graymark Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 8, D:1) 18 stones (38, 9, D:1) a cursed -1 club (37, 19, D:1) a throwing net (4, 28, D:1) a +0 scale mail (40, 29, D:1) a cursed -2 dagger (8, 30, D:1) a +0 club (22, 30, D:1) 11 stones (28, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 2, D:2) a +0 club (12, 3, D:2) 3 stones (4, 6, D:2) a rat corpse (skeletalised by now) (15, 7, D:2) a +0 hunting sling (-35, 10, D:2) a +0 ring mail (-1, 12, D:2) a +0 whip a stone (10, 13, D:2) a +0 club (-2, 15, D:2) a stone (-30, 19, D:2) a +0 dagger (-11, 20, D:2) a +0 dagger a +0 robe (13, 46, D:2) a +0 ring mail (11, 51, D:2) a +0 short sword (-11, 56, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 8, D:3) a scroll of fear (5, 8, D:3) a scroll of magic mapping