graki42 Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip a stone (4, 20, D:1) a +0 dagger (5, 1, D:1) a +0 short sword (5, 19, D:1) a +0 club (9, 1, D:1) a +0 short sword (16, -3, D:1) a +0 robe (19, 8, D:1) a +0 leather armour (20, 9, D:1) a +0 short sword (22, 4, D:1) 2 stones (25, 25, D:1) a +0 hand axe (30, 20, D:1) 23 sling bullets (31, 5, D:1) a stone (32, 8, D:1) a stone (41, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 8 arrows (3, -8, D:2) 17 arrows (9, -10, D:2) 2 stones (9, -4, D:2) a +0 whip (9, 6, D:2) a +0 halberd (13, 6, D:2) a +0 short sword (18, 0, D:2) a +0 club (28, -2, D:2) a +0 mace (29, 37, D:2) 24 stones (46, 28, D:2) 22 sling bullets (53, 21, D:2) 16 stones (56, 45, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 7, D:3) 14 stones (6, 20, D:3) a +0 club a cursed -1 hand axe (6, 23, D:3) a cursed -2 club a +0 short sword (6, 24, D:3) a +0 leather armour (6, 33, D:3) Sif Muna's Compendium of Boosts Spells Type Level a - Infusion Charms 1 (9, 1, D:3) a +0 scale mail (29, -6, D:3) 8 bolts (29, 9, D:3) a +0 falchion a +0 ring mail (37, 9, D:3) a +0 robe (37, 27, D:3) 20 stones (38, 30, D:3) a +0 flail a +0 leather armour (38, 33, D:3) a +0 club (48, 5, D:3) a +0 robe (50, 46, D:3) 17 bolts (57, 24, D:3) a +0 dagger a cursed +0 robe (59, 47, D:3) a +0 club 29 stones (59, 54, D:3) a stone (63, 7, D:3) a +0 club a +0 dagger a +0 chain mail (63, 8, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 23 arrows (7, 58, D:4) a +0 club a +0 dagger a +0 robe (7, 59, D:4) a cursed -2 hand axe a +0 ring mail (8, 4, D:4) 23 arrows (13, 25, D:4) a +0 dagger a +0 robe (15, 6, D:4) 6 curare-tipped needles (15, 25, D:4) a +0 war axe (28, 4, D:4) a +0 leather armour a +0 hand axe (30, 38, D:4) 34 sling bullets (33, 19, D:4) the +6 scimitar of Fate {flame, rF- MP+9 Str+6 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (+2). It makes you vulnerable to fire. It affects your magic capacity (+9). Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 morningstar a cursed +0 leather armour a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 0, D:5) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (12, 9, D:5) a +0 ring mail (27, -2, D:5) a +0 giant spiked club (33, -7, D:5) a royal jelly