Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 35 grindst0ne the Skirmisher (level 3, 0/21 HPs) Began as a Vine Stalker Fighter on Mar 10, 2018. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (781 turns). grindst0ne the Skirmisher (Vine Stalker Fighter) Turns: 781, Time: 00:01:07 Health: 0/21 AC: 6 Str: 18 XL: 3 Next: 33% Magic: 0/4 EV: 7 Int: 9 God: Gold: 25 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery l - an uncursed ring of protection from magic {unknown} Scrolls k - a scroll of identify {unknown} Potions d - a potion of might e - a potion of curing {unknown} g - 3 potions of degeneration {unknown} i - a potion of ambrosia {unknown} j - a potion of resistance {unknown} Comestibles f - 4 rations h - 6 chunks of flesh Skills: + Level 3.9 Fighting - Level 1.7 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Sigmund is severely wounded. Sigmund barely misses you. You completely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. You block Sigmund's attack. The worm bites you but does no damage. You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a scythe! You closely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Sigmund falters for a moment. You block the worm's attack. Sigmund falters for a moment. Sigmund barely misses you. You block Sigmund's attack. You closely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. Sigmund hits you with a scythe! You die... #...(.........####.... #..#(..#.###### #.##. #..#(#.#.# #. w #..#.#.#.# .. #..((....# ... ####.##### @.. #w..# .... #. #@#.# #. #.@.# #. ##.## #> #.# #. #.# #######. #.###### #.....#. #.##...## #.###.#. #.#.....###.###.#. #................. #........##.###.## You could see Sigmund and a worm. Vanquished Creatures An ooze (D:1) 2 worms (D:2) 2 leopard geckos (D:1) 2 bats 3 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) 6 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grindst0ne the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 86 | D:1 | Reached skill level 3 in Fighting 124 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 299 | D:1 | Reached XP level 3. HP: 20/21 MP: 4/4 735 | D:2 | Noticed Sigmund 781 | D:2 | Slain by Sigmund Vault maps used: D:1: lightli_arrival_quake D:2: first_ration, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Short Blades | | 1.7 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Rapier || 67 Bite || 19 Armor: Scale mail || 19 Dodge: Dodged || 16 Block: Shield || 32 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 50 | 0.0 | 0 | 23 | 0.0 | 781 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 19 | 0.0 | 611 D:2 | 0 | 13 | 0.0 | 0 | 4 | 0.0 | 170 +---------+---------+-------+---------+---------+-------+---------