greprep Level 1 of the Dungeon (0, 0, D:1) 17 stones (5, -6, D:1) a +0 dagger (11, -8, D:1) a +0 helmet (16, 5, D:1) a stone (21, 5, D:1) a +0 dagger (28, 0, D:1) a stone (29, 0, D:1) a stone (36, -8, D:1) a +0 club (36, 0, D:1) a +0 whip a +0 club (37, 0, D:1) a stone (37, 16, D:1) a cursed +0 club (44, 28, D:1) a +0 dagger (44, 34, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 10, D:2) a +0 trident (5, 2, D:2) a +0 leather armour (9, -34, D:2) 17 sling bullets (12, -24, D:2) a +0 robe of positive energy (12, 19, D:2) 19 bolts (13, -22, D:2) a +0 club (13, 13, D:2) 20 arrows (14, -1, D:2) a +0 club (24, -27, D:2) a stone (25, -32, D:2) a +0 dagger (25, -27, D:2) 2 stones (36, -31, D:2) a +0 robe (38, -25, D:2) a cursed -3 club (40, -4, D:2) a +0 scale mail (45, -22, D:2) a cursed +0 hunting sling (50, -34, D:2) a +0 club (52, -1, D:2) a stone (54, -5, D:2) 3 stones (60, -27, D:2) a cursed +0 short sword Level 3 of the Dungeon (0, 0, D:3) 9 stones (11, -22, D:3) a +0 club (21, -24, D:3) 13 bolts (26, -37, D:3) 20 bolts (40, -27, D:3) a +0 club (41, -24, D:3) a +0 leather armour (43, -25, D:3) a +0 whip (45, -6, D:3) 17 stones (48, -21, D:3) 18 stones (49, -41, D:3) a +0 robe a +0 dagger (49, -40, D:3) a +0 morningstar a +0 flail a +0 chain mail a +0 flail (52, -12, D:3) a +0 flail a +0 flail (52, -7, D:3) a +0 spear (56, -39, D:3) a stone (57, -38, D:3) a +0 club (58, -18, D:3) a +0 hunting sling (60, -42, D:3) a +0 giant club (60, 5, D:3) 2 throwing nets (62, -33, D:3) an uncursed amulet of inaccuracy Level 4 of the Dungeon (5, 38, D:4) 8 arrows (22, 21, D:4) a +0 pair of gloves (28, -4, D:4) a +0 falchion a +0 ring mail a +0 club a +0 leather armour a +0 flail (29, 27, D:4) a +0 hand axe (39, -12, D:4) 7 arrows (40, 30, D:4) a tomahawk (40, 31, D:4) a tomahawk (41, 35, D:4) a +0 flail a +0 short sword Level 5 of the Dungeon [Shop] Qyquhioz's Weapon Boutique 14 stones (14 gold) 12 arrows (24 gold) a +0 trident (35 gold) 17 sling bullets (85 gold) the +7 triple crossbow "Zumum" {flame, rN+ MR+} (698 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 dagger (20 gold) the +3 dagger of Orroec {speed, rC++ Dex+3} (518 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It greatly protects you from cold. 16 stones (16 gold) a +0 short sword (30 gold) (0, 0, D:5) a +0 ring mail (12, 13, D:5) a +4 rapier of flaming a +0 leather armour (18, 13, D:5) a +0 short sword (20, -5, D:5) 18 arrows (24, -3, D:5) a +2 mace of draining a +0 robe (30, 10, D:5) a cursed +0 robe (36, 0, D:5) 13 poisoned needles (41, 21, D:5) 22 stones (48, 3, D:5) 18 bolts Level 6 of the Dungeon (0, 1, D:6) a +0 spear (0, 12, D:6) a +0 whip a +0 whip a +0 giant club (1, 12, D:6) a +0 whip (10, 17, D:6) 24 stones (23, 16, D:6) a +1 flail of draining a +0 chain mail (44, 24, D:6) a +0 robe (46, 44, D:6) a +0 ring mail (47, 45, D:6) 24 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (18, 7, D:7) a +0 robe the Ecumenical Temple