graki42 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -43, D:1) a +0 short sword (2, 0, D:1) a +0 dagger (2, 1, D:1) a +0 leather armour (21, 6, D:1) a +0 club (29, 9, D:1) a +0 mace (30, -28, D:1) a +0 club (36, -23, D:1) a +0 robe (46, -7, D:1) a +0 leather armour (52, -30, D:1) a +0 barding Level 2 of the Dungeon (0, 0, D:2) 29 stones (29, 7, D:2) a +0 hunting sling (32, 28, D:2) a +0 short sword (42, 9, D:2) a +0 club (46, -3, D:2) a +0 club (47, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (13, 13, D:3) a +0 scythe a +0 robe (14, 13, D:3) a +0 club a +0 ring mail (14, 15, D:3) a scroll of fear (23, 24, D:3) a +0 club a +0 dagger (24, 25, D:3) a +0 club (26, 25, D:3) a +0 club (26, 28, D:3) a cursed -3 club (27, 20, D:3) a +0 hunting sling 11 stones (28, 19, D:3) a +0 dagger (28, 21, D:3) a +0 giant club (29, 7, D:3) 20 stones (29, 44, D:3) a +0 hand axe (30, 23, D:3) a +0 whip a +0 animal skin a +0 helmet (32, 26, D:3) 27 arrows (35, -12, D:3) 2 stones (40, 25, D:3) a +0 club (42, -7, D:3) a +0 robe (42, 13, D:3) a +0 whip (45, 19, D:3) a +0 whip (51, -2, D:3) a +0 ring mail (57, 1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -1, D:4) a +0 war axe (2, -5, D:4) a +0 quarterstaff (2, 0, D:4) a +0 flail (3, 0, D:4) a +0 club a +0 robe a +0 spear (10, 0, D:4) a +0 mace (23, 3, D:4) a +0 rapier (26, -2, D:4) a +0 giant club (32, 13, D:4) a +0 morningstar a +0 chain mail (52, 10, D:4) 13 stones (56, 6, D:4) a +0 chain mail (57, -24, D:4) a +0 leather armour (58, 9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (14, -11, D:5) a +0 chain mail (still there?) a +0 trident (still there?) (15, -4, D:5) a +0 leather armour (17, -1, D:5) a +0 short sword a +0 ring mail (26, 4, D:5) a +0 trident (still there?) a +0 leather armour (still there?) (27, -19, D:5) 12 stones (27, 4, D:5) a +0 mace (28, -13, D:5) a +0 flail (30, 2, D:5) a +0 ring mail (31, -3, D:5) a +0 robe (32, 21, D:5) 18 arrows (33, 20, D:5) a +0 hand axe a +0 ring mail a cursed -2 hand axe a +0 short sword (36, 20, D:5) a +0 whip of flaming (45, -8, D:5) a +0 dagger (49, -10, D:5) a +0 ring mail (49, 1, D:5) a +0 flail (51, -21, D:5) a +0 dagger (51, -6, D:5) a +0 hunting sling (57, -3, D:5) 16 sling bullets (59, -15, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 18 stones (7, 8, D:6) 18 arrows (16, -1, D:6) a cursed +0 ring mail (16, 4, D:6) a +0 spear (17, 8, D:6) a +0 spear (21, 26, D:6) 19 sling bullets (27, 10, D:6) a +0 flail (34, -7, D:6) a +1 hand axe of venom (46, 20, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Qovel's Weapon Boutique a +0 scimitar (48 gold) the +7 hand axe of Mosmong {vorpal, rN+ Str-5 Int+3 Dex+3} (633 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. 17 stones (20 gold) the +7 dagger "Xotuboh" {flame, rF+} (631 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 falchion (36 gold) a +0 great mace (78 gold) a +0 hunting sling (18 gold) 11 stones (13 gold) (0, 0, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (3, -8, D:7) 20 stones (3, 0, D:7) a +0 war axe a +0 plate armour (6, -3, D:7) a +0 long sword (6, 4, D:7) a +0 spear a +0 robe (7, 21, D:7) a +0 flail a cursed +0 halberd a +0 plate armour (7, 22, D:7) a +0 club (25, 7, D:7) a +0 dagger (27, 27, D:7) a +0 flail (still there?) a +0 leather armour (still there?) (27, 33, D:7) 17 stones (29, 16, D:7) 27 bolts (43, -2, D:7) 13 arrows a +0 shortbow (45, 45, D:7) a +2 vampiric dagger a +0 robe (47, 45, D:7) a +0 dagger (48, 45, D:7) a +0 whip a +0 leather armour a cursed -1 club a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 3, D:8) a +0 short sword of venom a +0 plate armour a +0 whip a cursed +0 scale mail (0, 4, D:8) a +0 robe a +3 trident (3, -3, D:8) a +0 hand axe 21 arrows a +2 shortbow of flaming (4, 1, D:8) a +0 dagger a +0 robe (4, 2, D:8) a +0 mace (6, -15, D:8) a +0 spear (12, 23, D:8) a +0 ring mail a +0 club (15, 0, D:8) a +3 short sword a +0 robe a +0 scimitar a +0 robe (15, 2, D:8) a +0 robe a cursed +0 great sword (19, -5, D:8) a +0 giant club (19, -2, D:8) a +0 hand crossbow (29, 32, D:8) 6 atropa-tipped darts (31, -13, D:8) 20 stones (31, 22, D:8) a cursed -1 mace (37, 20, D:8) a +0 scale mail a cursed -1 club (37, 24, D:8) a +0 whip (41, 18, D:8) a +0 spear (41, 19, D:8) a +0 halberd a +0 halberd (42, 19, D:8) a +0 hunting sling a +0 scale mail a +2 trident of freezing (43, 19, D:8) a +0 club (45, -2, D:8) a +0 hand axe a +0 dagger a +0 robe (45, -1, D:8) a +0 falchion a +0 hand axe (45, 1, D:8) a +0 dagger a +0 robe (45, 2, D:8) a +0 mace (45, 31, D:8) 15 sling bullets (46, 3, D:8) a +0 dagger a +0 robe (49, 16, D:8) a +0 long sword a +0 ring mail a +0 long sword a cursed +0 ring mail (51, 4, D:8) a +0 dagger (51, 13, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets (8, -5, D:9) a +0 hand axe (8, -4, D:9) a +0 war axe (9, -2, D:9) a +0 flail a +0 robe (10, -3, D:9) a +0 dagger (11, 20, D:9) a +4 hand axe a +0 robe (11, 22, D:9) a +2 long sword a +0 robe (13, 22, D:9) a cursed +0 hand axe a +0 robe (14, 24, D:9) a +0 flail a +0 robe (28, 4, D:9) 7 poisoned darts 3 stones a +0 short sword (28, 5, D:9) 2 poisoned darts (28, 7, D:9) a +0 short sword a +0 short sword (28, 9, D:9) a stone (29, -3, D:9) a +0 club a +0 trident (29, 6, D:9) a +0 club (29, 8, D:9) a stone (29, 11, D:9) a stone (29, 12, D:9) 28 stones (30, -2, D:9) a +0 chain mail a +0 hand axe (32, 27, D:9) 13 poisoned darts (35, 19, D:9) a +2 trident of venom (44, 12, D:9) a +0 robe (50, 4, D:9) a +0 robe a cursed +3 flail (52, 16, D:9) a +0 giant club (55, 9, D:9) a +0 ring mail (57, -11, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Jiblop's Book Shoppe the Compendium of Attacks and the Voyage (2553 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Hailstorm Conjuration/Ice 4 no c - Fulminant Prism Conjuration/Hexes 4 yes d - Malign Gateway Summoning/Translocation 7 no a book of Misfortune (220 gold) a book of Flames (385 gold) a book of Summonings (770 gold) a book of Debilitation (440 gold) a book of the Earth (715 gold) a book of Power (495 gold) (0, 0, D:10) a +0 shortbow 20 arrows (3, -31, D:10) a stone (3, -5, D:10) an arrow (6, -22, D:10) a cursed -1 hunting sling (7, -27, D:10) a +3 long sword a cursed +0 robe a +2 short sword a +0 robe a cursed +0 dagger a +0 robe (7, -26, D:10) a +2 scimitar a +0 robe (8, -26, D:10) a +1 mace a +0 robe (9, -25, D:10) a +0 club (10, -25, D:10) a +0 whip (10, -24, D:10) a +0 dagger 3 stones (14, -38, D:10) a +0 rapier (55, -44, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (13, 21, D:11) a +0 ring mail (13, 35, D:11) a +0 spear (26, 13, D:11) a javelin (28, 9, D:11) a +0 giant club (still there?) a cursed -2 giant spiked club (still there?) (31, 11, D:11) a +0 scale mail a +1 eveningstar of protection (32, 9, D:11) a javelin (32, 10, D:11) a javelin (36, 12, D:11) a javelin (40, -1, D:11) a +1 trident of flaming (41, 16, D:11) a javelin (41, 21, D:11) a +0 quarterstaff of freezing the +1 leather armour "Durgh" {rC- Dex+3 Stlth+} It affects your dexterity (+3). It makes you vulnerable to cold. It makes you more stealthy. (42, 36, D:11) 19 stones (57, 0, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 4 arrows (3, -6, D:12) an arrow (3, -5, D:12) 6 arrows (4, -18, D:12) a +0 club (4, -6, D:12) 2 arrows (6, -23, D:12) 2 stones an arrow (6, -22, D:12) a +0 dagger a +0 robe a +0 plate armour a +1 great sword of flaming a +0 chain mail a +0 scimitar (6, -20, D:12) a +0 dagger a +0 robe a +0 leather armour a +1 vampiric falchion (6, -19, D:12) a +0 robe a cursed -3 dagger (6, -18, D:12) a +0 scale mail a +0 club a +0 mace (6, 1, D:12) 9 gold pieces (6, 3, D:12) a +0 dagger (still there?) an uncursed amulet of reflection (still there?) (7, -22, D:12) a +0 leather armour a +0 dagger (8, -21, D:12) 19 arrows a +0 shortbow (15, -21, D:12) a +0 dagger (still there?) a +0 robe (still there?) (17, -35, D:12) a large rock (17, -32, D:12) a +0 short sword of distortion (17, -17, D:12) 7 gold pieces (18, -33, D:12) a stone (18, -32, D:12) a large rock 3 curare-tipped darts (18, -31, D:12) a +0 plate armour a +0 battleaxe (18, -27, D:12) a +0 leather armour (19, -33, D:12) a cursed -2 giant club (19, -31, D:12) a cursed -1 dagger (20, -25, D:12) an arrow (20, -22, D:12) 3 arrows (20, -18, D:12) 11 gold pieces (still there?) 8 arrows (still there?) a +0 longbow (still there?) (21, -34, D:12) 2 curare-tipped darts (21, -23, D:12) an arrow (22, -27, D:12) a +0 ring mail a +0 robe a +0 dagger (22, -25, D:12) a scroll of remove curse (still there?) a +0 plate armour (still there?) a +1 dire flail of venom (still there?) (22, -24, D:12) an arrow (22, -21, D:12) a +0 leather armour (still there?) 5 gold pieces (still there?) a +0 flail (still there?) (23, -27, D:12) a scroll of enchant armour (still there?) a +0 robe (still there?) a +0 dagger (still there?) (23, -24, D:12) a +0 hand axe (23, -20, D:12) a potion of flight (still there?) a +0 robe (still there?) a +0 dagger (still there?) (23, -18, D:12) 10 arrows (24, -32, D:12) 14 gold pieces (24, -27, D:12) a cursed -3 dagger (24, -25, D:12) a +0 leather armour (still there?) a +0 dagger (still there?) (24, -21, D:12) 13 gold pieces (24, -19, D:12) a scroll of remove curse (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) (25, -25, D:12) a +0 hand axe (25, -24, D:12) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Aduasibb's General Store a +0 rapier (60 gold) 12 bolts (36 gold) a potion of might (60 gold) 18 arrows (54 gold) a wand of polymorph (4) (90 gold) a +0 ring mail (60 gold) a +0 hunting sling (22 gold) 12 stones (18 gold) a scroll of identify (30 gold) a +2 mace of draining (261 gold) a +0 plate armour (345 gold) (2, 8, Orc:1) a +0 dagger (3, 6, Orc:1) a +0 ring mail a +0 dagger a +0 plate armour a +0 trident (30, 5, Orc:1) a +0 cloak a +0 short sword (32, 4, Orc:1) a +1 whip of electrocution (35, 3, Orc:1) a +0 robe a +0 dagger (36, 1, Orc:1) a +0 hand axe a +0 ring mail a +0 hand axe (44, 40, Orc:1) a +0 giant spiked club (44, 41, Orc:1) a +0 dagger a +0 robe (46, 42, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Ethrien's Jewellery Shop the ring "Evve" {Fire Str-4 Int+3 Dex+3} (543 gold) [ring of fire] It enhances your fire magic. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. a cursed amulet of inaccuracy (30 gold) an uncursed amulet of reflection (450 gold) the amulet "Pikunwiq" {Spirit Dex+3} (649 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} (625 gold) [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It provides partial protection from all sources of acid and corrosion. an uncursed amulet of faith (600 gold) the ring of the Elephant {rF+++ MR- AC+4 Str+3} (1201 gold) [ring of protection] It affects your AC (+4). It affects your strength (+3). It renders you almost immune to fire. It affects your resistance to hostile enchantments. an uncursed amulet of reflection (450 gold) a +6 ring of strength (877 gold) [Shop] Uggal's Armour Shoppe a cursed -1 scale mail (1 gold) a +2 cloak of preservation (322 gold) a +0 hat (60 gold) a +1 chain mail of poison resistance (202 gold) a +1 kite shield of protection (247 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +1 robe of magic resistance (190 gold) a +0 scale mail (60 gold) [Shop] Qiorghe's Assorted Antiques a +0 mace (96 gold) a scroll of teleportation (96 gold) a potion of curing (96 gold) a +0 robe (22 gold) a potion of heal wounds (160 gold) a condenser vane (1280 gold) a +0 leather armour (64 gold) a +2 vampiric short sword (672 gold) a potion of curing (96 gold) a scroll of identify (64 gold) a +1 vorpal hand crossbow (390 gold) a scroll of teleportation (96 gold) a +0 leather armour (64 gold) [Shop] Taibbin's Antique Weapon Boutique a +0 hunting sling (37 gold) a +0 long sword (87 gold) the +2 battleaxe "Gytaidgh" {protect, rElec rC++ Int+3 Dex-2} (1285 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your dexterity (-2). It greatly protects you from cold. It insulates you from electricity. a +0 mace (75 gold) a +0 bardiche (225 gold) a +0 shortbow (75 gold) a +0 mace (75 gold) a +0 hand crossbow (87 gold) [Shop] Ytalev's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of acquirement (624 gold) a scroll of magic mapping (42 gold) a scroll of silence (90 gold) (14, 2, Orc:2) a +0 whip a +0 ring mail a +0 hand axe (14, 3, Orc:2) a +0 ring mail 3 boomerangs (14, 4, Orc:2) a +0 giant club (16, 1, Orc:2) a cursed +0 scale mail a +0 flail (17, 0, Orc:2) a +0 flail (still there?) a cursed -1 mace (still there?) (18, 0, Orc:2) a +0 leather armour (21, 0, Orc:2) a +0 falchion (21, 1, Orc:2) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 giant club (still there?) a +0 robe (still there?) a cursed -1 dagger (still there?) (22, 0, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (22, 1, Orc:2) a +0 ring mail a cursed -3 club (23, 1, Orc:2) a +0 short sword (still there?) a +0 chain mail (still there?) 4 boomerangs (still there?) a +0 trident (still there?) (24, 1, Orc:2) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) (25, 1, Orc:2) 2 large rocks a +0 ring mail a cursed -3 dagger (26, 1, Orc:2) a +0 robe a +0 dagger (26, 2, Orc:2) a +0 ring mail a +0 dagger a cursed -1 robe a +0 dagger (27, 1, Orc:2) a large rock (28, 13, Orc:2) a +0 giant spiked club (29, 5, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of flaming a +0 plate armour a +0 war axe (29, 20, Orc:2) the +8 mace of Oozing Pus {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). the +1 dagger "Ecua" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 pair of gloves (30, 1, Orc:2) a large rock (30, 11, Orc:2) a +0 giant spiked club (30, 13, Orc:2) a +0 giant club (30, 14, Orc:2) a +0 giant club (31, 12, Orc:2) a +0 giant club a +0 giant spiked club (34, 0, Orc:2) a +0 giant club a +0 giant club (35, 4, Orc:2) a +0 giant club (37, 5, Orc:2) a +0 hand axe (38, 3, Orc:2) a +0 giant club a +0 giant club (38, 5, Orc:2) a +0 giant club (39, 3, Orc:2) a cursed -3 giant club (40, 2, Orc:2) a +0 plate armour a +0 war axe (41, 1, Orc:2) a cursed -3 flail a +0 leather armour a +0 dagger a +0 giant club (42, 0, Orc:2) a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail a +0 glaive a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 flail a +0 giant club a +0 giant club (42, 8, Orc:2) a +0 giant club (43, -1, Orc:2) a +0 giant spiked club a cursed -1 giant spiked club (43, 0, Orc:2) a +0 giant spiked club a +0 giant club (43, 7, Orc:2) a +0 giant club a +0 giant club (43, 8, Orc:2) a +0 robe a +0 giant club (44, -2, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a cursed -2 dire flail a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (44, 0, Orc:2) a +0 troll leather armour (44, 7, Orc:2) a +0 giant club a +0 robe a +0 halberd (45, -2, Orc:2) a +0 giant club a +0 giant spiked club (45, 1, Orc:2) a +0 robe a +0 whip (45, 6, Orc:2) a +0 giant club (45, 7, Orc:2) a +0 giant club a +0 giant club (46, 7, Orc:2) a cursed +0 giant club a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (1, -8, Lair:1) 24 stones (1, 4, Lair:1) 17 sling bullets (2, -32, Lair:1) 12 sling bullets (2, 1, Lair:1) a +0 glaive (11, 2, Lair:1) a cursed +0 plate armour (17, -2, Lair:1) 18 arrows (21, 6, Lair:1) a +0 long sword (24, 4, Lair:1) a +0 dagger a +2 robe of magic resistance (30, -9, Lair:1) a +0 war axe (32, -37, Lair:1) a +0 robe a +5 glaive of venom +0 acid dragon scales (33, -8, Lair:1) an uncursed ring of ice an uncursed ring of ice an uncursed ring of see invisible an uncursed amulet of faith a +6 ring of intelligence an uncursed ring of stealth a +4 ring of protection (33, -7, Lair:1) a wand of random effects (11) a wand of polymorph (8) a wand of random effects (37) a wand of flame (13) a wand of enslavement (1) a wand of disintegration (19) (34, -7, Lair:1) a scroll of enchant weapon 3 scrolls of amnesia a scroll of enchant armour a scroll of brand weapon 2 scrolls of silence 2 scrolls of noise 7 scrolls of random uselessness (35, -7, Lair:1) a potion of might 2 potions of berserk rage 3 potions of mutation 3 potions of resistance 4 potions of attraction 10 potions of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (17, -5, Lair:2) 27 stones (17, -4, Lair:2) 16 stones (17, -3, Lair:2) 12 stones (18, -7, Lair:2) a cursed -3 long sword (18, -5, Lair:2) 10 stones (18, -3, Lair:2) 14 stones (19, -3, Lair:2) 15 stones (30, -15, Lair:2) 12 stones (30, 23, Lair:2) a +0 arbalest (34, 20, Lair:2) 22 bolts (40, 27, Lair:2) 26 arrows (41, -10, Lair:2) a +2 long sword of freezing (48, -6, Lair:2) a +0 plate armour (61, -23, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 bolts (6, 6, Lair:3) 2 atropa-tipped darts (8, 41, Lair:3) 4 arrows (12, 43, Lair:3) 11 arrows (16, 3, Lair:3) the +1 scale mail "Hoerei" {Rampage} It bestows one free step when moving towards enemies. (17, 5, Lair:3) a +0 arbalest (17, 48, Lair:3) a +0 spear (19, 25, Lair:3) a +0 rapier (30, 28, Lair:3) a +3 dagger of venom (30, 36, Lair:3) 3 boomerangs a +0 trident (36, 13, Lair:3) a Young Poisoner's Handbook (37, 29, Lair:3) a +0 trident (43, 39, Lair:3) a +0 trident (47, 7, Lair:3) a +0 short sword (50, 28, Lair:3) 12 arrows (59, 29, Lair:3) 17 sling bullets (59, 41, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (4, 4, Lair:4) a +0 robe (21, -14, Lair:4) a +0 robe (32, -22, Lair:4) 19 stones (40, -31, Lair:4) 21 stones (42, -18, Lair:4) a +0 robe a +0 dagger (42, -17, Lair:4) 15 stones (44, -6, Lair:4) a +0 scale mail (47, -3, Lair:4) 18 stones (48, -14, Lair:4) 14 sling bullets (63, -13, Lair:4) a +0 chain mail (67, -1, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (8, 0, Lair:5) a box of beasts (19, 29, Lair:5) an arrow (20, 25, Lair:5) a +0 ring mail 5 arrows a +3 longbow of flaming (20, 32, Lair:5) an arrow (21, 32, Lair:5) an arrow (21, 33, Lair:5) an arrow (21, 34, Lair:5) 2 arrows (22, 32, Lair:5) a +0 buckler a cursed +0 robe a +0 dagger (23, 24, Lair:5) an arrow (24, 24, Lair:5) 3 arrows (24, 25, Lair:5) an arrow (26, 9, Lair:5) a +0 arbalest (26, 23, Lair:5) an arrow (32, 6, Lair:5) a cursed +0 scale mail (38, 23, Lair:5) a +0 pair of gloves (46, 34, Lair:5) a potion of degeneration (55, 17, Lair:5) 23 sling bullets (56, 12, Lair:5) 24 arrows (63, 4, Lair:5) 17 stones (66, -1, Lair:5) 14 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of gloves (3, -29, Lair:6) a +0 leather armour (3, 1, Lair:6) 21 sling bullets (5, -7, Lair:6) 26 arrows (11, 15, Lair:6) a +0 whip (22, 12, Lair:6) 16 stones (25, -18, Lair:6) a +0 club (29, -10, Lair:6) a +0 pair of gloves (30, 8, Lair:6) a +0 scimitar (33, -24, Lair:6) 33 stones (37, -18, Lair:6) a -4 ring of dexterity (41, -20, Lair:6) a +0 falchion (41, -10, Lair:6) 21 stones (44, -10, Lair:6) 27 stones (48, -25, Lair:6) a cursed +0 plate armour (50, -28, Lair:6) the +1 helmet "Ogavvamoc" {*Contam rC+ Dex+5} It affects your dexterity (+5). It protects you from cold. It causes magical contamination when unequipped. (52, -23, Lair:6) 25 gold pieces (55, -25, Lair:6) 2 scrolls of identify (60, -9, Lair:6) a +0 robe (61, -28, Lair:6) a scroll of blinking (67, 19, Lair:6) a condenser vane (68, -39, Lair:6) a +0 buckler (70, 2, Lair:6) a +0 morningstar (72, 1, Lair:6) a +0 hunting sling Level 1 of the Swamp (0, 0, Swamp:1) a +0 dagger (11, 2, Swamp:1) a +0 halberd (17, 14, Swamp:1) a +0 pair of gloves (18, 9, Swamp:1) +0 swamp dragon scales (19, 5, Swamp:1) +0 swamp dragon scales (20, 6, Swamp:1) a +0 buckler (21, -2, Swamp:1) 17 poisoned darts (22, 1, Swamp:1) a +0 spear (26, 20, Swamp:1) +0 swamp dragon scales (28, 18, Swamp:1) a +0 chain mail a +0 buckler a +0 spear a +0 buckler a cursed -2 spear (31, 11, Swamp:1) a +0 spear (37, 18, Swamp:1) a curare-tipped dart (37, 19, Swamp:1) a +0 spear a +0 buckler 2 curare-tipped darts (37, 20, Swamp:1) a +0 tower shield Level 2 of the Swamp (0, 0, Swamp:2) a +0 shortbow (5, -3, Swamp:2) a cursed +0 chain mail (8, -25, Swamp:2) 12 arrows (8, 0, Swamp:2) a condenser vane (10, -5, Swamp:2) 18 stones (23, -3, Swamp:2) +0 swamp dragon scales (28, 10, Swamp:2) a +0 war axe (29, -23, Swamp:2) a cursed +0 leather armour (29, 7, Swamp:2) a +0 club (33, 17, Swamp:2) a +0 leather armour (34, 15, Swamp:2) a +0 rapier (42, -1, Swamp:2) a cursed +0 ring mail (49, 17, Swamp:2) 20 stones (52, 13, Swamp:2) a +0 ring mail (58, 22, Swamp:2) 24 bolts Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe a +0 rapier (2, 6, Swamp:3) a +0 robe a +0 dagger a +0 robe a +0 quarterstaff (3, 27, Swamp:3) 5 javelins (4, 3, Swamp:3) a +0 club (5, -11, Swamp:3) a +0 leather armour (5, -5, Swamp:3) a +0 robe a +0 quarterstaff (7, 25, Swamp:3) a +0 antimagic demon blade (10, 34, Swamp:3) a +0 scimitar (15, 33, Swamp:3) 15 poisoned darts (24, 26, Swamp:3) 15 stones (27, 14, Swamp:3) a +0 robe (27, 31, Swamp:3) 5 atropa-tipped darts (41, 6, Swamp:3) 11 stones (43, 14, Swamp:3) a book of Conjurations Level 4 of the Swamp (0, 0, Swamp:4) 22 bolts (0, 4, Swamp:4) a +2 antimagic broad axe (still there?) a +0 animal skin (still there?) an uncursed amulet of the acrobat (still there?) (0, 5, Swamp:4) a +0 short sword (still there?) a +0 robe (still there?) (1, -11, Swamp:4) a +0 falchion (1, 0, Swamp:4) a +0 spear a potion of cancellation (1, 4, Swamp:4) a +0 dagger of venom (still there?) a +0 robe (still there?) (1, 5, Swamp:4) a throwing net (2, -9, Swamp:4) 18 sling bullets (2, 2, Swamp:4) a +0 short sword (still there?) a +0 robe (still there?) (2, 3, Swamp:4) a +0 spear (still there?) a +0 short sword (still there?) a +0 robe (still there?) (3, 3, Swamp:4) a +0 spear (5, 3, Swamp:4) the +9 trident of the Orb {antimagic, +Inv} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you turn invisible. a +2 robe (still there?) (5, 11, Swamp:4) a +0 quarterstaff (6, -26, Swamp:4) 14 stones (7, -23, Swamp:4) +0 swamp dragon scales (11, -23, Swamp:4) +0 swamp dragon scales (11, -22, Swamp:4) +0 swamp dragon scales (25, -37, Swamp:4) a +0 helmet (34, 2, Swamp:4) +0 swamp dragon scales (40, 9, Swamp:4) 16 stones (46, -2, Swamp:4) a +0 robe (48, 8, Swamp:4) a potion of degeneration (50, 6, Swamp:4) a +2 plate armour of poison resistance Level 1 of the Shoals (0, 0, Shoals:1) 22 arrows (1, -1, Shoals:1) a +0 robe a cursed -2 trident (8, -7, Shoals:1) a +0 rapier (8, -5, Shoals:1) a +0 robe (still there?) a +1 demon trident of flaming (still there?) (10, -5, Shoals:1) a cursed -3 spear (19, 2, Shoals:1) a +0 hand crossbow (22, -2, Shoals:1) 13 gold pieces