe of freezing 5 javelins a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of positive energy an uncursed ring of positive energy (11, 46, Lair:4) a +0 helmet (12, 45, Lair:4) 11 arrows (19, 27, Lair:4) a +0 flail a +0 robe (20, 29, Lair:4) a cursed -3 dire flail (22, 27, Lair:4) a +0 long sword (29, 50, Lair:4) the +9 shortbow of Incongruity {flame, rElec rN+ Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a +3 dagger of venom (33, 34, Lair:4) a +0 shield (38, 6, Lair:4) 21 bolts (52, 18, Lair:4) a +0 dagger a +2 robe of fire resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 stones (3, -26, Lair:5) a +0 leather armour (9, -16, Lair:5) a +0 chain mail (40, -4, Lair:5) 19 bolts Level 6 of the Lair of Beasts (15, -27, Lair:6) a +0 chain mail (19, 19, Lair:6) 23 arrows (26, 4, Lair:6) a cursed +0 ring mail (27, 2, Lair:6) a +0 helmet (27, 3, Lair:6) a +1 chain mail of fire resistance (44, -26, Lair:6) 11 stones (46, -29, Lair:6) 11 stones (57, 20, Lair:6) a cursed -1 short sword (67, -13, Lair:6) 2 potions of heal wounds 2 potions of degeneration 6 potions of flight an uncursed ring of flight