grindst0ne Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 28, D:1) 18 arrows (10, 24, D:1) 23 bolts (11, 24, D:1) a +0 club (12, 34, D:1) 23 stones (23, 21, D:1) a +0 club (26, 39, D:1) 11 stones (29, 29, D:1) a +0 club (31, 37, D:1) a +0 robe (39, 49, D:1) 4 large rocks (42, 16, D:1) a +0 club (45, 15, D:1) a cursed -2 club (62, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -22, D:2) a +0 ring mail (8, 11, D:2) a +0 robe (14, -8, D:2) a +0 hunting sling (17, -27, D:2) 2 stones a +0 short sword (25, -23, D:2) a +0 flail (28, -8, D:2) a stone (29, -7, D:2) a stone (33, 5, D:2) a +0 club (37, 2, D:2) a cursed +0 short sword (39, -26, D:2) a +0 club (40, -31, D:2) a +0 club (43, -31, D:2) 13 stones (45, -24, D:2) a +0 ring mail Level 3 of the Dungeon (5, -2, D:3) 16 stones (6, -33, D:3) 14 stones (6, -12, D:3) 12 stones (11, 18, D:3) 22 stones (17, 8, D:3) a +0 whip (25, -26, D:3) a +0 club (26, -26, D:3) a +0 leather armour a +0 mace a +0 dagger a +0 robe (30, 14, D:3) a +0 spear (32, -31, D:3) a +0 hand axe (37, -35, D:3) a +0 spear (41, -14, D:3) a +0 whip (42, -37, D:3) a +0 quarterstaff (42, -25, D:3) a +0 spear (43, -40, D:3) a +0 club (44, 19, D:3) a +0 war axe a +0 chain mail (45, 19, D:3) a +0 dagger (unseen) (46, -17, D:3) a stone (46, -16, D:3) a stone (50, -34, D:3) 10 arrows (56, -32, D:3) a cursed -1 ring mail Level 4 of the Dungeon [Shop] Zukleib's Antique Weapon Emporium a +0 quarterstaff (112 gold) a +0 quarterstaff (112 gold) a cursed -1 long sword (2 gold) a +0 battleaxe (182 gold) a +2 war axe of venom (453 gold) a +0 whip (70 gold) a +4 quarterstaff of speed (952 gold) the +9 broad axe "Kakymec" {chop, Dex+4} (1859 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +4 lajatang of electrocution (1666 gold) a +0 broad axe of venom (190 gold) a +1 mace of draining (347 gold) the +3 fustibalus "Conservator" {flame, Int+4} (1607 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a +0 long sword (98 gold) the +8 whip "Newtslayer" {drain, rElec rN+} (1755 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. (0, 0, D:4) a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour (1, -2, D:4) a +0 trident a +0 leather armour (4, -13, D:4) a +0 dagger (4, -1, D:4) a +0 falchion a +0 leather armour (7, -11, D:4) 20 stones (12, -1, D:4) 16 bolts (12, 4, D:4) 21 stones (15, -13, D:4) a +0 dagger (29, -12, D:4) a cursed +0 flail (29, 14, D:4) a cursed +0 leather armour a +0 trident (30, -4, D:4) a +0 chain mail a +1 hand axe of freezing (36, -25, D:4) a +0 trident (36, -20, D:4) a +0 club (40, -17, D:4) a stone (42, -18, D:4) 18 stones (44, -14, D:4) a +0 trident a +0 chain mail (45, -16, D:4) a cursed +0 robe (47, -10, D:4) a +0 dagger a +0 robe (47, -9, D:4) a +0 dagger a +0 scale mail (58, -15, D:4) a +0 whip of venom Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, 10, D:5) a jackal corpse (skeletalised by now) (5, 9, D:5) a +0 plate armour (5, 11, D:5) 21 bolts (6, 24, D:5) a +0 whip (7, 11, D:5) 25 arrows (9, 11, D:5) 13 arrows (25, -13, D:5) a +0 rapier (27, 27, D:5) a +0 ring mail (31, 5, D:5) a +0 dagger of protection a +0 robe (33, 7, D:5) a +0 dagger a +0 robe (39, -23, D:5) a +0 helmet the Ecumenical Temple