Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 10614483523094690634 77 graymark the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Feb 21, 2022. Was a Follower of the Shining One. Slain by a water moccasin (9 damage) ... on level 4 of the Dungeon. The game lasted 00:09:43 (3287 turns). graymark the Conjurer (Octopode Conjurer) Turns: 3287, Time: 00:09:44 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 33% Magic: 2/7 EV: 14 Int: 22 God: the Shining One [*.....] Gold: 91 SH: 0 Dex: 22 Spells: 3/8 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . b - orb {guile} rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . g - +6 ring of dexterity rCorr . Rampage . n - +6 ring of dexterity Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Divine Shield You were on level 4 of the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) j - a +0 hunting sling Missiles a - 132 stones (quivered) m - 23 sling bullets Armour b - an orb of guile (worn) Jewellery g - a +6 ring of dexterity (left tentacle) n - a +6 ring of dexterity (right tentacle) Wands o - a wand of polymorph (8) Scrolls c - a scroll of teleportation i - a scroll of identify {unknown} k - a scroll of immolation {unknown} Potions d - a potion of haste {unknown} f - a potion of resistance {unknown} h - a potion of berserk rage {unknown} l - a potion of curing Skills: + Level 2.7 Dodging + Level 3.9 Stealth + Level 2.6 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Static Discharge Conj/Air 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Inner Flame Hex/Fire 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Cause Fear Hex 1% N/A 78% 4 Lightning Bolt Conj/Air 6% 1d18 82% 5 Discord Hex 1% N/A 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 63% to hit) The searing ray hits the water moccasin but does no damage. The water moccasin is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. There is an open door here. The water moccasin bites you. The water moccasin bites you. There is a stone staircase leading up here. Okay, then. Okay, then. You barely miss the water moccasin. You grab the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The water moccasin bites you! You hit the water moccasin. You squeeze the water moccasin! The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the water moccasin. You squeeze the water moccasin! The water moccasin is almost dead. You constrict the water moccasin, but do no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of curing. You feel better. You constrict the water moccasin. The water moccasin closely misses you. The water moccasin misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. You constrict the water moccasin, but do no damage. The water moccasin bites you! You die... #.....# #.....# #.....# #.....# #.....# #####.....### #...#........ #...#........ #@S.'........ #...#........ #...#........ #...#........ #...######### #.... #....# #....# You could see a water moccasin. Vanquished Creatures 4 adders A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:2) 3 goblins 5 hobgoblins 4 quokkas 5 ball pythons 9 bats 3 frilled lizards A kobold (D:2) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | graymark the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 269 | D:1 | Found a faded altar of an unknown god. 288 | D:1 | Prayed at the altar of an unknown god. 288 | D:1 | Became a worshipper of the Shining One 288 | D:1 | Reached * piety under the Shining One 347 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1399 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1439 | D:1 | Learned a level 2 spell: Searing Ray 2418 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 3225 | D:4 | Noticed an ogre 3263 | D:4 | Noticed a water moccasin 3270 | D:4 | Learned a level 2 spell: Static Discharge 3285 | D:4 | HP: 1/27 [water moccasin (6)] 3287 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, basic_ecumenical_altar, minivault_4 D:2: layout_basic D:3: layout_loops_ring, amcnicky_mini_rare_corridor_liquid D:4: layout_gridville, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Constrict | 12 | 1 || 13 Tentacles | 9 | 2 || 11 Short sword | 7 | 4 || 11 Cast: Magic Dart | 47 | 13 || 60 Searing Ray | | 2 || 2 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 9 | || 9 Dodge: Dodged | 41 | 5 || 46