Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 11955605612229505941 28491 graki42 the Eclecticist (level 13, -1/70 HPs) Began as a Deep Elf Fire Elementalist on Aug 25, 2020. Was an Elder of Vehumet. Killed from afar by an electric eel (9 damage) ... with a bolt of electricity ... on level 6 of the Lair of Beasts. The game lasted 01:27:52 (18780 turns). graki42 the Eclecticist (DEFE) Turns: 18780, Time: 01:27:53 Health: -1/70 AC: 9 Str: 8 XL: 13 Next: 10% Magic: 5/34 EV: 13 Int: 29 God: Vehumet [****..] Gold: 928 SH: 5 Dex: 15 Spells: 18/42 levels left rFire . . . SeeInvis + N - +4 quarterstaff of Classification {protect, rPois SInv} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . J - +2 steam dragon scales rPois + Reflect + l - +0 helmet rElec . Harm . (no cloak) rCorr . U - +0 pair of gloves MR +.... (no boots) Stlth ++........ c - amulet of reflection HPRegen 0.21/turn b - +6 ring of intelligence MPRegen 0.24/turn n - ring of positive energy @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Lair of Beasts. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 15 of its levels. You collected 928 gold pieces. Inventory: Hand Weapons A - the +7 rapier "Banisher" {vorpal, rC++} (You found it on level 3 of the Lair of Beasts) It inflicts extra damage upon your enemies. It greatly protects you from cold. N - the +4 quarterstaff of Classification (weapon) {protect, rPois SInv} (You found it on level 8 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It lets you see invisible. Missiles O - a throwing net (quivered) Armour l - a +0 helmet (worn) w - a +2 robe of cold resistance J - +2 steam dragon scales (worn) U - a +0 pair of gloves (worn) Magical Staves G - an uncursed staff of earth K - an uncursed staff of cold Jewellery b - a +6 ring of intelligence (left hand) c - an amulet of reflection (around neck) n - a ring of positive energy (right hand) r - an uncursed ring of positive energy T - an uncursed ring of ice Wands e - a wand of acid (5) j - a wand of flame (10) M - a wand of iceblast (18) Scrolls a - a scroll of torment f - 8 scrolls of remove curse h - 5 scrolls of identify i - 6 scrolls of teleportation k - a scroll of immolation o - a scroll of fog p - a scroll of magic mapping u - a scroll of vulnerability B - a scroll of fear F - a scroll of amnesia Potions d - a potion of stabbing g - a potion of haste m - a potion of might {unknown} q - 6 potions of brilliance t - a potion of heal wounds v - 2 potions of magic x - a potion of berserk rage {unknown} z - 3 potions of curing C - 2 potions of flight D - 6 potions of lignification E - a potion of invisibility Miscellaneous y - a phantom mirror Q - a phantom mirror Skills: + Level 3.9 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 15.1 Spellcasting + Level 12.8 Conjurations - Level 3.0 Hexes - Level 4.0 Translocations + Level 13.2 Fire Magic + Level 5.2 Earth Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #### 0% 1 b - Conjure Flame Conj/Fire #######. 1% 3 c - Inner Flame Hex/Fire ######.. 1% 3 d - Sticky Flame Conj/Fire #######. 1% 4 e - Fireball Conj/Fire #######... 1% 5 f - Apportation Tloc #####. 1% 1 g - Searing Ray Conj ###### 0% 2 h - Lee's Rapid Deconstr Erth ######.... 1% 5 Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex #####.. 1% 1 Ensorcelled Hibernation Hex/Ice ####.. 1% 2 Confusing Touch Hex #####... 1% 3 Dazzling Flash Conj/Hex ###### 1% 3 Tukima's Dance Hex #####... 1% 3 Animate Skeleton Necr ###... 2% 1 Pain Necr ###. 2% 1 Summon Small Mammal Summ ###. 2% 1 Vampiric Draining Necr ###....... 7% 3 Animate Dead Necr ###....... 22% 4 Agony Necr ###..... 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (3/6) D:9 Snake (0/4) Lair:2 Orc (0/2) D:11 Swamp: Lair:2-4 Shoals: Lair:2-4 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Beogh Shops: D:6 ( Annotations: Lair:1 3 runed translucent doors, Zudannan's ghost, novice DDDe Message History Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dire elephant Aim: a dire elephant (almost dead, covered in liquid flames) The fireball explodes! The fireball engulfs the dire elephant! The dire elephant is almost dead. You hear a trumpeting! The dire elephant burns! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. Unknown command. Your surroundings suddenly seem different. Found a war axe, a yellow potion, 18 poisoned darts and a leather armour. Found an escape hatch in the ceiling. A basilisk and an electric eel come into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... ............. ......................#. ..........≈..........#[# .........≈≈≈;..........# ≈≈(≈≈.........# ≈