Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 15948004023714020149 32 graymark the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Feb 21, 2022. Was an Initiate of Ashenzari. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (1652 turns). graymark the Conjurer (Octopode Conjurer) Turns: 1652, Time: 00:03:38 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 25% Magic: 6/6 EV: 13 Int: 22 God: Ashenzari [......] Gold: 18 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles e - 22 stones Scrolls a - a scroll of teleportation {unknown} b - a scroll of blinking {unknown} c - 2 scrolls of identify {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 3.4 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Mephitic Cloud Conj/Pois/Air 8% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. An adder comes into view. A jackal comes into view. The adder hisses angrily. The adder bites you. You miss the adder. Your grab misses the adder. The adder bites you. The adder bites you but does no damage. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. Your grab misses the adder. You squeeze the adder! The adder is severely wounded. The adder barely misses you. The jackal barely misses you. The adder closely misses you. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. The jackal bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You closely miss the adder. The goblin shouts! Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. The jackal closely misses you. The adder closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is almost dead. The adder closely misses you. A jackal comes into view. The jackal completely misses you. The adder bites you. You die... #......# #......+ #####......###### ................. #######.#..##.## ######.#..##.# #<.....#.....# #########..######.### #.........@S...... #.####...h####.### #.#.## ...... #......## #....... ..hg..##. ...... . You could see an adder, 2 jackals and a goblin. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | graymark the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 952 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 955 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:1 | Found a faded altar of an unknown god. 1111 | D:1 | Prayed at the altar of an unknown god. 1111 | D:1 | Became a worshipper of Ashenzari the Shackled 1652 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.5 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 7 Tentacles || 7 Short sword || 26 Cast: Magic Dart || 25 Stab: Sleeping || 4 Armor: Skin || 1 Dodge: Dodged || 22