gottagoquickly Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 32, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (2, 3, D:2) 9 poisoned needles (10, -15, D:2) 29 stones (11, -2, D:2) a +0 robe (15, -19, D:2) a +0 dagger (17, -19, D:2) a +0 club (17, -6, D:2) 24 stones (18, -24, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -12, D:3) a stone (2, -11, D:3) a stone (3, -11, D:3) 2 stones (3, 0, D:3) a +0 dagger (9, -5, D:3) a +0 dagger of protection a +0 robe a +0 whip (9, -4, D:3) a +0 short sword a +0 ring mail (10, -2, D:3) a +0 mace a +0 dagger (16, -17, D:3) a +0 dagger (17, -21, D:3) a +0 dagger (19, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -16, D:4) a +0 large shield (27, 7, D:4) 17 arrows (30, 14, D:4) a +0 flail a +0 scale mail (31, 14, D:4) a +0 whip (32, 12, D:4) a +0 flail (33, -6, D:4) a +3 hunting sling of freezing (33, -3, D:4) 7 stones (36, 2, D:4) the +9 dagger "Gil Orromm" {freeze, Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). (37, -3, D:4) a +0 club Level 5 of the Dungeon (6, 4, D:5) 21 bolts (6, 5, D:5) 4 needles of frenzy (9, -6, D:5) a +0 hand axe (23, 19, D:5) a +0 scale mail (26, 0, D:5) 10 arrows (28, 6, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) 16 bolts (2, -18, D:6) a +0 chain mail (3, -17, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (4, -13, D:6) a +0 hand axe (unseen) (4, -4, D:6) a +0 giant club (5, -17, D:6) a +0 leather armour a +0 flail (5, -14, D:6) a +0 dagger a +0 leather armour a scroll of enchant weapon (6, -17, D:6) a cursed -1 dagger a +0 robe (6, -13, D:6) a +0 club (45, 0, D:6) a +0 mace (45, 1, D:6) a +0 hand axe (45, 2, D:6) a cursed -1 dagger a +0 leather armour (51, -1, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -3, D:7) a +0 dagger a +0 falchion (1, -1, D:7) a +0 whip a +0 mace a +0 ring mail (28, 17, D:7) a book of Minor Magic (30, 13, D:7) a +0 falchion (35, 15, D:7) an uncursed staff of conjuration Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (3, -10, D:8) a +0 short sword (13, 0, D:8) 28 stones (17, 8, D:8) a +0 robe (19, 12, D:8) a +0 giant club (unseen) (20, 12, D:8) a +0 dagger (still there?) a +0 falchion (still there?) (20, 14, D:8) a +0 dagger a +0 robe (21, 14, D:8) a scroll of amnesia (40, -8, D:8) a book of Cantrips Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 4, D:9) a +0 dagger (12, -21, D:9) a +0 war axe (unseen) (13, -21, D:9) a cursed +0 short sword a +0 robe (15, -22, D:9) a +0 robe (16, 10, D:9) 25 arrows (16, 17, D:9) a +3 great sword a +0 robe (18, 8, D:9) a +0 robe a +3 long sword (19, -26, D:9) a +0 hand axe a +0 robe (29, -15, D:9) a +0 leather armour of fire resistance (34, -3, D:9) a +0 chain mail a +0 dire flail (41, -22, D:9) a +0 hand axe (42, -14, D:9) 12 poisoned needles (54, -6, D:9) 17 arrows a +0 ring mail a +0 shortbow a +0 hand axe (54, -5, D:9) a +0 dagger (54, 1, D:9) a +0 quarterstaff (55, -8, D:9) an arrow a +0 giant club (55, -7, D:9) 3 arrows (55, -6, D:9) a +0 morningstar a +0 chain mail a +0 mace (55, -5, D:9) a +0 trident (57, -9, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (11, 26, D:10) a +0 helmet (12, 6, D:10) a +0 giant club (14, 13, D:10) a troll hide (14, 30, D:10) a +0 robe (27, 5, D:10) a troll hide (32, 17, D:10) 16 bolts (32, 18, D:10) the +7 scimitar of Karma {vamp, +Fly rPois} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It lets you fly. (33, 16, D:10) a throwing net (34, 16, D:10) a +2 robe (34, 20, D:10) the +6 falchion "Beetleslayer" {speed, +Fly rElec Int-4 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It insulates you from electricity. It lets you see invisible. It lets you fly. (35, 16, D:10) a bread ration (36, 18, D:10) a book of Party Tricks (36, 19, D:10) 27 gold pieces (38, 38, D:10) a +0 hand axe of chopping a +0 hand axe a -3 morningstar a scroll of amnesia a +0 ring mail a +0 chain mail a book of Necromancy a +0 animal skin (42, 15, D:10) a +0 short sword a +0 leather armour a +0 trident a +0 ring mail (43, 15, D:10) a +0 plate armour a +0 short sword a +0 dagger a +0 robe (43, 17, D:10) a +0 robe a +0 dagger (43, 41, D:10) a scroll of amnesia (45, 18, D:10) 18 arrows (49, 13, D:10) a +0 dagger of electrocution (50, 13, D:10) a +0 giant club (51, 8, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 15 bolts (3, 34, D:11) a +0 war axe (4, 34, D:11) a +0 leather armour a +0 dagger a +0 robe (4, 35, D:11) a cursed -1 dagger a +0 robe (4, 36, D:11) a +0 flail (10, -9, D:11) a +0 chain mail a +0 club a +2 dagger of speed (11, -9, D:11) a +0 hand axe a +0 leather armour a +0 whip (11, 24, D:11) a +0 dagger (12, -9, D:11) a +0 leather armour a +1 mace of crushing (12, 24, D:11) a +0 dagger (13, 16, D:11) a death yak skeleton (25, -4, D:11) 24 arrows (25, 18, D:11) a +0 dagger a yak corpse (27, 14, D:11) 14 sling bullets (27, 29, D:11) an uncursed staff of death (28, 4, D:11) a cursed -3 quarterstaff (28, 35, D:11) a +0 falchion (43, 2, D:11) 3 arrows 17 gold pieces (43, 5, D:11) an arrow (43, 14, D:11) a scroll of random uselessness (48, 8, D:11) a +0 robe a +0 dagger (50, 0, D:11) a +0 leather armour (50, 19, D:11) a +0 whip (51, 9, D:11) a +0 leather armour a +0 dagger (51, 10, D:11) a +0 robe a +3 dagger (52, 9, D:11) a +0 chain mail (unseen) (54, 24, D:11) a +0 hand axe a +0 animal skin Level 12 of the Dungeon (0, 0, D:12) a +0 robe (11, 12, D:12) 16 stones (11, 41, D:12) an arrow (12, 42, D:12) an arrow (12, 43, D:12) a +0 shortbow 22 arrows (12, 44, D:12) a +0 shortbow 18 arrows (12, 45, D:12) a +0 shortbow 9 arrows (13, 1, D:12) a +0 leather armour (14, 41, D:12) a +0 leather armour a +0 flail a +0 dire flail a +0 plate armour (17, -1, D:12) a +0 hunting sling (22, 2, D:12) a large rock (23, 30, D:12) a +0 falchion of electrocution (25, 2, D:12) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat skeleton (1, 0, Lair:1) a river rat skeleton (unseen) (2, 0, Lair:1) a river rat skeleton (unseen) Level 2 of the Lair of Beasts (6, -14, Lair:2) a +0 hat (8, -15, Lair:2) an uncursed amulet of rage (9, -16, Lair:2) a scroll of enchant armour (11, -13, Lair:2) a potion of curing (13, -20, Lair:2) a wand of paralysis (15/24) (15, -1, Lair:2) a +0 battleaxe (16, 11, Lair:2) 4 steel tomahawks (29, 27, Lair:2) a +0 fustibalus (31, 15, Lair:2) a +0 ring mail (35, -19, Lair:2) 10 gold pieces (50, 17, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (4, -39, Lair:3) a +0 leather armour (19, -35, Lair:3) a cursed +0 helmet (24, -40, Lair:3) 18 poisoned needles (30, 5, Lair:3) 21 stones (36, -37, Lair:3) 2 potions of berserk rage Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Conjurations (11, -19, Lair:4) the +9 short sword of Valiance {flame, rElec rC++ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. (20, -14, Lair:4) 11 arrows (20, 11, Lair:4) a cursed +0 morningstar (28, -25, Lair:4) 14 stones (30, -16, Lair:4) a scroll of amnesia (40, -25, Lair:4) a +0 ring mail (41, -24, Lair:4) 17 stones (47, 1, Lair:4) 21 bolts (48, 10, Lair:4) 11 arrows (51, 6, Lair:4) a +0 chain mail (61, 7, Lair:4) a troll hide {Snorg} Level 5 of the Lair of Beasts (0, 0, Lair:5) a black mamba corpse (skeletalised by now) (5, 5, Lair:5) a +0 hunting sling (14, -2, Lair:5) an uncursed ring of ice (17, -5, Lair:5) a black mamba corpse (skeletalised by now) (22, -4, Lair:5) a +0 battleaxe (25, -11, Lair:5) a +1 quarterstaff of protection Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (17, 15, Lair:6) a komodo dragon corpse (skeletalised by now)