Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 7803104874494336543 29 graymark the Skirmisher (level 3, 0/30 HPs) Began as a Formicid Abyssal Knight on Feb 23, 2022. Was a Follower of Lugonu. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:51 (1834 turns). graymark the Skirmisher (Formicid Abyssal Knight) Turns: 1834, Time: 00:04:52 Health: 0/30 AC: 3 Str: 16 (19) XL: 3 Next: 32% Magic: 4/4 EV: 11 Int: 6 (9) God: Lugonu [*.....] Gold: 41 SH: 0 Dex: 9 (11) Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -1), attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) f - a +0 club h - a +0 spear i - a +0 dagger of protection Armour b - a +0 leather armour (worn) Scrolls g - a scroll of magic mapping j - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Skills: + Level 3.7 Fighting + Level 2.4 Axes + Level 2.6 Armour + Level 1.4 Dodging - Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 52% 1 Pain Necr 0% 1d4 52% 1 Vampiric Draining Necr 0% 2d6 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder closely misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You barely miss the adder. You punch the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. Your stasis prevents you from being hasted. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ,,.........#.,,,.$$$.,,§..#####.# ,,..........#***#...#***#........ ,,..........# #☼§§# ##....... ,,..........# #☼§○# #.>..... ,,..........# #○°§# #.[..... ,,..........#####...#######.##..# ,,,#.......†.............##.*#..# ***##......#...##..........†###.. ,,*#......####gS@.............).# *,...#...{# ###.##......####.... ,,..,#.#{.######..#......# ##.(. *,.,.g{{.................# #... ,,,......#........#.....## #... ,*,......#........#####..#* ###. *,,*,,,,,#.........# *#..######) ,,*******#...)...#.## *#........ ,,* #######.#..# *.>...... You could see an adder and a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) 2 bats 2 giant cockroaches (D:2) 2 hobgoblins (D:1) 10 kobolds 2 quokkas A frilled lizard (D:2) 4 goblins (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | graymark the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Escaped the Abyss 77 | D:1 | Reached skill level 1 in Dodging 543 | D:1 | Reached XP level 2. HP: 5/24 MP: 3/3 878 | D:1 | Reached * piety under Lugonu 1229 | D:1 | Found a faded altar of an unknown god. 1454 | D:1 | Reached XP level 3. HP: 23/29 MP: 4/4 1622 | D:2 | Found a hazy altar of Hepliaklqana. 1832 | D:2 | HP: 1/30 [adder (1)] 1834 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, hellmonk_ecumenical_altar_run_dry, corexii_leaking_fountain, minivault_14, minmay_misc_feat_iff, minmay_misc_feat_cross D:2: layout_rooms, basic_altar, lemuel_flame_loot_1 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.4 Fighting | | 3.7 Axes | | 2.4 Armour | | 2.6 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 122 Club || 8 Punch || 2 Invok: Depart the Abyss || 1 Use: Potion || 3 Scroll || 1 Armor: Leather armour || 35 Dodge: Dodged || 78